Remote Sr Xamarin / WPF Engineer - Remote at Synergy Sports Technology ๐Ÿ“ˆ Open Startup
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Sr WPF/Xamarin Engineer\n\nSynergy Sports Technology, named by Fast Company as one of the world's top 10 most innovative companies in sports, seeks a talented Software Engineer to join our team on a contracting basis.\n\n\n\nThis position offers a tremendous opportunity to work with the only company that delivers on-demand professional-level basketball, baseball, and hockey analytics linked to supporting video to nearly 1500 college, professional, and international teams. Our systems are highly complex and contains petabytes of data and video requiring extremely talented engineers to maintain scale and efficiency of its products.\n\n\n\nAs a member of the Synergy team, its engineering team will contribute to the ongoing development of Synergyโ€™s revolutionary online sports data and video delivery solutions. Building applications such as:\n\n\n\n - Client Analytic Tools\n\n - Video Editing and Capture Tools\n\n - Data Logging Tools\n\n - Operational Game, Data and Video Pipeline Tools\n\n - Backend Data and Video Platforms\n\n\n\nSynergyโ€™s work environment is geographically distributed, with employees working from home offices. The successful candidate must be comfortable working in a virtual office using online collaboration tools for all communication and interaction in conversational English. Synergy development staff work in a deadline-oriented, demanding, non-standard environment in which personal initiative and a strong work ethic are rewarded. Good communication skills, self-motivation, and the ability to work effectively with minimal supervision are crucial. Nonstandard working hours may be required, as Synergy operates on a 24x7 system for clients, with associated deadlines and requirements. Pay rate is dependent on experience.\n\n\n\nInformation for all Positions:\n\n\n\n - All Positions will last for roughly a year with some engineers lasting even longer if they are talented, we will keep them for future projects.\n\n - Engineers should be available for phone calls M-F from 7am to 10am Pacific Time zone. There will usually be 1 or 2 phone calls each week that are 30 to 90 minutes each.\n\n - All other work hours availability is up to the engineer to work when it is a best fit and balance for them to communicate with their team and their personal commitments outside of work.\n\n - Working an average of 40 hours per week is expected except in rare or temporary circumstances. Each week can be flexible and up to the engineer as to when and how much they work per day. It is ok to work heavier and lighter weeks if desired based upon the engineerโ€™s preference of when and how to work. But a preference is to average 40 hours per week.\n\n - No travel is required\n\n\n\n\n\n\n\nTeam Objectives:\n\n\n\n - Create Tools to play, clip and merge video files\n\n - Build tools to overlay text and drawings video\n\n - Create graphical video timeline of sporting events from full design specs\n\n - Online video sharing systems\n\n - Uploading/Downloading of full video and segments\n\n - Tools for Live Video Capture, Encode and Transcoding of Video\n\n - Multi angle camera video Synchronization\n\n - Advanced Video Playback and control\n\n - Create sports data analytics reports\n\n\n\n\n\n\n\nRequired Skillsets:\n\n\n\n - WPF or Xamarin (Xamarin Preferred)\n\n - C# (Latest version with a preference to .NET Core)\n\nyagJzhkdapAsCMnUw7CpJAMi

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