Remote Game Developer + Senior + Engineer Jobs in Jan 2020 📈 Open Startup
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8 Remote Game Developer Senior Engineer Jobs at companies like Game Closure , Mansa Gaming and Labster last posted 4 months ago

8 Remote Game Developer Senior Engineer Jobs at companies like Game Closure , Mansa Gaming and Labster last posted 4 months ago

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Game Closure


Senior Game Engineer

Senior Game Engineer


Game Closure


game dev

senior

engineer

game dev

senior

engineer

4mo
GAME CLOSURE\n\nSan Francisco, Mountain View, Tokyo, Remote  -  Full Time\n\nGame Closure is on the hunt for Senior Game Engineers to help us build the social games that will be tomorrow’s biggest hits on Facebook and other social media platforms. We are a growing team with offices in San Francisco and Mountain View, California, Tokyo, Japan and also some possibilities for remote work. If you want to join us to make great games on our cutting­ edge technology and truly make an impact, then we want to talk to you! \n\nGame Closure game engineers make polished, high-performance HTML5 mobile games. We want people who are proficient with JavaScript and who are passionate about making fun social games to be played by millions! As a Game Engineer at Game Closure, you will build games internally on top of our cutting-edge and open source devkit. In addition to building kick­ass instant games, you will play a pivotal role in creating a platform which will revolutionize the future of game development. \n\nIt's always a bonus if you know more than JavaScript! We write cross-compilers, GPU shaders, NodeJS back­ends, JavaScript game APIs and tools, and whatever else it takes. You will work with the best engineers in the world; we have top talent in every part of our stack.\n\n**The Role:**\n\n- Be responsible for designing, developing and deploying major game features\n- Own game feature areas from end-­to­-end\n- Be the champion for the user!\n- Insist on the highest standards and create functional and engaging features that will delight our users\n- Be part of a tight game development team looking to iterate fast on a fun concept and then building it out\n- Have real input on end-user product\n- Be a key member of a high performing software engineering team\n- Collaborate with design, engineering and production teams to devise optimal engineering solutions to game requirements\n- Hands­ on architect and coder for sophisticated client/server systems for mobile gaming\n- Innovate and iterate on process, systems and technology to deliver world­-class social games\n- Be a leader; Identify and articulate technical and production risks and obstacles, as well as generate solutions!\n\n**Desired Skills:**\n\n- Bachelor's degree in Computer Science or related field, or equivalent experience.\n- 3+ years of professional software engineering experience, working on cross functional teams.\n- Proven effectiveness in directing or delivering production software for high quality games with at least one shipped game product of which you were a primary contributor (self­ published titles are acceptable).\n- Capable of JavaScript + HTML5 to create custom, interactive, user experiences that are enjoyable on all HTML5 browsers.\n- Proficient at using script debuggers like Chrome Debugger.\n- Strong Computer Science fundamentals in object­-oriented design, algorithms, and data structures.\n- Advanced software engineering skills, including the ability to write maintainable and robust code in a p popular object oriented language.\n- Solid familiarity with analytics and A/B testing in mobile games\n- Familiarity with git, svn or other VCS.\n- Self starter, analytical and creative\n- Strong team player with a positive attitude.\n- Good communication skills and the ability to work effectively on shared projects with designers, artists, testers, product managers and other developers.\n- Check out Everwing on Facebook Instant Games in Messenger. Can you build this game? \n- Understanding of the reactive UI paradigm and experience building UIs using reactive UI frameworks (such as React, and state management Utilities like Redux).\n\n**Bonus:**\n\n- Canvas animation work\n- 2+ years of game development experience with multiple shipped titles\n- Specialized skills in a particular area of game development (for example: UI, Physics, graphics, multiplayer, game logic, etc.)\n- Expert knowledge of TypeScript\n\n**GC Perks:**\n\n- Medical, Dental, & Vision: Top quality insurance options with 100% of premiums covered\n- Social Events: Weekly team dinners, quarterly team excursions, game nights, karaoke, and more\n- Commuter Pass + Free Parking: Your commute and parking to the office is on us! \n- PTO: Unlimited vacation policy\n- Meals: Free daily lunches, well stocked kitchen, healthy snacks and drinks\n- Pet-Friendly Office: Bring your pets to work to foster a friendlier and happier workplace

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Mansa Gaming


Senior Software Engineer

Senior Software Engineer


Mansa Gaming


dev

senior

engineer

game dev

dev

senior

engineer

game dev

2yr
\nCompany Description\n\nMansa Gaming are riding our own technological wave into today’s iGaming sector. A state of the art platform, bolstered by the latest technologies, clearly sets us apart from the rest of the field. Casino is our great passion and player innovation is at the heart of all we do. Our brands are a clear reflection of that.\n\nMansa Gaming was founded by two young brothers, both possessing great entrepreneurial spirit and iGaming experience. It also has roots in the thriving Silicon Valley culture.\n\nIn both our near and long term future, it is an exciting time to be under the Mansa banner!\n\nJob Description\n\nOur goal is to have a small, closely knit engineering team that is able to have an outsized impact. This means leveraging the latest technologies and writing easy to maintain code. We prioritize shipping new features and product improvements while still building our platform in a way where we do not become overburdened with technical debt. We want team members who show initiative and take responsibility for the production systems they work on. The role is primarily an individual contributor role.\n\nYour responsibilities will include:\n\n\n* Setup and ensure frontend best practices across the company\n\n* Work with and train junior people\n\n* Build both client and server side features for our player facing web apps\n\n* Integrate player facing APIs with backend services\n\n* Participate in design and code reviews\n\n* Collaborate effectively with designers and other stakeholders during implementation\n\n\n\n\nQualifications\n\n\n* Expert knowledge of Javascript, HTML and CSS\n\n* A solid understanding of recent Javascript frameworks and tools (React, Redux and Webpack)\n\n* Familiar with Node.js\n\n* Have an eye for pixel perfect designs and well thought UX\n\n* Solid experience with a SQL dialect (e.g. MySQL)\n\n* 2+ years of experience designing and maintaining large single page applications in production environments\n\n* Experience designing and maintaining JSON-based RESTful APIs in production environments\n\n* 4+ years of professional experience\n\n* Bachelor's degree or equivalent\n\n\n\n\nFamiliarity with Github, Docker, Jenkins, Google Cloud Platform, and service oriented architecture is a plus.\n\nAdditional information \n\n\n* Must have outstanding coding skills\n\n* Self motivated and someone who would not shy away from taking ownership and responsibilities in a challenging environment\n\n* Ability to prioritize work based on business needs\n\n* Search for simple and robust solutions to complex tasks\n\n* Work in an Agile methodology environment where innovation, teamwork, and creativity are the key to success\n\n* An entrepreneurial mindset with curiosity to learn new technologies and anything that adds to growth of the company\n\n* Excellent verbal and written communication skills.\n\n* Ability to explain technical concepts to a non-technical audience\n\n\n

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### Why Labster?\nWith the Labster Builder platform, your code will empower 10s of thousands of educators and students globally to build high-quality learning simulations/games, using intuitive design tools with great UX and complex pattern recognition systems to aid the game designers in building the high-impact learning simulations.\nThis will ultimately boost the growth of learning games being produced globally and your work will make a significant impact on bringing high-quality science education out to millions of students - helping inspire them to solve complex and important scientific global challenges, such as global warming, energy crisis, curing disease, clean water and much much more.\n### Responsibilities\n - Extending our award-winning visual simulation editor.\n - Designing and developing new features for our highly popular virtual laboratory simulation and gamified education platform.\n - Engineer cutting-edge innovative educational gaming technologies integrated into Unity3D.\n - Work as a member of a cross-functional team comprised of C# Developers, 3D Artists, QA Engineers, Content Writers and Content Developers.\n - Drive improvements to our coding practices (such as test-driven development practices).\n - Contribute product ideas and work with the Product Team to help refine product features and requirements.\n \n### Competencies\n - 5+ years’ experience designing, developing and maintaining applications using C#.\n - MSc in Computer Science.\n - Fluent in written and spoken English.\n - Ability to take initiative and generate ideas that will help Labster to grow.\n - Great attention to detail.\n - Able to work independently and in close collaboration with a team.\n - Solid understanding of algorithms, design patterns, and best practices.\n - Working experience with Unity 3D engine and/or WPF is regarded as a plus.\n - Working experience with Agile methodologies is regarded as a plus.\n \n### What do we offer?\n - Amazing work environment with fun, smart and open-minded people.\n - Opportunity to work with the newest technologies.\n - A competitive salary based on your qualifications and experience.\n - 3 months of induction period in Bali.\n - Great opportunity to grow and take leadership.\n - Regular coaching and training with the focus on personal and professional growth.\n - A fun and challenging opportunity to work in an exciting company with NO DULL CORPORATE LIFESTYLE.\n

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When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

Starbucks.com & Other Large Companies luding Retail Gaming


Senior .NET Software Development Engineer

Senior .NET Software Development Engineer


Starbucks.com & Other Large Companies luding Retail Gaming


senior

engineer

game dev

dev

senior

engineer

game dev

dev

4yr
\nCurrently Retail and Gaming companies are also looking for candidates with the same skills set! So Apply! \n\nJob #6457 | Application Developer Lead SBUX2195 | Critical | Justin Williams\n\nJoin our Starbucks Web and Mobile Engineering Platform team and help contribute to our new exciting and critical technology initiatives. This is a great opportunity for an experienced, passionate developer to apply your skills and leadership to highly visible and customer facing projects. These are projects requiring multidisciplinary approaches and collaboration with cross functional teams and business users.\n\n Summary of Key Responsibilities\n\n Responsibilities and essential job functions include but are not limited to the following:\n• Consults with development and project teams to provide technical solutions for complex issues.\n• Provides technical guidance and mentoring to technical staff.\n• Ensures application design fits within holistic vision and future state of existing systems.\n• Establishes, maintains and ensures compliance with standards and procedures for design, development, testing, and documentation, contributing to high quality, reliable systems that meet or exceed business needs.\n• Formulates and defines scope, objectives and technical direction for new or modified web applications and leads systems analysis, design, development and implementation efforts.\n• Collaborates with business partners to provide recommendations for technology decisions, including package selection and systems design and modification.

See more jobs at Starbucks.com & Other Large Companies luding Retail Gaming

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When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

EyeRead


Senior Game Engineer

Senior Game Engineer


EyeRead


senior

engineer

game dev

senior

engineer

game dev

5yr
\nEyeread is working to change the future of literacy by building the first affordable, fun, mobile reading diagnostic tool. Helping children read independently, while assessing their progress through analytics.\n\nOur vision is big, exciting, and stretches the limits of what is possible. But we’re a startup with smart people and a strong board, backed by other smart people, and we’re on the road to making our vision a reality. \n\nEyeread is in the early stages of building its pre commercial prototype that tracks reading challenges through a series of algorithms using Eyetribe and Tobii eye tracking hardware. As we gear up to take Eyeread to the world, we are looking for a Senior Game Engineer to build and test software to diagnose reading challenges and build a baseline for literacy. \n\n\nResponsibilities\n\nYou will be responsible for building the second iteration of the Eyeread MVP on a Windows environment. You will collaborate with the founding team and its researchers to build a baseline for reading measures. You will also be responsible for building a fun, user-focused MVP with the goal to gamify the reading experience. \n\n\nSuccess in this role means relentless focus on what’s best for Eyeread. Success is waking up every day with an unwavering belief that you can and do influence the world for the better and that in turn you will stand to reap the rewards both financially and professionally that your contribution merits. Ultimately, the is a start up and your success is measured by the success of the company. You will need to eat, sleep, dream Eyeread.\n\nYou can expect a fast paced, entrepreneurial environment, allowing you to do the best work of your life. Respect for your ideas and recognition for a job well-done. Massive growth opportunities International travel opportunities.

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When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.