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Browse 3+ Remote Javascript Javascript Senior Microservices Jobs in September 2020 at companies like Netdata Inc, Turbulent X Cloud Imperium Games (Star Citizen) and Superformula working as a Senior Software Engineer (NodeJS), Senior Node.js Microservices Developer or Senior Software Engineer. Last post

Browse 3+ Remote Javascript Javascript Senior Microservices Jobs in September 2020 at companies like Netdata Inc, Turbulent X Cloud Imperium Games (Star Citizen) and Superformula working as a Senior Software Engineer (NodeJS), Senior Node.js Microservices Developer or Senior Software Engineer. Last post

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This week's remote JavaScript + JavaScript + Senior + Microservices jobs

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Netdata Inc

 

Senior Software Engineer


🌏 Worldwide

Senior Software Engineer  


Netdata Inc

🌏 Worldwide

go

 

cloud native

 

microservices architectures

 

html5

 

go

 

cloud native

 

microservices architectures

 

html5

 
Netdata is looking for senior software engineers, with particular expertise and interest in the Go Programming Language to join our distributed (remote) engineering team.\n\nThe position is 100% remote, but with your location's timezone limited from UTC -3 to UTC +5.\n\nWe are building a modern microservices-based platform to complement our open-source project. As a Senior Software Enigneer you will be expected to program in several languages, focusing on, but not limited to, Go. You will need to be familiar with architecting and developing production-grade microservices and distributed systems, REST, message brokers (e.g. Kafka, RabbitMQ, ActiveMQ, etc.) as well as writing testable, maintainable code.\n\n**Responsibilities**\n\n* Design and implement cloud-based microservices and APIs that complement our edge agents.\n* Write clean, maintainable and testable code.\n* Troubleshoot and debug applications.\n* Operate the platform within our security and privacy guidelines.\n* Collaborate with frontend developers to integrate user-facing elements with server side logic.\n* Gather and address technical and design requirements.\n* Build reusable code and libraries for future use.\n* Automate tasks wherever possible.\n* Liaise with developers, designers and system administrators to identify new features.\n* Follow emerging technologies and frameworks.\n\n**Job Requirements**\n\n**Required experience**\n\n* Substantial hands on experience with the Go programming language.\n* Proven experience with Cloud-Native, microservices architectures.\n* Familiarity with frontend technologies (HTML5, JavaScript and CSS).\n* Excellent analytical and time management skills.\n* Teamwork skills with a problem-solving attitude.\n* Excellent command of spoken and written English.\n\n**Preferred experience**\n\n* Experience with other programming languages (C, Java, Python, Typescript etc.)\n* Experience with Google Cloud services\n* Experience with Frontend/Web development (HTML5, ES6+, CSS)\n* BSc degree in Computer Science or relevant field\n\n#Location\n🌏 Worldwide


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This month's remote JavaScript + JavaScript + Senior + Microservices jobs

Turbulent x Cloud Imperium Games (Star Citizen)


Senior Node.js Microservices Developer

🎈
🌏 Worldwide

Senior Node.js Microservices Developer


Turbulent x Cloud Imperium Games (Star Citizen)

🌏 Worldwide 🎈

node.js

 

typescript

 

gaming

 

microservices

 

node.js

 

typescript

 

gaming

 

microservices

 
**What you will do**\n\n* As a member of the Game Services team for Star Citizen, you will be responsible for building the online MMO backend services & related tools, acting on both the server and game-client side. The team is based in Montreal but operates mostly online with studios located in the US and the UK.\n\n*Your main objectives will be to:*\n* Design service APIs to power game features by working closely with Game Designers.\n* Develop scalable online macroservices in a large meshed service ecosystem\n* Program in tandem with Gameplay Developers to enable the game client\n* Take ownership of game features in the MMO architecture from inception to deployment and operation\n\n*You will work in the following stacks:*\n* Communications with gRPC & Protobuf\n* Gameplay services under Node.JS with Typescript\n* High throughput services with C++ and gRPC\n* C++ Game Client (StarEngine) communications with gRPC\n* Distributed message queues (Kafka)\n* Deployment with Kubernetes, Docker, and Linkerd2\n\n# Responsibilities\n **You’re Eager to Take On**\n\n* Build macroservices in a polyglot environment\n* Be part of a fast-iterating development environment\n* Estimate the effort to perform specific tasks, commit to delivery deadlines and help the team set and respect production timeline collectively\n* Mentor other developers on technologies you have learned to master\n* Designing innovative online services by focusing on fault-tolerance, scalability & security\n* Understanding the game features in order to provide clean, well defined, and documented service APIs\n* Using Cloud Native technologies to guarantee that Star Citizen is built on top of a sustainable ecosystem\n* Providing tools and applications to enable LiveOps teams to manage the game.\n* Interacting with infrastructure engineers to analyze, inform, review and improve the reliability and scalability of the game’s backend \n\n# Requirements\n**You’re Savvy in**\n\n* Communicating efficiently with people and translating technical jargon\n* Adapting to various contexts, sometimes shifting priorities\n* Managing your schedule to ensure productivity and efficiency in projects\n* Showing autonomy, being thorough and curious about new technologies\n* Getting things done, sharing good practices in backend development, contributing to implementing efficient processes\n\n**You have Accomplished**\n\n* Relevant programming experience or Bachelor in Computer Science\n* 4 years+ of experience in backend programming\n* 2 years+ of experience in programming with Node.js and experience with TypeScript\n* Good understanding of Linux shell, git and build pipelines\n* Good understanding of real-time network communication through gRPC, WebSocket\n* Knowledge of Event-Sourcing and Domain-Driven Design (DDD)\n* Experience with C/C++\n* Experience with Docker and Kubernetes; *an asset*\n* Experience working in a video game studio,*an asset* \n\n#Salary\n$90,000\n\n\n#Location\n🌏 Worldwide


See more jobs at Turbulent x Cloud Imperium Games (Star Citizen)

# How do you apply?\n\n *Ready to Shake Things Up?\nApply now!*\n\n*The salary displayed is subject to change depending on the candidate's experience and seniority.
Apply for this position

Previous remote JavaScript + JavaScript + Senior + Microservices jobs

Superformula


Senior Software Engineer

verified
United States *West Coast preferred*

Senior Software Engineer


Superformula

United States *West Coast preferred*

nodejs

 

backend

 

microservices

 

senior

 

nodejs

 

backend

 

microservices

 

senior

 
This job post is closed and the position is probably filled. Please do not apply.
SUPERFORMULA is a modern digital product studio. We craft world-class products through experience, design, and engineering for top brands around the world. \n\nWe are seeking a full-time NodeJS engineer with experience building high-volume and production ready applications. This is a high visibility product team where you will get a chance to make a positive impact on customer experience in the hospitality industry. You will be managing existing production services as well as working to create new products in this space. \n\nJob can be remote or in Portland, Seattle, or LA.\n\n# Responsibilities\n * Bachelors / Master’s Degree in Computer Science or real-world experience\n* 3-7 years professional experience in software development\n* Strong proficiency with JavaScript\n* Strong and proven experience with NodeJS\n* Experience building serverless API's using NodeJS\n* Track record of being tream player and performing peer code reviews\n* Applied knowledge of event-driven and microservices architectures; understanding asynchronous programming environments\n* Experience with implementing run-time architecture services(caching,logging, etc.)\n* Experience runtime debugging in production environments\n* Strong proficiency working with NoSQL data stores and RDMS\n* Experience using Docker containers\n* Experience working in AWS is a bonus\n\n#Location\nUnited States *West Coast preferred*


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