Scout Motors is hiring a Remote Platform Solutions Architect
What youโll do\n\nBecome part of an iconic brand that is set to revolutionize the all-electric pick-up truck & rugged SUV marketplace by achieving the following:\n\n\n\n* Lead the design and implementation of Platform infrastructure and services supporting a wide variety of software engineering projects across the company.\n\n* Work closely with software development and systems integration teams to build end-to-end solutions.\n\n* Design and build infrastructure utilizing container orchestration such as EKS/K8S\n\n* Help choose and selection managed cloud services that meet the needs of the platform engineering team to support software development goals\n\n* Provide expert guidance in the design and implementation of software delivery lifecycle automation such as CICD, build, testing, and release\n\n* Design and implement cloud infrastructure components, ensuring high availability, reliability, scalability, and performance.\n\n* Lead teams in building innovative solutions and integrations with partner systems using best practices and modern design patterns with a cloud first approach\n\n* Assist in building business specific microservices and applications in a wide range of languages, using existing frameworks and best practices.\n\n\n\n\n\nLocation & Travel Expectations: The responsibilities of this role require attendance at in-person meetings and events occasionally. We will consider remote applicants for this role. Applicants should expect that the role may require the need to convene with colleagues in person. Some travel to participate in events on behalf of the company may be required sometimes.\nWhat youโll bring \n\nWe expect all Scouts to have integrity, curiosity, resourcefulness, and strive to exhibit a positive attitude, as well as a growth mindset. Youโll be comfortable with change and flexible in a fast-paced, high-growth environment. Youโll take a collaborative approach to achieve ambitious goals. Hereโs what else youโll bring:\n\n\n* Bachelor's degree in computer science, information technology, or related field or equivalent work experience.\n\n* 8 to 10 years of hands-on experience as a DevOps engineer, system architect, or software engineer with a focus on platform systems.\n\n* Proficient in building micros services and web applications in many languages and comfortable in a polyglot environment. Languages could include Python, Java, Javascript/NodeJS, GoLang, or others\n\n* Strong experience with containerization technologies (Docker, Kubernetes).\n\n* Expertise in configuration management tools (e.g., Ansible, Chef, Puppet).\n\n* Solid understanding of CI/CD concepts and tools (GitHub Actions, GitLab Pipelines, Harness.io, ArgoCD).\n\n* Proficient in various cloud-based data solutions and their pros and cons such as: RDS, DynamoDB, Cassandra, MongoDB, CockroachDB, and others.\n\n* Experience designing and maintaining highly reliable systems for disaster recovery across multiple regions including active/active approaches to systems\n\n* Expert knowledge of cloud platforms such as AWS, Azure, or Google Cloud.\n\n* Excellent problem-solving and troubleshooting skills. When a problem occurs, you run towards it not away.\n\n* Effective communication and collaboration skills. You treat colleagues with respect. You have a desire for clean implementations but are also humble in discussing alternative solutions and options\n\n* A teaching and coaching approach to guiding engineers and teams in approaches.\n\n\n\n\n \nWhat you'll gain\n\nThe benefits of joining Scout include the chance to build products and a company from the ground up. This is a chance to create something new and lasting โ with an iconic brand at its foundation. In addition, Scout provides competitive compensation and benefits to support your physical, mental, and financial wellbeing. Program specifics are detailed in company policies and employee benefit guides, select highlights:\n\n\n* Competitive insurance including:\n\n\n* Medical, dental, vision and income protection plans\n\n\n\n\n\n* 401(k) program with:\n\n\n* An employer match and immediate vesting\n\n\n\n\n\n* Generous Paid Time Off including:\n\n\n* 20 days planned PTO, as accrued\n\n* 40 hours of unplanned PTO and 14 company or floating holidays, annually\n\n* Up to 16 weeks of paid parental leave for biological and adoptive parents of all genders\n\n* Paid leave for circumstances related to bereavement, jury duty, voting time, or military leave\n\n\n\n\n\n* Corporate Vehicle Program with:\n\n\n* Eligibility to lease up to 2 vehicles at competitive rates\n\n\n\n\n\n\n\nPay Transparency\n\nThis is a full-time, exempt position, eligible to receive a base salary and to participate in an annual performance bonus program. The salary range listed represents the maximum and minimum starting base pay for this position as of the time of posting. Final salary offered will be determined based on factors including but not limited to the candidate's skills and experience. The annual performance bonus program is preset and not candidate dependent.\n\nInitial base salary range = $170,000 - $200,000\n\nInternal leveling code: IC7\n\nNotice to applicants:\n\n\n* Residing in San Francisco: Pursuant to the San Francisco Fair Chance Ordinance, Scout Motors will consider for employment qualified applicants with arrest and conviction records. \n\n* Residing in Los Angeles: Scout Motors will consider for employment qualified applicants with criminal histories in a manner consistent with the Los Angeles Fair Chance Initiative for Hiring Ordinance. \n\n* Residing in New York City: This role is not eligible for remote work in New York City.\n\n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, DevOps, Cloud and Engineer jobs that are similar:\n\n
$55,000 — $110,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nTysons, Virginia, United States
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This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 9 months ago
Our metaverse group helps our partners realise their metaverse ambitions. The teamโs expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).\nAt Improbable, youโll collaborate with some of the best in the industry. Together, youโll create unique, tailored experiences that stretch the boundaries of whatโs possible in digital spaces and virtual worlds โ and help define what the metaverse can be.\nAs a Senior Build Engineer, you will be responsible for learning, building, teaching and researching the foundations of our internal studiosโ development toolkits. You will deliver build systems, in-engine tooling, infrastructure components, automated testing solutions, development processes and alerting and reporting. Our central DevOps function is a resource for our internal studios, providing them the means to request and compose what they need to successfully develop their games.Your Opportunity: \n\n* Have heavy involvement in the creation of development processes, CI pipelines, and workflows, focused on game engines and their components\n\n* Architect infrastructure to support a growing customer base and adapt to changing customer requirements\n\n* Creating a platform for fast game development for many teams\n\n* Give constructive critique on the quality of the build systems and pipelines used within the project, using data-driven metrics as the guiding source of truth\n\n* Display a high degree of discipline in following the software engineering processes as well as passing this discipline to serviced customers\n\n* Own automated processes, through requirements gathering, design and implementation\n\n* Mentor junior engineers\n\n\nWhy You're Made for This:\n\n* An Expert in a Build Engineer skill set (e.g.: source control,ย CI, bug tracking, automated testing, build engineering, Jira etc) with successful projects that show an end-to-end understanding of the process\n\n* Ability to integrate directly into customer teams to optimize their delivery models and set them up for future success\n\n* Prototype and rapid iteration mentality, using pragmatic delivery methods to have a fast impact and quickly identify the best solution for a problem\n\n* Experience with Unreal Engine 4 is essential\n\n* Experience with, or an understanding of Perforce (preferable)\n\n* Experienced with any popular cloud hosting provider (AWS, GCP, Azure) (preferable)\n\n* Able to mentor and create tutorials, guides, or other important documentation for more junior staff members\n\n* Skilled in one or more common scripting languages (Python, Bash, Powershell, etc)\n\n\nWhile we think the above experience could be important, weโre keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply.ย \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Testing, DevOps, Cloud, Senior and Engineer jobs that are similar:\n\n
$60,000 — $110,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - Romania
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 10 months ago
Our metaverse group helps our partners realise their metaverse ambitions. The teamโs expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).\nAt Improbable, youโll collaborate with some of the best in the industry. Together, youโll create unique, tailored experiences that stretch the boundaries of whatโs possible in digital spaces and virtual worlds โ and help define what the metaverse can be.\nAs a Senior Build Engineer, you will be responsible for learning, building, teaching and researching the foundations of our internal studiosโ development toolkits. You will deliver build systems, in-engine tooling, infrastructure components, automated testing solutions, development processes and alerting and reporting. Our central DevOps function is a resource for our internal studios, providing them the means to request and compose what they need to successfully develop their games.\nYour Opportunity: \n\n\n\n* Have heavy involvement in the creation of development processes, CI pipelines, and workflows, focused on game engines and their components\n\n* Architect infrastructure to support a growing customer base and adapt to changing customer requirements\n\n* Creating a platform for fast game development for many teams\n\n* Give constructive critique on the quality of the build systems and pipelines used within the project, using data-driven metrics as the guiding source of truth\n\n* Display a high degree of discipline in following the software engineering processes as well as passing this discipline to serviced customers\n\n* Own automated processes, through requirements gathering, design and implementation\n\n* Mentor junior engineers\n\n\n\nWhy You're Made for This:\n\n\n\n* An expert in a Build Engineer skill set (e.g: source control, CI, bug tracking, automated testing, build engineering, Jira etc) with successful projects that show an end-to-end understanding of the process\n\n* Ability to integrate directly into customer teams to optimize their delivery models and set them up for future success\n\n* Prototype and rapid iteration mentality, using pragmatic delivery methods to have fast impact and quickly identify the best solution for a problem\n\n* Ability to mentor and create tutorials, guides, or other important documentation for more junior staff members\n\n* Skilled in one or more common scripting languages (Python, Bash, Powershell, etc)\n\n* Experience with Unreal Engine 4 is essential\n\n* experience with, or an understanding of Perforce (preferable) \n\n* Experience with any popular cloud hosting provider (AWS, GCP, Azure), preferable\n\n\nWhile we think the above experience could be important, weโre keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Testing, DevOps, Cloud, Senior, Engineer and Digital Nomad jobs that are similar:\n\n
$60,000 — $110,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - Poland
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.