This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 9 months ago
Weโre leading the way in defining what the metaverse can be. This is where you get to explore interconnected, immersive, exciting worlds that have never been seen before and where you decide what the future looks like. Are you ready?\n\nYou will be part of the Metaverse Solutions group, the premier organisation for servicing and solving the problems of our metaverse. You will be working alongside experienced game developers familiar with all aspects of the game development lifecycle, including production, art, design, technology, and operations. You will be working with notable names from the industry who are our partners and customers. As this is a growing area of Improbable, you will be directly involved in shaping both the technical and commercial direction of how metaverse experiences are developed and launched.\n\nYour Opportunity:\n\n\n\n* Own the entire software development process and the overarching technical delivery plan within a customer project.\n\n* Own the design of our development infrastructure and interface with other groups within Improbable to keep the customer project running smoothly.\n\n* Expected to give and organise consistent and constructive critique on the code quality and tools within the customer project.\n\n* Own the discipline-specific expectations of the software team and ensure they are being delivered upon.\n\n* Drive the team to create consistent, high-quality code/tools in industry-standard timelines.\n\n* Proactively engage in creating world-class, scalable teams that can innovate technically and experience-wise.\n\n* Lead technical innovation in the metaverse experience space, helping industry-leading brands and IPs engage with their community in innovative ways never seen before.\n\n* Own the overarching delivery plan for gameplay within the game/experiences.\n\n* Enable never before seen gameplay experiences that redefine what metaverse experiences can be and expand on real life's capabilities.\n\n\n\nWhy Youโre Made for This:\n\n\n\n* Successful history of interaction/collaboration with other development disciplines (e.g. engineering interactions with design, art, production, QA), and work with them in tandem when needed.\n\n* Experienced with managing senior and junior programmers across multiple engineering disciplines(e.g. rendering, gameplay, networking, engine, tools, etc.), enabling them to excel and improve both themselves and the team around them using methods such as coaching, tutorials, and other important documentation.\n\n* Lead by example, displaying a high degree of discipline in ensuring the team is following industry-standard software engineering processes. Through your work, other engineers understand and adopt best practices.\n\n* Experience with Unreal Engine 4 and C++ (preferable)\n\n* A track record of heavy involvement in the creation of Gameplay features and content pipelines/workflows to aid technical designers.\n\n* An expert in a Gameplay Programmer skill-set (e.g.: Programming, debugging, maths, etcโฆ) with shipped products that show an end-to-end understanding of the process.\n\n* You maintain a deep understanding of common game technologies and general software development to a high standard.\n\n* You give constructive criticism on the quality of the gameplay features within the game/experiences we build.\n\n* You drive the team to create consistent, high-quality, scalable gameplay features and systems in industry-standard timelines.\n\n\n\n\n#LI-MP1\nWhile we think the above experience could be important, weโre keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Senior and Engineer jobs that are similar:\n\n
$60,000 — $110,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - Poland
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 9 months ago
Our metaverse group helps our partners realise their metaverse ambitions. The teamโs expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).\nAt Improbable, youโll collaborate with some of the best in the industry. Together, youโll create unique, tailored experiences that stretch the boundaries of whatโs possible in digital spaces and virtual worlds โ and help define what the metaverse can be.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the Engine features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality Engine content within industry-standard timelines.\n\n* Have the ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Engine Features, Networking, Physics, Rendering, etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You're Made For This:\n\n\n\n* An expert in an Engine Programmer skill set (e.g.: Programming, debugging, maths etc) with shipped products that show an end-to-end understanding of the process.\n\n* An excellent understanding of common game technologies, processes and software development.\n\n* Knowledge and experience in self-managing workloads through Jira or another tracking methodology.\n\n* Excellent in identifying issues and proposing solutions that improve software development processes or discipline.\n\n* Exceptional skills in C++.\n\n* Experience with Unreal Engine 4 (preferable).\n\n* Ability to mentor and create tutorials, guides, or other important documentation for more junior staff members.\n\n\n#LI-KH1\nWhile we think the above experience could be important, weโre keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design and Senior jobs that are similar:\n\n
$60,000 — $100,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - Poland
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 9 months ago
Our metaverse group helps our partners realise their metaverse ambitions. The teamโs expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).\nAt Improbable, youโll collaborate with some of the best in the industry. Together, youโll create unique, tailored experiences that stretch the boundaries of whatโs possible in digital spaces and virtual worlds โ and help define what the metaverse can be.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the Engine features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality Engine content within industry-standard timelines.\n\n* Have the ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Engine Features, Networking, Physics, Rendering, etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You're Made For This:\n\n\n\n* An expert in an Engine Programmer skill set (e.g.: Programming, debugging, maths etc) with shipped products that show an end-to-end understanding of the process.\n\n* An excellent understanding of common game technologies, processes and software development.\n\n* Knowledge and experience in self-managing workloads through Jira or another tracking methodology.\n\n* Excellent in identifying issues and proposing solutions that improve software development processes or discipline.\n\n* Exceptional skills in C++.\n\n* Experience with Unreal Engine 4 (preferable).\n\n* Ability to mentor and create tutorials, guides, or other important documentation for more junior staff members.\n\n\n#LI-KH1\nWhile we think the above experience could be important, weโre keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design and Senior jobs that are similar:\n\n
$60,000 — $100,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - Ireland
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 10 months ago
Weโre leading the way in defining what the metaverse can be. This is where you get to explore interconnected, immersive, exciting worlds that have never been seen before and where you decide what the future looks like. Are you ready?\nYou will be part of the Metaverse Solutions group, the premier organisation for servicing and solving the problems of our metaverse. You will be working alongside experienced game developers familiar with all aspects of the game development lifecycle, including production, art, design, technology and operations. You will be working with notable names from the industry who are our partners and customers. As this is a growing area of Improbable, you will be directly involved in shaping both the technical and commercial direction of how metaverse experiences are developed and launched.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the gameplay features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality gameplay content within industry-standard timelines.\n\n* Ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Gameplay Features, Networking, Character Control etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You Were Made for This:\n\n\n\n* Expert in a Gameplay Programmer skill set (e.g.: Programming, debugging, debugging, maths etcโฆ) with shipped products that show an end-to-end understanding of the process.\n\n* Understanding of common game technologies, processes and software development to a high level.\n\n* Driven to excel and improve themselves and the team around them.\n\n* Excellent in self-managing workloads through Jira or another tracking methodology.\n\n* Able to identify issues and proposing solutions that improve the software development process or discipline.\n\n* Experience with Unreal Engine 4 (preferable) and C++Able to create tutorials, guides, or other important documentation for more junior staff members.\n\n* Able to architect systems that consider the perspective of the wider team.\n\n* Lead by example, through your work other engineers should understand best practices.\n\n\n#LI-MP3\nWhile we think the above experience could be important, weโre keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Senior and Digital Nomad jobs that are similar:\n\n
$60,000 — $110,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - UK
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 10 months ago
Our metaverse group helps our partners realise their metaverse ambitions. The teamโs expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).\nAt Improbable, youโll collaborate with some of the best in the industry. Together, youโll create unique, tailored experiences that stretch the boundaries of whatโs possible in digital spaces and virtual worlds โ and help define what the metaverse can be.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the Engine features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality Engine content within industry-standard timelines.\n\n* Have the ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Engine Features, Networking, Physics, Rendering, etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You're Made For This:\n\n\n\n* An expert in an Engine Programmer skill set (e.g.: Programming, debugging, maths etc) with shipped products that show an end-to-end understanding of the process.\n\n* An excellent understanding of common game technologies, processes and software development.\n\n* Knowledge and experience in self-managing workloads through Jira or another tracking methodology.\n\n* Excellent in identifying issues and proposing solutions that improve software development processes or discipline.\n\n* Exceptional skills in C++.\n\n* Experience with Unreal Engine 4 (preferable).\n\n* Ability to create tutorials, guides, or other important documentation for more junior staff members.\n\n* Ability to mentor more junior members of the software team\n\n\n#LI-KH1 \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Senior and Digital Nomad jobs that are similar:\n\n
$60,000 — $110,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - UK
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 11 months ago
Our metaverse group helps our partners realise their metaverse ambitions. The teamโs expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).\nAt Improbable, youโll collaborate with some of the best in the industry. Together, youโll create unique, tailored experiences that stretch the boundaries of whatโs possible in digital spaces and virtual worlds โ and help define what the metaverse can be.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the Engine features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality Engine content within industry-standard timelines.\n\n* Have the ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Engine Features, Networking, Physics, Rendering, etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You're Made For This:\n\n\n\n* An expert in an Engine Programmer skill set (e.g.: Programming, debugging, maths etc) with shipped products that show an end-to-end understanding of the process.\n\n* An excellent understanding of common game technologies, processes and software development.\n\n* Knowledge and experience in self-managing workloads through Jira or another tracking methodology.\n\n* Excellent in identifying issues and proposing solutions that improve software development processes or discipline.\n\n* Exceptional skills in C++.\n\n* Experience with Unreal Engine 4 (preferable).\n\n* Ability to mentor and create tutorials, guides, or other important documentation for more junior staff members.\n\n\n#LI-KH1\nWhile we think the above experience could be important, weโre keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Senior and Digital Nomad jobs that are similar:\n\n
$60,000 — $110,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - Netherlands
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 11 months ago
Weโre leading the way in defining what the metaverse can be. This is where you get to explore interconnected, immersive, exciting worlds that have never been seen before and where you decide what the future looks like. Are you ready?\nYou will be part of the Metaverse Solutions group, the premier organisation for servicing and solving the problems of our metaverse. You will be working alongside experienced game developers familiar with all aspects of the game development lifecycle, including production, art, design, technology and operations. You will be working with notable names from the industry who are our partners and customers. As this is a growing area of Improbable, you will be directly involved in shaping both the technical and commercial direction of how metaverse experiences are developed and launched.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the gameplay features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality gameplay content within industry-standard timelines.\n\n* Ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Gameplay Features, Networking, Character Control etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You Were Made for This:\n\n\n\n* Expert in a Gameplay Programmer skill set (e.g.: Programming, debugging, debugging, maths etcโฆ) with shipped products that show an end-to-end understanding of the process.\n\n* Understanding of common game technologies, processes and software development to a high level.\n\n* Driven to excel and improve themselves and the team around them.\n\n* Excellent in self-managing workloads through Jira or another tracking methodology.\n\n* Able to identify issues and proposing solutions that improve the software development process or discipline.\n\n* Experience with Unreal Engine 4 (preferable) and C++Able to create tutorials, guides, or other important documentation for more junior staff members.\n\n* Able to architect systems that consider the perspective of the wider team.\n\n* Lead by example, through your work other engineers should understand best practices.\n\n\n#LI-MP3\nWhile we think the above experience could be important, weโre keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Senior and Digital Nomad jobs that are similar:\n\n
$60,000 — $110,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - UK
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.