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Browse 9+ Remote Unity Jobs in September 2020 at companies like Cvedia, Marcopolo Learning and Marcopolo Learning with salaries ranging from $30,000/year to $104,000/year working as a Unity Developer, Unity Team Lead or Senior Unity Engineer for AI - Remote - . Last post

Browse 9+ Remote Unity Jobs in September 2020 at companies like Cvedia, Marcopolo Learning and Marcopolo Learning with salaries ranging from $30,000/year to $104,000/year working as a Unity Developer, Unity Team Lead or Senior Unity Engineer for AI - Remote - . Last post

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CVEDIA


Senior Unity Engineer for AI

verified
🇪🇺 EU-only

Senior Unity Engineer for AI


CVEDIA

🇪🇺 EU-only

unity

unity3d

game dev

senior

unity

unity3d

game dev

senior

CVEDIA is a funded AI company that develops deep learning solutions for some of the largest organizations on the planet. We develop neural networks for computer vision systems (imagery-based AI). We are looking for a Senior IT Engineer to help us create more accurate neural networks that perform great when deployed on the edge.\n\nIn this role, you will have the opportunity of working in a team of exceptionally talented and driven individuals who are all making a massive impact on our business. There is no micromanaging or babysitting at CVEDIA, everyone here drives their own ideas all the way from start to finish, everyone is given an equal opportunity to flourish and see the fruits of their labor.\n\nWe are looking for talented engineers willing to take new challenges, exploring new solutions, and produce results by having full ownership of a project.\nResponsibilities\nTake on the challenge to improve our technology infrastructure and be a crucial part in shaping our clients’ success.\nWork on the entire production pipeline: procedural scene and assets generation, microservices development, automation, data validation, etc.\nCollaborate with engineers and data scientists to test, evaluate, and improve our systems.\nManage a project from start to finish by starting with a goal, proposing solutions, organizing the work, activating collaboration with other teams, and implementing the final product.\nRequirements\nKnowledge and experience in object-oriented design and development.\nMulti-year experience with Unity developing applications or games. In particular experience with:\nUnity 2019\nMemory and performance optimization\nCompute shaders\nAssetbundles\nEditor tools\nExperience with C++ and Python\nVery good English verbal and written communication skills, time management skills, and organizational skills.\nAble to balance pragmatism with planning and long-term thinking\nProactive and self-sufficient\nAttention to details\nDesired knowledge\nExperience with JavaScript for web development and Node.JS for web services\nKnowledge of CI/CD tools (e.g. Jenkins, BitBucket pipeline, or others)\nExperience with Docker\nRelational Databases (e.g., PostgreSQL, MySQL, SQLITE, Redis, etc.)\nKnowledge of system integrations with platforms like NoSQL DB, Redis, S3, ElasticSearch\nExperience with neural networks\nLeadership experience\nExperience working remotely\nExperience of Agile and Scrum methodologies\nExperience using Jira and Confluence platforms.\nWhat We Offer\nA fully distributed team, located in 19 countries\n4 weeks paid holiday per year\nYearly team meetup - last time we went to Portugal!\nAgile development process\nAnti-discriminatory company culture - we won’t discount you for things like needing to pick your kids up from school, your age, your ethnicity, or your gender\nAn excited, communicative, and helpful team - we keep our work environment positive, but we also place importance on honesty\nOur Values\n1. Passion - We need both energy and passion to develop cutting edge AI. To succeed at CVEDIA, you’ll need to have a strong investment in both your career and the role of AI in the future of the planet.\n2. Commitment - CVEDIA has the opposite of a "quick-n-dirty" mentality. Every aspect of our technology has been meticulously built and is always the product of very hard work.\n3. Autonomy - Carrying confidence in the work we do individually is required to work at the pace that we do as a team. Academic research, tutorials, and even creating our own solutions with the tools we have are all on the board during a regular day's work.\n4. Joy - It's one of our greatest strengths to bring excitement to our workplace. We carry this energy into meetings, project planning, and our dedication to our work, and focus on work that feels meaningful.\n5. Communication - Honest discussions are imperative to the flow of work and ideas. Team members need to be able to effectively communicate complex ideas to those who don’t work in their field. It's a regular occurrence to spontaneously discuss plans and ideas with any team member on the fly, including our CEO or CTO. Each team member is respected equally and acts as a valuable contributor.\nHow to Apply\nPlease mention your city and country of residence in your application\nEnglish applications only - a professional speaking and writing command of English is required for this role\nDue to time zone difficulties, we’re currently only accepting applicants in European timezones If you live outside of the EU time zone please do not apply. \nDuring the hiring process, you will be asked to answer a technical questionnaire and fill out a relevant task. These questions and task are crucial for us to evaluate your technical skills and knowledge. \n\nFor more information about us and to see our work, please check out cvedia.com\n\n\n\n\n \n\n\n\n#Location\n🇪🇺 EU-only


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# How do you apply?\n\n https://cvedia.breezy.hr/p/35b1ca71914d-senior-unity-engineer-for-ai-remote--eu-time-zone
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MarcoPolo Learning


Unity Team Lead

verified
🌏 Worldwide

Unity Team Lead


MarcoPolo Learning

🌏 Worldwide

unity

engineering management

engineer

game dev

unity

engineering management

engineer

game dev

MarcoPolo is reinventing early learning children's media for a new generation. The company is a top global publisher of award-winning educational games and videos for children age 3-7. We inspire children to become explorers and life-long learners. We make STEAM learning an adventure, filled with the thrills and joys of discovery, for early learners, parents and educators.\n\nApps include our flagship subscription-based app, Emmy-nominated MarcoPolo World School, and a suite of free-to-play apps (Weather, Arctic, Recall and Ocean). MarcoPolo also produces award-winning content for broadcast. Our TV series, The Polos, is broadcast worldwide, including Discovery Family (USA), NatGeo (LatAm), YouKu (China) and Nickelodeon (India). \n\n**The role:**\nThis role will play a vital part in the way products are architected, built and launched. Working closely with the Product Owner and the Head of IT and Engineering, the Unity Team Lead will help design and develop exciting new products, leading a small team of experienced developers (c. 4-6 devs).\n\n**Key responsibilities:**\n* Collaborate with the Head of IT and Engineering, Product Managers and developers to conceptualize, strategize, architect and develop new features and functionality. \n* Build, mentor and manage a world-class team of engineers. \n* Clear the road for your team by identifying and removing obstacles.\n* Enable high pace of features delivery while controlling for technical debt and ensuring the highest engineering quality.\n* Identifying technical and customer-facing impacts, recommending best-practices and/or alternate approaches, and providing timeline estimates.\n* Articulating development status and challenges to both technical and non-technical audiences.\n* Help with code improvements and fixing bugs in Unity.\n* Conduct peer code reviews.\n* Serve as the team’s ambassador to other teams and departments.\n\n**Requirements:**\n\n* 5+ years of experience as a hands-on Unity developer\n* 3+ years of experience managing and growing a development team. \n* Experience in building, retaining, and managing high performing diverse and inclusive teams, and growing and mentoring software engineers. Ability to manage a remote team is essential.\n* Excellent communication skills with the ability to build relationships across the company.\n* Must be organized and able to prioritize and manage work and adhere to critical project timelines in a fast-paced environment.\n* Create an environment where people can do their best work, while having fun doing it. \n* Experience/good knowledge of the mobile app space essential.\n* Experience/good knowledge of the kids’ education and/or content sector desirable.\n* Excellent spoken and written English language skills. \n\n\n\n#Location\n🌏 Worldwide


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Previously's Remote Jobs

MarcoPolo Learning


Unity Developer

verified
🌏 Worldwide

Unity Developer


MarcoPolo Learning

🌏 Worldwide

unity

c#

games

apps

unity

c#

games

apps

This job post is archived and the position is probably filled. Please do not apply.
MarcoPolo Learning is a rapidly growing online kids’ educational media company and it is looking to expand its amazing team! We design award-winning products that enrich millions of kids’ learning experiences worldwide. We're a close-knit, collaborative group that obsesses about visual design, UXD, and now understanding the data to help produce bespoke learning experiences for kids (ages 3-7).\nWe’re continuing to grow and build out our product offering, and as such we have an exciting space in the team for an experienced developer to come in and make truly engaging games for kids’. The ideal candidate will come from a gaming background having worked on app and mobile based products for both IOS and Android.\n\n\n\n# Responsibilities\n * Work on our educational app MarcoPolo World School with Unity in C# for iOS and Android.\n* Plan and implement game functionality to build robust game systems.\n* Design, build, and maintain efficient, reusable, and reliable code.\n* Collaborate with game artists and developers to establish an effective production pipeline. \n\n# Requirements\n* Graduate within a computer science or game development based field or similar.\n* Unity, C#, Mobile Experience (iOS, Android)\n* Comfortable writing well-structured code and committed to code quality through any means, code reviews, automated testing and tooling.\n* Strong understanding of design\ programming best practices and various design patterns within mobile games.\n* Excellent communicator, both written and verbal.\n* Calm and professional attitude.\n* Team player with a hardworking can do attitude is a must.\n* Must be organized and able to prioritize and manage work and adhere to critical project timelines in a fast-paced environment.\n* Experience/good knowledge of the mobile app space.\n* Experience/good knowledge of the kids’ educational space.\n* Native level fluency in English (spoken and written).\n* Ability to work without direct supervision and comfortable using initiative in a lean start up.\n\n#Location\n🌏 Worldwide


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# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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MarcoPolo Learning


Unity Developer

verified
🌏 Worldwide

Unity Developer


MarcoPolo Learning

🌏 Worldwide

unity

c#

mobile

c

unity

c#

mobile

c

This job post is archived and the position is probably filled. Please do not apply.
MarcoPolo is a rapidly growing online kids’ educational media company and it is looking to expand its amazing team! We design award-winning products that enrich millions of kids’ learning experiences worldwide. We're a close-knit, collaborative group that obsesses about visual design, UXD, and now understanding the data to help produce bespoke learning experiences for kids (ages 3-7).\n\nWe’re continuing to grow and build out our product offering, and as such we have an exciting space in the team for an experienced developer to come in and make truly engaging games for kids’. The ideal candidate will come from a gaming background having worked on app and mobile based products for both IOS and Android.\n\n# Responsibilities\n * Work on our educational app MarcoPolo World School with Unity in C# for iOS and Android.\n* Plan and implement game functionality to build robust game systems.\n* Design, build, and maintain efficient, reusable, and reliable code.\n* Collaborate with game artists and developers to establish an effective production pipeline. \n\n# Requirements\n* Graduate within a computer science or game development based field or similar.\n* Unity, C#, Mobile Experience (iOS, Android)\n* Comfortable writing well-structured code and committed to code quality through any means, code reviews, automated testing and tooling.\n* Strong understanding of design\ programming best practices and various design patterns within mobile games.\n* Excellent communicator, both written and verbal.\n* Calm and professional attitude.\n* Team player with a hardworking can do attitude is a must.\n* Must be organized and able to prioritize and manage work and adhere to critical project timelines in a fast-paced environment.\n* Experience/good knowledge of the mobile app space.\n* Experience/good knowledge of the kids’ educational space.\n* Native level fluency in English (spoken and written).\n* Ability to work without direct supervision and comfortable using initiative in a lean start up.\n\n\n#Location\n🌏 Worldwide


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# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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OneSecondDelivery


3D Game Developer


🌏 Worldwide

3D Game Developer


OneSecondDelivery

🌏 Worldwide

unity

c#

c sharp

c

unity

c#

c sharp

c

This job post is archived and the position is probably filled. Please do not apply.
**Promising drone-delivery startup is hiring a 3D game developer to work remotely. We need a game developer to develop a simulator in which we can train our virtual drones to fly around and deliver small packages. This drone will then deliver millions of meals and other packages in the real world.**\n\nWe are creating a food delivery app that uses autonomous drones to deliver the food. Our drone is 10 times more energy efficient, and 25 times more quiet than any other delivery drone. It is also very versatile and can fly autonomously through complex environments. We achieve this by training our autopilot in a simulator. Your job is to build that simulator.\n\nThe first part of your job will be to develop a city environment with realistic graphics. Then you will add a realistic model of our drone, with physical flight behaviour that is close to the real flight behaviour.\n\n# Responsibilities\n Because our machine learning algorithm needs a lot of variety, the simulator needs to be able to generate an infinity of different city environments. A lot of this is already done, we have a random terrain generator, a random building generator and many other features. The dynamics of the "gameplay" need to have a lot of variety as well. In each virtual delivery, the drone weight, the wind, the weight of the package etc. have to be a bit different. You will spend a lot of time creating these algorithms that are able to generate a big variety of situations. \n\n# Requirements\n* The most important thing is that you are excited about this project, and like the mission of our company.\n\n* You know how to develop Unity games, and you can show multiple projects you did in the past.\n\n* You are proficient at C#\n\n* You are good at software development in general. There will be some tasks that go beyond simple game development, like creating an efficient way for our autonomous flight software to fly around the game, and optimizing the computational speed \n\n#Salary\n$$30,000\n\n\n#Location\n🌏 Worldwide


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# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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SpringboardVR


Lead Android Unity Developer

verified
🌏 Worldwide

Lead Android Unity Developer


SpringboardVR

🌏 Worldwide

android

unity

game dev

dev

android

unity

game dev

dev

This job post is archived and the position is probably filled. Please do not apply.
SpringboardVR is the fastest growing Virtual Reality arcade management platform outside of China, and we are looking to expand our development team! Our development team is currently 9 people located across 5 countries working in PHP, Go, C#, and Javascript. Because we are a small team everyone has a chance to take ownership over different projects and products with control over all the technical decisions on how things get built. We love trying new things!\n\nThis is a full time contract position for 40 hours a week. We are unable to provide any Visa sponsorship.\n\nThis is a fully remote position and we are a fully remote company! Our current development team is located across the Americas, Europe, and South Korea.\n\nWe are open to someone in any timezone, with a preference to North America and Europe.\n\n# Responsibilities\n We are looking to bring on a developer to lead our Android and Unity projects at SpringboardVR. This position will be very self directed and we are definitely looking for someone who is a self starter and is able to take any task and own it from start to finish. You will be developing an Android based MDM software and will work closely with our backend API developers. You will also be working on VR based Unity projects for Android VR headsets.\n \n\n# Requirements\n* Android Development Experience (Kotlin or Java)\n* Unity Development Experience\n* Can handle constructive criticism\n* Self directed\n\n**Nice to Haves**\n* Experience working with a fully remote team\n* MDM Development Experience\n* Experience with other languages - C#, Go \n\n#Salary\n$$104,000\n\n\n#Location\n🌏 Worldwide


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# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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This job post is archived and the position is probably filled. Please do not apply.
**Your mission**\n\nAt Labster, we are working hard to reach our goal of changing the world by producing fully interactive learning simulations, in order to make science education both accessible and motivational for millions of students globally.\nAs a Content Developer at Labster you will collaborate closely with our scientific team as well as with our development and art teams to create engaging and innovative solutions that will significantly improve science education.\nTo better understand what we are currently working on, we would recommend you to visit our blog or check out one of our simulations. \n\n**Your responsibilities**\n\n* You will create 1-2 new simulations every month by combining various pieces of the puzzle that will be worked on and provided by your team members. This includes things like 3D animations, the learning flow, learning content, quiz questions etc.\n* Ultimately, you will be the person connecting all the dots, by bringing the work from our various teams located in Bali and Copenhagen in order to create the magic. \n\n**What do we offer?**\n\n* Responsibility and ownership from day one – autonomy for the win\n* Getting up in the morning and knowing that you’ll work on something that helps people improve their lives – education\n* Having a flexible work schedule \n* Working with an intelligent group of co-workers that will inspire you to achieve more and have fun while doing it\n* Developing your professional profile and learning a lot \n\n**About Labster**\n\nAt Labster we are dedicated to empowering the next generation of scientists to change the world. Our goal is to develop fully interactive software that makes learning both engaging and effective, and to make it accessible to as many students as possible. In order to achieve it, we are partnering with major publishers and other educational companies and just recently announced a partnership with Google.\n\nWe govern ourselves by using a flat-hierarchy system called Holacracy that is focused on roles, collaboration and distributed leadership. We believe in flexible work hours and a good work-life balance, and while we love to achieve great things via concentrated work, it’s incredibly important for us to have happy and engaged team members.\n\n# Responsibilities\n * You will create 1-2 new simulations every quarter by combining various pieces of the puzzle that will be worked on and provided by your team members. This includes things like 3D animations, the learning flow, learning content, quiz questions etc.\n* Working closely on a daily basis across different timezones with art, SQA and science teams\n* Ultimately, you will be the person connecting all the dots, by bringing the work from our various teams located in Bali and Copenhagen in order to create the magic. \n\n# Requirements\n*Must have*\n\n* One year of experience in creating applications using C# (or any other programming language)\n* Familiarity with XML format\n* Understanding of Agile software development methodology\n* Fluent in written and spoken English\n* Excellent communication skills\n* Ability to work independently while also able to work efficiently in a team\n* Ability to learn fast and stay organized as well as focused in a fast-pace environment\n\n*Nice to have*\n\n* Experience in working with Unity3D engine \n* Familiarity with git version control \n* Experience with working in distributed teams\n\n#Location\n🇪🇺 EU-only


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# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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Circuit Stream


Unity Game Developer

verified

Unity Game Developer


Circuit Stream


unity

unity 3d

game development

virtual reality

unity

unity 3d

game development

virtual reality

This job post is archived and the position is probably filled. Please do not apply.
**Here's what you can expect from us:**\n\n* The opportunity to build your codebase from scratch and help define a new product category\n* Learn from a team of ambitious, talented, motivated, and interesting co-workers\n* Senior technical positions available (Director / CTO) on demonstration of value\n* Trust and speed, no need to demonstrate for days, just do it\n* Transparency, business metrics and decisions discussed openly\n* Family friendly, be efficient don’t work crazy hours\n* Realistic lifestyle and low cost of living\n* Well-capitalized with 2 years of strong initial customer traction and momentum\n\n\nYou’re an extremely talented  **Unity 3D Game Developer**  in Canada 🍁 or the US 🗽.\n\n[We’re](https://circuitstream.com/) a well-capitalized, independently driven, diverse team pioneering virtual reality training at scale.\n\nYou must have experience designing and building large (yet maintainable) Unity games and systems, and should be able to do so while working on a bi-monthly iteration/shipping cycle. \n\nYou’ll be developing directly in Unity but we’ll also rely on you to bring your game development expertise to the table when it comes to working with our back-end team to connect your Unity apps to the cloud.\n\nWilling to hire remotely so you can do your best work.\n\n# Responsibilities\n * Lead and develop new 3D training applications in Unity\n* Take care of your team’s application in production: deploy, monitor, maintain\n* Work with a back-end developer, designer and business team towards a minimum viable product\n* Speak with our customers directly about once a month\n* Set the technical directions + standards for your team\n \n\n# Requirements\n* Intimate familiarity with Unity 3D and C#\n* 5+ years of game industry experience shipping commercial games or applications\n* Technical leadership experience and a mature approach to setting the technical vision and managing your team to do their best work\n* Track record as a self starter and efficient management of own time and work\n* AAA game development a big bonus\n* Building multiplayer systems or experience working with cloud services like AWS a big bonus\n* An interest in virtual and augmented reality\n* High ambition to define a new product category\n


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# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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Circuit Stream


Unity Instructor Developer

verified

Unity Instructor Developer


Circuit Stream


augmented reality

ar

vr

virtual reality

augmented reality

ar

vr

virtual reality

This job post is archived and the position is probably filled. Please do not apply.
We're a rapidly growing VR and AR instruction company looking for a self-driven Unity pro with a passion for development. Ideally, we want our new instructor to join us here, in Calgary, Canada.\n\nYou’ll spend your time teaching clients how to build in Unity and doing independent virtual reality and augmented reality development. Naturally, you’re a great communicator and approachable teacher, and you have a passion for developing VR and AR applications. You’re also a problem solver who can help students work through roadblocks in their development process.\n\nWe’re excited about the future of VR and AR, and we want you to be too. Show us what you've built. Your favorite apps. See if you can beat us at Beat Saber. Make something cool between classes. We’ve found the best way to build the future is to keep learning from each other, and we want you to be a part of that.\n\n**You have:**\n\n* Extensive VR or AR development experience\n* 3+ years developing in Unity\n* Strong C# skills\n* Experience in UI/UX design or implementation\n* Ease communicating complex concepts\n* Strong English skills\n* A collaborative attitude\n\n**You'll be:**\n\n* Teaching virtual reality and augmented reality development in Unity\n* Supporting students in one-on-one sessions\n* Problem solving\n* Developing VR and AR applications\n* Contributing ideas for curriculum development\n\n**We expect you to be an expert in your field.\nIn return, here's what you can expect from us:**\n\n* Competitive salary\n* Flexible hours\n* Remote working options\n* Access to the newest gear\n* Highly skilled coworkers\n* Networking opportunities\n* Professional development


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# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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