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Median pay is $51,250/y

IPConfigure

 This job is getting a high amount of applications right now (14% of viewers clicked Apply)

sys admin

 

javascript

 
๐Ÿ”Ž650 opens
โœ… 90 applications (14%)

IPConfigure is hiring a Remote JavaScript Developer For Video Surveillance System

\nIPConfigure is a privately-owned research and development software company and a leading developer of IP video surveillance solutions. We’re looking to hire a strong JavaScript / Front-End Engineer, creating customer-facing widgets working in our browser based video management system. The JavaScript developer must have strong experience in JavaScript, HTML, and CSS. This is an awesome opportunity to work leading edge technologies in the IP video surveillance market.\n\nBenefits include:\n\n\n* Competitive annual salary.\n\n* 24 PTO days + 10 company holidays off per year.\n\n* Health insurance coverage.\n\n* 401k plan with up to 4% corporate match.\n\n\n\n\nRequired skills:\n\n\n* Expertise in JavaScript, TypeScript, HTML, CSS.\n\n* Familiarity with AngularJS and Angular.\n\n* Object Oriented design background.\n\n* Web service programming with REST.\n\n* An active concern for quality engineering, with experience building scalable web applications that function well across browsers and platforms.\n\n* Bachelor’s Degree in Computer Science, Engineering, or related discipline.\n\n\n\n\nAny of the following would be a plus:\n\n\n* Experience with video streaming technologies such as WebRTC.\n\n* UX and design experience, especially Material.\n\n* Code samples and portfolio of designs.\n\n* Contributions to open source projects (for example a github page)\n\n\n\n\nResponsibilities:\n\n\n* Participate in a well-defined Agile software development process with other senior developers.\n\n* Develop high quality, well-designed application code for features and system components.\n\n* Participate in feature design, ensuring a balance between business and technology requirements.\n\n* Deliver code as scheduled that adheres to the design.\n\n* Find root causes of defects in features.\n\n* Adhere to coding practices designed to promote code reuse and standardization.\n\n* Provide time and resource estimates for own feature areas.\n\n* Identify risks and mitigation strategies.\n\n\n\n\nAbout IPConfigure, Inc.\n\nFounded in 2003 and headquartered in Norfolk, Virginia, IPConfigure, Inc. is a privately owned research and development software company. A leading developer of enterprise IP video surveillance solutions, IPConfigure offers a variety of products - all of which leverage a browser-based interface and are capable of seamlessly supporting unlimited cameras, locations, users, and client sessions.


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Turbulent

 This job is getting a high amount of applications right now (14% of viewers clicked Apply)

verified
๐ŸŒ Worldwide
 
๐Ÿ’ฐ $60k - $90k

backend

 

node js

 

typescript

 

gaming

๐Ÿ”Ž1,956 opens
โœ… 266 applications (14%)

Turbulent is hiring a Remote Node.js Typescript Backend Developer for Star Citizen

**What you will do**\n* Work on a large scale platform that handles Star Citizenโ€™s high traffic e-commerce, community development and web marketing products. You will contribute to the project vision of this business critical department while collaborating with key members of Cloud Imperium Gameโ€™s creative and business teams.\n\n**Youโ€™re Savvy in**\n* Giving feedback. *You explain your ideas and thoughts clearly.*\n* Being open to feedback. *You believe that good collaboration builds stronger technical design.*\n* Adapting to various contexts, sometimes shifting priorities\n* Producing clear documentation\n* Being thorough, showing autonomy, developing creative solutions\n* Being part of a team and contributing to a product\n* Working in a bilingual environment (English and/or French).\n\n**You have Accomplished**\n* 2 years+ of experience in backend development with Node.js and TypeScript\n* Excellent knowledge of SQL and good knowledge of NoSQL databases (Document, Graph)\n* Experience with microservices and Cloud services (AWS, k8s)\n* Experience with distributed message queues (Kafka, rabbitMQ)\n* Good knowledge of continuous integration with CI/CD web servers and databases\n* Experience working with Docker. *Knowledge of Kubernetes is an asset.*\n* Strong experience and ease in a Linux environment\n* Strong experience with high volume projects and systems\n* Knowledge of security best practices for large scale projects\n* Mastery of PHP 7 or 8; *an asset*\n* Experience with OAuth 2.0 / OpenID; *an asset*\n\n**Youโ€™re Eager to Take On**\n* Developing and maintaining products within the Star Citizen platform universe\n* Producing accurate complexity estimates and timelines for product feature development\n* Setting up and maintaining the servers, databases and web applications\n* Performing code reviews and otherwise contributing to the code quality of any project you contribute to\n\n*Turbulent is committed to employing a diverse workforce. Qualified applicants will receive consideration without regard to ethnicity, color, religion, sex, ethnicity, age, sexual orientation, gender identity, gender expression, or disability.*\n\n**Compensation displayed is an approximation, the salary will depend on the experience related to the job.** \n\nBe sure to mention the words **NIGHT KETCHUP LEGAL** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants.\n\n \n\n#Salary and compensation\n$60,000 — $90,000/year\n\n\n#Location\n๐ŸŒ Worldwide


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# How do you apply?\n\nPlease, send your application **[here](https://turbulent.breezy.hr/p/2f43cc4a55d7-backend-developer-node-js-typescript-star-citizen)**.\n\nSee all Turbulent opportunities on our **[career page](https://turbulent.breezy.hr/)**.
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Mux

 This job is getting a high amount of applications right now (15% of viewers clicked Apply)

golang

 

engineer

๐Ÿ”Ž659 opens
โœ… 102 applications (15%)

Mux is hiring a Remote Software Engineer Video

San Francisco, United States - Location: San Francisco or Remote (US)Mux is video for developers. Our mission is to democratize video by solving the hard problems developers face when building video: video encoding and streaming (Mux Video), video monitoring (Mux Data), and more. Video is a huge pa...


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Turbulent x Cloud Imperium Games


closed
๐ŸŒ Worldwide

node

 

backend

 

microservices

 

gaming

๐Ÿ”Ž6,705 opens
โœ… 389 applications (6%)
This job post is closed and the position is probably filled. Please do not apply.
**What you will do**\n* As a member of the Game Services team for Star Citizen, you will be responsible for building the online MMO backend services & related tools, acting on both the server and game-client side. The team is based in Montreal but operates mostly online with studios located in the US and the UK.\n\nYour main objectives will be to:\n\n* Design service APIs to power game features by working closely with Game Designers.\n* Develop scalable online macroservices in a large meshed service ecosystem\n* Program in tandem with Gameplay Developers to enable the game client\n* Take ownership of game features in the MMO architecture from inception to deployment and operation.\n* You will work in the following stacks:\n* Communications with gRPC & Protobuf\n* Gameplay services under Node.JS with Typescript\n* High throughput services with C++ and gRPC\n* C++ Game Client (StarEngine) communications with gRPC\n* Distributed message queues (Kafka)\n* Deployment with Kubernetes, Docker, and Linkerd2\n\n**Youโ€™re Savvy in**\n* Communicating efficiently with people and translating technical jargon\n* Adapting to various contexts, sometimes shifting priorities\n* Managing your schedule to ensure productivity and efficiency in projects\n* Showing autonomy, being thorough and curious about new technologies\n* Getting things done, sharing good practices in backend development, contributing to implementing efficient processes\n\n**You have Accomplished**\n* Relevant programming experience or Bachelor in Computer Science\n* 4 years+ of experience in backend programming\n* 2 years+ of experience in programming with Node.js and experience with TypeScript\n* Good understanding of Linux shell, git and build pipelines\n* Good understanding of real-time network communication through gRPC, WebSocket\n* Knowledge of Event-Sourcing and Domain-Driven Design (DDD)\n* Experience with C/C++\n* Experience with Docker and Kubernetes;* an asset*\n* Experience working in a video game studio,* an asset*\n\n**Youโ€™re Eager to Take On**\n* Build macroservices in a polyglot environment\n* Be part of a fast-iterating development environment\n* Estimate the effort to perform specific tasks, commit to delivery deadlines and help the team set and respect production timeline collectively\n* Mentor other developers on technologies you have learned to master\n* Designing innovative online services by focusing on fault-tolerance, scalability & security\n* Understanding the game features in order to provide clean, well defined, and documented service APIs\n* Using Cloud Native technologies to guarantee that Star Citizen is built on top of a sustainable ecosystem\n* Providing tools and applications to enable LiveOps teams to manage the game.\n* Interacting with infrastructure engineers to analyze, inform, review and improve the reliability and scalability of the gameโ€™s backend\n\nSalary: 90.000$ **CAD **\n\nโญ๏ธVisit [https://turbulent.ca/](http://) to find out more about our craft and culture! \n\n*Turbulent is committed to employing a diverse workforce. Qualified applicants will receive consideration without regard to race, colour, religion, sex, national origin, age, sexual orientation, gender identity, gender expression, or disability.* \n\nBe sure to mention the words **GLARE TOSS LOTTERY** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants.\n\n \n\n#Salary and compensation\n$90,000/year\n\n\n#Location\n๐ŸŒ Worldwide


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Turbulent x Cloud Imperium Games


closed
๐ŸŒ Worldwide

gaming

 

c plus plus

 

video game

 
๐Ÿ”Ž5,691 opens
โœ… 244 applications (4%)
This job post is closed and the position is probably filled. Please do not apply.
**What you will do**\n* As a member of the Turbulent Game Services team working on Star Citizen, you will be responsible for building brand new features for the game, such as backend services and related tools, acting on both the server and game-client side. The team is based in Montreal but operates mostly online - Timezone GMT-4 - alongside Cloud Imperium Gamesโ€™ studios. A unique opportunity to contribute to the largest AAA space sim game ever!\n\n**Youโ€™re Savvy in**\n* Communicating efficiently with people and translating technical jargon\n* Adapting to various contexts, sometimes shifting priorities\n* Managing your schedule to ensure productivity and efficiency in projects\n* Showing autonomy, being thorough and curious about new technologies\n* Getting things done, sharing good practices in backend development, contributing to implementing efficient processes\n* Working well in a cooperative environment\n* Showing a passion for developing and playing video games\n\n**You have Accomplished**\n* 4 years+ of experience in backend programming\n* Experience working in the game industry for at least 1.5 years on a AAA PC or console title using C++.* You have strong C++ programming skills.*\n* Experience programming game features and systems\n* Strong multi-threaded programming skills\n* Good understanding of development in CryEngine/Lumberyard\n* One or more shipped PC products; *an asset*\n* Online game or MMO development experience, including interfacing with backend server code; *an asset*\n\n**You Are Eager to Take On**\n* Collaborating with team members to develop various gameplay systems for the intergalactic game Star Citizen\n* Designing and implementing well-engineered, reliable, maintainable, and bug-free code\n* Developing and testing code, fixing bugs as well as profiling and optimize code as directed\n* Communicating with other team members, internal customers and external stakeholders to determine requirements\n* Identifying technical obstacles and generating solutions to overcome identified risks\n* Documenting and participating to peer review of technical designs with other software engineers\n* Working with the QA team in order to provide the information needed to fully test developed code\n* Providing support to internal customers for developed software\n* Keeping up to date on state-of-the-art software engineering methods, practices and technologies\n* Mentoring other software engineers as needed to increase their abilities and productivity\n\nSalary: 90.000$ **CAD **\n\nโญ๏ธVisit [https://turbulent.ca/](http://) to find out more about our craft and culture! \n\n*Turbulent is committed to employing a diverse workforce. Qualified applicants will receive consideration without regard to race, colour, religion, sex, national origin, age, sexual orientation, gender identity, gender expression, or disability.* \n\nBe sure to mention the words **UPON NEGATIVE DIFFER** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants.\n\n \n\n#Salary and compensation\n$90,000/year\n\n\n#Location\n๐ŸŒ Worldwide


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Busch Media Group GmbH & Co KG


closed
Germany

php

 

symfony-framework

 

mysql

 

video-on-demand

๐Ÿ”Ž4,516 opens
โœ… 435 applications (10%)
This job post is closed and the position is probably filled. Please do not apply.
Fรผr unser Video-on-Demand Portal suchen wir schnellstmรถglich einen erfahrenen PHP-Entwickler.\nKenntnisse im Symfony-Framework setzen wir voraus. Erfahrungen in der Anbindung von Zahlungsdienstleistern (Stripe, Paypal) wรคren vorteilhaft. Als Datenbank kommen Postgres bzw. MySQL zum Einsatz. \n\nBe sure to mention the words **WAVE FLASH COUNTRY** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants.\n\n\n\n#Location\nGermany


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Synergy Sports Technology


closed

c#

 

.net core

 

.net

 

xaml

๐Ÿ”Ž2,253 opens
This job post is closed and the position is probably filled. Please do not apply.
Synergy Sports Technology, named by Fast Company as one of the world's top 10 most innovative companies in sports, seeks a talented Software Engineer to join our team on a contracting basis.\n \nThis position offers a tremendous opportunity to work with the only company that delivers on-demand professional-level basketball, baseball, and hockey analytics linked to supporting video to nearly 1500 college, professional, and international teams. Our systems are highly complex and contain petabytes of data and video requiring extremely talented engineers to maintain scale and efficiency of its products.\n \nAs a member of the Synergy team, this senior engineer will contribute to the ongoing development of Synergyโ€™s revolutionary online sports data and video delivery solutions, building applications such as:\n \n* Client Analytic Tools\n* Video Editing and Capture Tools\n* Data Logging Tools\n* Operational Game, Data and Video Pipeline Tools\n* Backend Data and Video Platforms\n \nSynergyโ€™s work environment is geographically distributed, with employees working from home offices. The successful candidate must be comfortable working in a virtual office using online collaboration tools for all communication and interaction in conversational English. Synergy development staff work in a deadline-oriented, demanding, non-standard environment in which personal initiative and a strong work ethic are rewarded. Good communication skills, self-motivation, and the ability to work effectively with minimal supervision are crucial. Nonstandard working hours may be required, as Synergy operates on a 24x7 system for clients, with associated deadlines and requirements. Pay rate is dependent on experience.\n \nInformation for all Positions:\n \n* All Positions will last for roughly a year with some engineers lasting even longer if they are talented, we will keep them for future projects.\n* Engineers should be available for phone calls M-F from 7am to 10am Pacific Time zone. There will usually be 1 or 2 phone calls each week that are 30 to 90 minutes each.\n* All other work hours availability is up to the engineer to work when it is a best fit and balance for them to communicate with their team and their personal commitments outside of work.\n* Working an average of 40 hours per week is expected except in rare or temporary circumstances. Each week can be flexible and up to the engineer as to when and how much they work per day. It is ok to work heavier and lighter weeks if desired based upon the engineerโ€™s preference of when and how to work. But a preference is to average 40 hours per week.\n* No travel is required\n \n\n\n# Responsibilities\n Team Objectives:\n \n* Tools play, clip and merge video files\n* Build tools to overlay text and drawings video\n* Create graphical video timeline of sporting events\n* Online video sharing systems\n* Uploading/Downloading of full video and segments\n* Tools for Live Video Capture, Encode and Transcoding of Video\n* Multi angle camera video Synchronization\n* Advanced Video Playback and control\n* Create sports data analytics reports\n \n\n# Requirements\nRequired Skillsets:\n \n* Xamarin or WPF expertise \n* C# (Latest version with a preference to .NET Core)\n \n\nBe sure to mention the words **RELEASE SOLUTION DRASTIC** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants.\n\n


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Synergy Sports Technology


closed

xamarin

 

wpf

 

c#

 
๐Ÿ”Ž4,512 opens
This job post is closed and the position is probably filled. Please do not apply.
Sr WPF/Xamarin Engineer\n\nSynergy Sports Technology, named by Fast Company as one of the world's top 10 most innovative companies in sports, seeks a talented Software Engineer to join our team on a contracting basis.\n\n\n\nThis position offers a tremendous opportunity to work with the only company that delivers on-demand professional-level basketball, baseball, and hockey analytics linked to supporting video to nearly 1500 college, professional, and international teams. Our systems are highly complex and contains petabytes of data and video requiring extremely talented engineers to maintain scale and efficiency of its products.\n\n\n\nAs a member of the Synergy team, its engineering team will contribute to the ongoing development of Synergyโ€™s revolutionary online sports data and video delivery solutions. Building applications such as:\n\n\n\n - Client Analytic Tools\n\n - Video Editing and Capture Tools\n\n - Data Logging Tools\n\n - Operational Game, Data and Video Pipeline Tools\n\n - Backend Data and Video Platforms\n\n\n\nSynergyโ€™s work environment is geographically distributed, with employees working from home offices. The successful candidate must be comfortable working in a virtual office using online collaboration tools for all communication and interaction in conversational English. Synergy development staff work in a deadline-oriented, demanding, non-standard environment in which personal initiative and a strong work ethic are rewarded. Good communication skills, self-motivation, and the ability to work effectively with minimal supervision are crucial. Nonstandard working hours may be required, as Synergy operates on a 24x7 system for clients, with associated deadlines and requirements. Pay rate is dependent on experience.\n\n\n\nInformation for all Positions:\n\n\n\n - All Positions will last for roughly a year with some engineers lasting even longer if they are talented, we will keep them for future projects.\n\n - Engineers should be available for phone calls M-F from 7am to 10am Pacific Time zone. There will usually be 1 or 2 phone calls each week that are 30 to 90 minutes each.\n\n - All other work hours availability is up to the engineer to work when it is a best fit and balance for them to communicate with their team and their personal commitments outside of work.\n\n - Working an average of 40 hours per week is expected except in rare or temporary circumstances. Each week can be flexible and up to the engineer as to when and how much they work per day. It is ok to work heavier and lighter weeks if desired based upon the engineerโ€™s preference of when and how to work. But a preference is to average 40 hours per week.\n\n - No travel is required\n\n\n\n\n\n\n\nTeam Objectives:\n\n\n\n - Create Tools to play, clip and merge video files\n\n - Build tools to overlay text and drawings video\n\n - Create graphical video timeline of sporting events from full design specs\n\n - Online video sharing systems\n\n - Uploading/Downloading of full video and segments\n\n - Tools for Live Video Capture, Encode and Transcoding of Video\n\n - Multi angle camera video Synchronization\n\n - Advanced Video Playback and control\n\n - Create sports data analytics reports\n\n\n\n\n\n\n\nRequired Skillsets:\n\n\n\n - WPF or Xamarin (Xamarin Preferred)\n\n - C# (Latest version with a preference to .NET Core)\n\n \n\nBe sure to mention the words **CORN OLD FURY** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants.\n\n


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Visit Synergy Sports Technology's website

# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

GeoComm


verified closed

esri

 

gis

 

azure

 

agile

๐Ÿ”Ž4,421 opens
This job post is closed and the position is probably filled. Please do not apply.
We are looking for a motivated and experienced senior software engineer to help enhance our development effort using a cutting-edge tech stack. Successful candidates will demonstrate a passion for high quality software, have strong engineering principles and methodical problem-solving skills. This is a unique opportunity to build products that truly make a difference. This position is exempt and reports directly to the Joint Operations General Manager. \nQualifications\nBS/MS in Computer Science or Software Engineering\n7+ years of experience developing software applications and web services\nProgramming experience in Python, C# / .NET, JavaScript or TypeScript\nWorking experience with video camera system SDKs and APIs\nWorking experience with frameworks such as Angular\nWorking experience with SQL databases\nWorking knowledge of Git version control\nHands on experience creating responsive web applications using modern frameworks\nExperience designing applications that operate on cloud environments such as AWS or Azure\nAbility to establish priorities and work independently on multiple tasks\nKnowledge of Agile software development methodologies and practices\nPreferred Experience\nExperience developing, maintaining, and innovating large scale, consumer facing applications\nFamiliar with the development challenges inherent with highly scalable and available web applications\nExperience with open source technologies\nExperience with various modern web frameworks\nExperience developing GIS applications using Esri technology\nExperience with Docker\nGeo-Comm is an equal opportunity employer and does not discriminate in hiring or employment on the basis of race, color, religion, sex, national origin, age, disability, marital status, familial status, sexual orientation, veteran status or any other status protected by applicable law.\nGeo-Comm Corporation provides a drug-free working environment and is an Equal Opportunity Employer. \n\nBe sure to mention the words **JOB URGE AROUND** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants.\n\n


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Visit GeoComm's website

# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

Surge

 This job is getting a high amount of applications right now (12% of viewers clicked Apply)

closed

c

 

c plus plus

๐Ÿ”Ž2,965 opens
โœ… 348 applications (12%)
This job post is closed and the position is probably filled. Please do not apply.
\nSoftware Developer, C programming language, Video & Audio transcoding\n\nPlease read entire job description before applying\n\n(Sorry, no visas or c2c submission)\n\nRequirements:\n\nSolid software development experience on Video and Audio transcoding on Nvidia Tesla GPU cards using C programming language.\n\n\n* This particular project involves getting a single server to perform the highest density of live video transcoding, video validation, fault isolation, for single video stream\n\n* provides a clean HAL (GPU Hardware Abstraction Layer) with APIs between the server software and the code this person develops with Nvidia SDK running on the Nvidia GPU cards\n\n* live software update for each GPU card, and other GPU software statistics and logs between this software and existing application software running on the server.\n\n\n\n\nNote that the Nvidia GPU card may be Tesla. This person will have to know the Video Container and live video Transcoding.\n\nThe code will also need to validate the proper video container format and potentially trigger certain action(s) based on matching attributes in policies to attributes in respective video container


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# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

CBS Interactive

 This job is getting a high amount of applications right now (11% of viewers clicked Apply)

closed

golang

 

engineer

๐Ÿ”Ž2,704 opens
โœ… 290 applications (11%)
This job post is closed and the position is probably filled. Please do not apply.
New York, United States - About Us:CBS Interactive is the premier online content network for information and online operations of CBS Corporation as well as some of the top native digital brands in the entertainment industry. Our brands dive deep into the things people care about acr...


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Mixed In Key


closed

swift

 

music

 

design

๐Ÿ”Ž3,037 opens
โœ… 65 applications (2%)
This job post is closed and the position is probably filled. Please do not apply.
\nWe just launched a new product (https://mixedinkey.com/captain-plugins) and got hundreds of feature requests. We want you to build the next generations of this software with us. Watch the video to see what it does:\n\nhttps://www.youtube.com/watch?v=4gVF7XW2bPw\n\n\nGet to know us:\n\n1. Our team is global, and everyone works remotely\n\nOur team lives all over the United States, Canada, United Kingdom, Russia, Netherlands, and Serbia. We have 12 permanent team members, and another 12 people who help out with smaller tasks. You can work remotely from anywhere in the world as long as you're available during the day (EST time) for collaboration over Slack\n\n2. We hire great developers and have a long track record of success\n\n\n* The company was started by a developer, so he can read your code and help you solve problems\n\n* The first Mac developer who joined the team 12 years ago is still on the team, working on new products\n\n* We never outsourced our software development to other companies. We own and maintain 100% of our source code, so we know it inside out and can help you learn it faster\n\n* We've written 30+ codebases with just 2-3 developers on each one. We work in small teams (1-3 developers, 1 QA, 1 designer on each task)\n\n* You will have a healthy live-work balance. We don't use crunch time\n\n* Our team is kind and talented. Our developers always collaborate well with each other\n\n* We prioritize quality because we're in it for the long term\n\n\n\n\n\n\n3. You'll learn a lot from this job\n\nOur software is more complex than most products. You'll learn a lot from working on it.\n\nYour teammates are friendly, talented and polite. If you're looking for collaborators and mentors, you'll find them.\n\n\n4. Our goal is to teach our fans how to compose great music\n\nWe launched our new product called Captain Plugins. Magazine press and our fans loved it, so we have a wish list of hundreds of feature requests and ideas on what to build next. That is why we're hiring -- we have a lot of interesting work\n\nHere's the YouTube promo showing how the plugin works.\n\nOne of the best testimonials we've gotten is that "These plugins close the door on the past." They are a brand-new way to write music and create songs from scratch.\n\n5. Skills & requirements\n\n1) A very solid understanding of Objective-C\n\n2) Some knowledge of Swift\n\n3) Optional, but nice to have: C++ knowledge, so you can integrate audio engines with new front-ends written in Obj-C\n\n4) Any experience in CoreAudio and/or AVFoundation would be a big plus\n\n5) Doing something hard - like 3D rendering, or OS-level stuff, or anything else that goes beyond making basic iOS apps\n\n6) Knowledge of music and music theory is helpful but not required\n\n7) Natural curiosity for how things work\n\n8) Taking a lot of initiative. This is part of the job requirement - we hire people who take initiative\n\n9) Desire to work from home. You can work 4 days a week (Tuesday-Friday, or Monday-Thursday), or 5 days a week depending on your preference. We don't hire for less than 32 hours per week\n\nSend us an email\n\nWe're not a big anonymous corporation, we're a small team of developers who love making music tools. If you want to join us, send us an email at the address below. Show us your work.\n\n\nIf you match our requirements, you can apply here: https://mixedinkey.recruiterbox.com/jobs/fk01yya?source=StackOverflow


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Mixed In Key


closed

swift

 

music

 
๐Ÿ”Ž1,169 opens
โœ… 36 applications (3%)
This job post is closed and the position is probably filled. Please do not apply.
\nWe just launched a new product (https://mixedinkey.com/captain-plugins) and got hundreds of feature requests. We want you to build the next generations of this software with us. Watch the video to see what it does\n\n\nGet to know us:\n\n1. Our team is global, and everyone works remotely\n\nOur team lives all over the United States, Canada, United Kingdom, Russia, Netherlands, and Serbia. We have 12 permanent team members, and another 12 people who help out with smaller tasks. You can work remotely from anywhere in the world as long as you're available during the day (EST time) for collaboration over Slack\n\n\n2. We hire great developers and have a long track record of success\n\n\n* The company was started by a developer, so he can read your code and help you solve problems\n\n* The first Mac developer who joined the team 12 years ago is still on the team, working on new products every day\n\n* We never outsourced our software development to other companies. We own and maintain 100% of our source code, so we know it inside out and can help you learn it faster\n\n* We've written 30+ codebases with just 2-3 developers on each one. We work in small teams (1-3 developers, 1 QA, 1 designer on each task)\n\n* You will have a healthy live-work balance. We don't use crunch time\n\n* Our team is kind and talented. Our developers always collaborate well with each other\n\n* We prioritize quality because we're in it for the long term\n\n\n\n\n\n\n3. You'll learn a lot from this job\n\nOur software is more complex than most products. You'll learn a lot from working on it.\n\nYour teammates are friendly, talented and polite. If you're looking for collaborators and mentors, you'll find them.\n\n\n4. Our goal is to teach our fans how to compose great music\n\nWe launched our new product called Captain Plugins. Magazine press and our fans loved it, so we have a wish list of hundreds of feature requests and ideas on what to build next. That is why we're hiring -- we have a lot of interesting work\n\nHere's the YouTube promo showing how the plugin works.\n\nOne of the best testimonials we've gotten is that "These plugins close the door on the past." They are a brand-new way to write music and create songs from scratch.\n\n\n5. Skills & requirements\n\n1) A very solid understanding of Objective-C\n\n2) Some knowledge of Swift\n\n3) Optional, but nice to have: C++ knowledge, so you can integrate audio engines with new front-ends written in Obj-C\n\n4) Any experience in CoreAudio and/or AVFoundation would be a big plus\n\n5) Doing something hard - like 3D rendering, or OS-level stuff, or anything else that goes beyond making basic iOS apps\n\n6) Knowledge of music and music theory is helpful but not required\n\n7) Natural curiosity for how things work\n\n8) Taking a lot of initiative. This is part of the job requirement - we hire people who take initiative\n\n9) Desire to work from home. You can work 4 days a week (Tuesday-Friday, or Monday-Thursday), or 5 days a week depending on your preference. We don't hire for less than 32 hours per week\n\n\nSend us an email\n\nWe're not a big anonymous corporation, we're a small team of developers who love making music tools. If you want to join us, send us an email at the address below. Show us your work.


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DRONE CHAMPIONS AG


closed
๐Ÿ”Ž776 opens
โœ… 15 applications (2%)
This job post is closed and the position is probably filled. Please do not apply.
Full Time: Online Programmer for Video-Games at DRONE CHAMPIONS AG in Ruggel (remote OK)


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LinkedIn Learning


closed

edu

 

teaching

 
๐Ÿ”Ž2,527 opens
โœ… 2 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nTransform people's lives. Teach skills to create opportunity.  Apply to be a LinkedIn Learning/Lynda author today!\n\nPlease note that this is a contract-based course instructor role, not an in-house developer position.\n\nAt LinkedIn Learning, we believe in connecting people to opportunity by sharing knowledge. With millions of members, your voice and expertise can make a difference.\n\nAre you an experienced technology professional with a passion to teach and share your expertise? Do you thrive on taking the complex and making it simple? 'Is the 'why' just as important as the 'how' to you? If you have knowledge to share, let’s connect! We’re seeking mobile developers to create video training courses for our rapidly-growing audience.\n\nIf you have a passion for and experience working with these technologies, let’s talk!\n\n\n* Android Development\n\n* iOS / Swift Development\n\n* Cordova\n\n* React Native\n\n* Mobile Development Architecture and Security\n\n\n\n\nAs a Linkedin Learning/Lynda instructor, you get more than a platform - you get a partner. We pride ourselves on producing the highest quality educational courses available. You’ll partner with content area experts to scope and refine your ideas, then work with a professional production team of instructional designers, producers, graphic designers, editors, and QA specialists to assemble your world-class technology training course. Our well-established production process allows you to spend more time creating course content, while we take the lead on designing, producing, and editing the course. Ready to get started?\n\nJoin our passionate and experienced team of educators and technologists!\n\nNote: we are always looking for new authors across the technology spectrum; even if you do not see your technical expertise listed, please inquire and clearly list your topics of expertise/interest.


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LinkedIn Learning


closed

front end

 

edu

 

teaching

 
๐Ÿ”Ž926 opens
โœ… 2 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nTransform people's lives. Teach skills to create opportunity.  Apply to be a LinkedIn Learning/Lynda author today!\n\nPlease note that this is a contract-based course instructor role, not an in-house developer position.\n\nAt Lynda, we believe in connecting people to opportunity by sharing knowledge. With millions of members, your voice and expertise can make a difference.\n\nAre you an experienced technology professional with a passion to teach and share your expertise? Do you thrive on taking the complex and making it simple? 'Is the 'why' just as important as the 'how' to you? If you have knowledge to share, let’s connect! We’re seeking backend developers to create video training courses for our rapidly-growing audience.\n\nIf you have a passion for and experience working with these technologies, let’s talk!\n\n\n* JavaScript Web Frameworks (like Angular, React, Vue)\n\n* Web performance and scale\n\n* Front-end security and authentication\n\n* Crossing the web/native boundary\n\n* Client-side API optimization\n\n\n\n\nAs a Linkedin Learning/Lynda instructor, you get more than a platform - you get a partner. We pride ourselves on producing the highest quality educational courses available. You’ll partner with content area experts to scope and refine your ideas, then work with a professional production team of instructional designers, producers, graphic designers, editors, and QA specialists to assemble your world-class technology training course. Our well-established production process allows you to spend more time creating course content, while we take the lead on designing, producing, and editing the course. Ready to get started?\n\nJoin our passionate and experienced team of educators and technologists!\n\nNote: we are always looking for new authors across the technology spectrum; even if you do not see your technical expertise listed, please inquire and clearly list your topics of expertise/interest. 


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Screenfeed


closed

front end

 

web dev

 
๐Ÿ”Ž2,011 opens
โœ… 2 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nWe bet on our people and we’re winning.\n\nHi, I’m Jeremy Gavin, CEO of Treefort|Screenfeed. Our company is growing and I’m searching for a curious and talented developer who loves the front-end to join our crew of 20.\n\nImagine a place where your solutions make an impact on others on a daily basis, where you really like the people you work with, you love the projects you are working on (most days!), you are paid well, and are challenged to make things better not faster. Best of all you’ll have flexibility in your day so you can actually live your life. That is what you’ll find here. Come join us.\n\nThe right candidate will join a team of talented developers, creatives and marketers as we bring our subscription, cloud-based services to our customers. \n\nFrom Times Square, to large shopping centers, gas pumps, retail locations and more screens are popping up everywhere you look.  Screenfeed is a highly thought of expert in delivering dynamic content that is displayed in these public screens. We need your help to continue leading this industry with innovation.\n\nYou will be asked to help us deliver engaging content built with HTML, Javascript and CSS to digital screens in these public places all over the world, including the Minneapolis light rail system.  You'll take animated designs from our creative team and bring them to life with Javascript while incorporating dynamic data.  A recent example is some content that runs on the streets of Chicago that plays a different message and animation based on if the Cubs won or lost, or a large screen in a mall putting a holiday theme on a photo a shopper uploaded to the screen. \n\nTo accomplish these projects you’ll need to have experience with many of the following:\n\n\n* Angular JS\n\n* JavaScript\n\n* Greensock\n\n* Konva\n\n* CSS\n\n* HTML\n\n\n\n\nWe are one of the fastest-growing private companies in Minnesota (#35 on MN Fast 50) and in the country (listed for 3 years on Inc 5000). Our client list includes the legendary Prince, MN Twins, Best Buy, Play It Again Sports, Six Flags theme parks, Wells Fargo, the Pentagon and many other small businesses we love.\n\nLearn more about our company at http://screenfeed.com/careers\n\nWe’re searching for the best developer we can find and thus are open to various experience levels and salary ranges. If the above sounds wonderful to you, please contact us and tell us how you’d be able to help our company.\n\nOther things you may find interesting…\n\n\n* After your first year we offer two airline tickets to someplace you have not been - every year!\n\n* We have a Segway and bikes you can take on the greenway to lunch\n\n* Half-day Fridays in the Summer\n\n* Lunch delivered-in on Mondays in Winter\n\n* We rent an entire movie theater for the Star Wars movie every year!\n\n\n


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# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

LinkedIn Learning


closed

edu

 

teaching

 
๐Ÿ”Ž951 opens
โœ… 2 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nTransform people's lives. Teach skills to create opportunity.  Apply to be a LinkedIn Learning/Lynda author today!\n\nPlease note that this is a contract-based course instructor role, not an in-house developer position.\n\nAt Lynda, we believe in connecting people to opportunity by sharing knowledge. With millions of members, your voice and expertise can make a difference.\n\nAre you an experienced technology professional with a passion to teach and share your expertise? Do you thrive on taking the complex and making it simple? 'Is the 'why' just as important as the 'how' to you? If you have knowledge to share, let’s connect! We’re seeking backend developers to create video training courses for our rapidly-growing audience.\n\nIf you have a passion for and experience working with these technologies, let’s talk!\n\n\n* Java Web Frameworks (e.g. Spring, Netty)\n\n* Python Web frameworks (e.g. Django, Flask)\n\n* Node.js \n\n* ASP.NET \n\n* Magento\n\n\n\n\nAs a Linkedin Learning/Lynda instructor, you get more than a platform - you get a partner. We pride ourselves on producing the highest quality educational courses available. You’ll partner with content area experts to scope and refine your ideas, then work with a professional production team of instructional designers, producers, graphic designers, editors, and QA specialists to assemble your world-class technology training course. Our well-established production process allows you to spend more time creating course content, while we take the lead on designing, producing, and editing the course. Ready to get started?\n\nJoin our passionate and experienced team of educators and technologists!\n\nNote: we are always looking for new authors across the technology spectrum; even if you do not see your technical expertise listed, please inquire and clearly list your topics of expertise/interest. 


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# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

STARTUP IN FLORIDA


closed
Anywhere

wordpress

 

vfx

 

copywriting

๐Ÿ”Ž1,677 opens
โœ… 2 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\n\n#Location\nAnywhere


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# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

PIXEL UBATOR


closed

ios

 

exec

๐Ÿ”Ž781 opens
โœ… 2 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nWe are seeking an experienced iOS App developer to work on a new live-video streaming platform. As the sole iOS App Developer, you will collaborate with our product, design and engineering teams to create a cutting-edge app that allows users to:\n\n\n* Stream live video directly from their mobile device\n\n* View streams on their mobile device and web\n\n* Utilize in-app-purchases to unlock premium streams and other upgrades\n\n* Overlay stickers, titles and other effects on video streams\n\n* Chat and communicate in real-time with other viewers\n\n* Subscribe to channels to receive push-notifications when a new channel or video goes live\n\n\n\n\nThis is a 18 month contract with the possibility of ongoing employment if we work well together and if further funding is secured. The ideal candidate would be located in New York City. If you are not in NYC but have worked on live-video platforms before, please still apply, and we can discuss a suitable arrangement.


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# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

2UP Technology


closed

android

 

ios

 
๐Ÿ”Ž1,087 opens
โœ… 2 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nWork on some cutting edge technology, including live video streaming and more.  You'll get to push out multiple products.  Our apps always have some unique UI elements and very innovative ideas, and they get finished.


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# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

Arrowsight


closed

architecture

 

engineer

 
๐Ÿ”Ž868 opens
โœ… 2 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nYou will share responsibility for the architecture and code of the Video Annotation Tool and Network Video Servers that enable our business.  These ever-evolving applications work together to combine efficient video retrieval, multi-stream playback, video processing, visualization, and an extensible structured user interface\n\nYou'll be challenged every day with a wide range of problems such as building UIs that simplify parameters for automated vision operations, optimizing network throughput, automating tests, transcoding, developing detection/indexing tools for specific objects and events, and integrating to new sensor platforms.  \n\nTo do this job well, you need to enjoy working with other teams.  Your work will tie tightly to the web services exposed by our Foundations team, and will build on user interfaces from our UI team.  You'll also need to solicit feedback and debugging info from our Video Audit Services teams in Alabama and India, and demo new features to them.\n\nFor more information about our Software Engineering team, see http://stackoverflow.com/jobs/companies/arrowsight


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# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

castLabs


closed

android

 

engineer

 
๐Ÿ”Ž936 opens
โœ… 2 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nYou will develop cutting-edge video player technology deployed in international telecommunication projects. With your experience you’ll expand our Berlin-based and globally distributed client development team and deliver a high quality, stable video player SDK to our key accounts in the digital entertainment, television, and movie retailer sector to create the mobile services of tomorrow.\n\nWith a broad-based knowledge of Android development your role will focus on the development of our Android Video Player SDK product. You have experience with complex and distributed software architectures as well as offering excellent technical skills.


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# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

Mixed In Key


closed

javascript

 

music

 

angular

๐Ÿ”Ž1,496 opens
โœ… 2 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nWe just launched a new product (http://odesi.mixedinkey.com) and got 300 feature requests. We want your help to develop this product further\n\nGet to know us:\n\n1. Our team is global, and everyone works remotely\n\nOur team lives all over the United States, United Kingdom, Netherlands and Finland. We have 12 permanent team members, and another 12 people who help out with smaller tasks\n\n2. We hire great developers\n\nThere are four things that make Mixed In Key interesting to work for:\n\n\n* The company was started by a .NET developer, so he can read your code and help you solve problems\n\n* We never outsourced our software development to other companies, so we own and maintain 100% of our source code. We know the code inside-out, so we can always help you\n\n* We've written 16+ codebases with just 2-3 developers on each one. We work in small teams (1-3 developers, 1 QA, 1 designer on each task)\n\n* You will have a healthy live-work balance. There are guys who joined our team in 2006 and have created numerous new products because the team is strong and the work is always interesting\n\n\n\n\n3. Our goal is to teach people how to compose great music\n\nAbout a month ago, we launched our new product called Odesi. Magazine press and our fans loved it, so we have a wish list of 300 feature requests and ideas on what to build next. That is why we're hiring -- we have a lot of interesting work\n\nHere's the YouTube video showing what we created using Canvas, TypeScript, AngularJS and the general .NET stack:\n\nhttps://www.youtube.com/watch?v=3zh6icr_WZI


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Animal Logic


closed

c

 

c plus plus

 

senior

๐Ÿ”Ž1,028 opens
โœ… 2 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nWe are currently looking for an experienced Senior C++ Developer (Animation & Rigging), to join us in our new Vancouver facility and be a founding member of this team. You will work as a member of the global R&D department collaborating regularly with counterparts in the Sydney office.\n\nYou will be working alongside some of the best artists and developers in the world applying your technical skills to create new tools and techniques for generating fluent character performances. 


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Oblong Industries


closed

senior

 

engineer

 
๐Ÿ”Ž823 opens
โœ… 2 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nWhat you would do: If you are  passionate about video software development, we are looking for your kind. You will work with a new team that is taking Mezzanine to the next level. You will be responsible for developing audio and video aspects of our platform, including media capture, transcoding, streaming and rendering.  Your role will include designing and implementing C++ APIs and frameworks for handling video data across distributed, multi-user systems. \n\nMezzanine is the only product that truly enables rich, real time collaborative work between users situated in the same room or across distances. This is an opportunity to work on one of the coolest technologies being built today.\n\nResponsibilities:\n• Implementing efficient mechanisms for streaming video and audio, including compression, bit-rate management, encoding and decoding\n• Optimizing video capture for video storage, random access and real time low-latency streaming\n• Integrating standards based protocols and 3rd party components\n• Creating efficient video and graphics pipelines for parallel rendering across room-scale displays\n\nRequirements:\n• Substantial experience delivering production-quality code\n• Proficiency in C and C++ in a Linux environment\n• Working knowledge of encoding standards, especially MPEG4 (H.264)\n• Working knowledge of network protocols, architecture and analysis (IP, TCP, UDP)\n• Experience with video streaming protocols (RTSP, RTP, SRTP) and techniques (dynamic bit-rate adjustment, encryption and forward error correction)\n\nNice to have:\n• Experience with 4K video\n• Experience with encoding and decoding video in hardware\n• Experience with native C++ WebRTC API and NAT traversal protocols (STUN, ICE...)\n• Experience working and contributing to Open Source projects (e.g. GStreamer)\n\nBenefits and perks:\n• Competitive compensation package of salary and stock options\n• Medical, dental, and vision insurance\n• 401K plan\n• Gourmet lunches 3 days/week\n\n* Please include relevant examples of your work, such as: a link to or bundle of code you’ve written, pointers to topical prose, a link to a mailing list thread in which you submit patches or offer contributions to a project, slides from a presentation you’ve given, or other relevant work. 


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Brightcove


closed

engineer

 

stats

๐Ÿ”Ž985 opens
โœ… 2 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nDo you love the challenge of engineering for massive scale? Enjoy complex optimization problems that consider performance, cost and efficiency trade-offs?\n\n\n\nWe’re looking for a talented software engineer for our delivery and archive team. We deal with storing and distributing Brightcove’s bits, and Brightcove has lots of bits to deal with!\n\nCool things about the team:\n\n\n* \n\nSmall agile group\n\n\n* \n\nInteract with lots of teams across the company\n\n\n* \n\nWe’re into good coding practices, learning, pairing and enjoy the details\n\n\n\n\n\nAbout the job:\n\n\n* \n\nDevelop and maintain systems to better manage cost and performance around our archive and origin server\n\n\n* \n\nChance to make a big impact in the way that Brightcove operates by touching every part of the stack and being a core business dependency\n\n\n* \n\nWe’re a polyglot team using Node.js, Java, Python, Mongo… and heavy users of AWS technologies so either experience or interest in learning these technologies is important\n\n\n\n\n\nAbout you:\n\n\n* \n\nOpen to all engineers with 5+ years software development experience\n\n\n* \n\nAbility to learn multiple different languages and use lots of tools\n\n\n* \n\nGood working knowledge of Linux\n\n\n* \n\nAlways has evidence backed answers (enjoys metrics)\n\n\n* \n\nExperience with zero downtime services\n\n\n* \n\nExperience with AWS Cloud services and CDNs are a plus\n\n\n\n\n\n\n\nThis job is Boston based. We offer a fun work environment, flexible work schedule with, competitive compensation, stock options, 401k matching, and tuition reimbursement. We also offer unlimited vacation — and expect you to use it.


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Brightcove


closed

senior

 

engineer

 
๐Ÿ”Ž1,052 opens
โœ… 2 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nDo you love the challenge of engineering for massive scale? Enjoy complex optimization problems that consider performance, cost and efficiency trade-offs?\n\n\n\nWe’re looking for a talented software engineer for our delivery and archive team. We deal with storing and distributing Brightcove’s bits, and Brightcove has lots of bits to deal with!\n\nCool things about the team:\n\n\n* \n\nSmall agile group\n\n\n* \n\nInteract with lots of teams across the company\n\n\n* \n\nWe’re into good coding practices, learning, pairing and enjoy the details\n\n\n\n\n\nAbout the job:\n\n\n* \n\nDevelop and maintain systems to better manage cost and performance around our archive and origin server\n\n\n* \n\nChance to make a big impact in the way that Brightcove operates by touching every part of the stack and being a core business dependency\n\n\n* \n\nWe’re a polyglot team using Node.js, Java, Python, Mongo… and heavy users of AWS technologies so either experience or interest in learning these technologies is important\n\n\n\n\n\nAbout you:\n\n\n* \n\nOpen to all engineers with 5+ years software development experience\n\n\n* \n\nAbility to learn multiple different languages and use lots of tools\n\n\n* \n\nGood working knowledge of Linux\n\n\n* \n\nAlways has evidence backed answers (enjoys metrics)\n\n\n* \n\nExperience with zero downtime services\n\n\n* \n\nExperience with AWS Cloud services and CDNs are a plus\n\n\n\n\n\n\n\nThis job is Boston based. We offer a fun work environment, flexible work schedule with, competitive compensation, stock options, 401k matching, and tuition reimbursement. We also offer unlimited vacation — and expect you to use it.


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Animal Logic


closed

c

 

c plus plus

 

senior

๐Ÿ”Ž1,341 opens
โœ… 2 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nAnimal Logic is seeking a Senior Software Developer to join our core R&D group to help continue the evolution of its production tools and processes, especially in the area of character animation and rigging. The role will involve supporting development of improved tools and techniques in collaboration with our artistic staff.\n\nYou will be working alongside some of the best artists and developers in the world applying your technical skills to create new tools and techniques for generating fluent character performances.


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# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

Golem Digital


verified closed
Austria

meteor

 

game dev

 

mobile

๐Ÿ”Ž3,301 opens
โœ… 12 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
Next steps\nWe have already a working version but need some updates:\n\n#Location\nAustria


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HLK


closed

qa

 

javascript

 

dot net

๐Ÿ”Ž3,664 opens
โœ… 5 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nHLK, a full-service digital agency with offices in St. Louis and Denver, is looking for a Front-End Developer responsible for building interactive websites, social media applications and responsive/mobile websites; someone with a passion for code, a desire to learn new technologies, and to share what you learn with others. You will work with other front-end and back-end developers, strategists and designers across the agency.\n\nIdeally, you will have a strong design aesthetic and a working knowledge of HTML5 animation and automated testing tools. Familiarity with agile development and/or previous experience in a lean start-up environment will get you a free beer on your first day of work.\n\nRESPONSIBILITIES: Be Curious\n\n\n* Work with strategists, designers and developers to build interactive websites, social media applications and responsive/mobile websites\n\n* Provide input on emerging technologies\n\n* Perform cross-browser testing and assist with QA\n\n* Integrate content and markup into publishing platforms including Sharepoint and WordPress\n\n\n\n\nQUALIFICATIONS: Be Thoughtful\n\n\n* Strong working knowledge of HTML5, CSS3 and Javascript\n\n* Strong working knowledge of JSON, XML and AJAX\n\n* Experience working with social APIs including Facebook and Twitter\n\n* Strong understanding of responsive web design principles\n\n* Comfortable working with Photoshop and image optimization\n\n* Demonstrate examples of HTML5 animation\n\n* Familiarity with HTML5 video and audio\n\n* Ability to shift between multiple projects and technologies quickly\n\n\n\n\nICING ON THE CAKE:  Be Brave\n\n\n* Experience working at an agency\n\n* Experience with HTML5 Canvas and SVG\n\n* Experience with hosted source control\n\n* Experience with ASP.Net MVC a plus\n\n* Experience with JS advanced patterns and practices\n\n* Experience with sharing your expertise through written articles or speaking sessions\n\n\n


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Manage Costs Pty


closed

mobile

 

android

 

web dev

๐Ÿ”Ž2,720 opens
โœ… 3 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
This is a full time remote job. We hire from any country around the world.  We are looking for a developer to build our native iPhone and Android apps, Web app and server.\n\n\n\nThey should be native iPhone (preferably Swift) and Android apps and you can use whatever is your preferred web technology.\n\nYou will be responsible for all aspects of development but will work in collaboration with us on overall system design. You can do the front end development yourself or if you prefer we can hire a part time developer to handle some of the front end targets. We will source a designer locally to provide assets for Android, iPhone and Web.\n\n\nYou will be building all functionality from scratch and you will be the only developer on the project for now. \n\n\nThe apps will be for scanning energy and health insurance bills and comparing them to find a lower cost competitor.\n\n\nAn overview of the functionality in the initial system:\n\n\n\n* Simple registration flow via Facebook or Email signup; bonus if you’ve integrated Facebook login flow into a previous app, but it’s fairly simple so you can learn on the job,\n\n* Simple animations; we’ve identified through user testing that it’s very important that the user onboarding process be very visual, simple and aptly convey the actions required by the user,\n\n* Allow the user to take photos of their energy/insurance bill and upload them to a backend system for storing and management,\n\n* Backend system to allow company staff to interact with scanned images and communicate with the user, through: email (mailchimp), SMS (twilio) and/or push notifications (Parse Push ); basically, a simple custom CMS with a standard web-portal, authentication and DB integration.\n\n\nThe initial version of the app will be quite simple, you can expect detailed requirements, but we will be building more functionality as we go. It’s important that you are happy to work on both the mobile app/web development and backend system. It’s also important that you are happy to work on building a very simple app without much technology and later adding some more complex technology to the app.\n\n\nYou should have prior experience in developing by Android and iPhone apps. Please include in your application letter your prior experience in developing Android and iPhone apps.\n\nOur company is based in Australia but we will hire from any country. You will probably not relocate to Australia, you will be working from home (or from a shared office space near your home).  You should use software technology to track your hours and verify hours worked, and you will be required to do a minimum of 160 hours per month to be paid your full time rate. \n\n\n\nYou can work basically flexible hours (whenever you want); but you will need to be available from time to time for regular meetings to work through any aspects of development, dependencies, design and code reviews, etc.. \n\n


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Manage Costs Pty


closed

mobile

 

android

 

web dev

๐Ÿ”Ž2,570 opens
โœ… 3 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nThis is a full time remote job. We hire from any country around the world.  We are looking for a developer to build our native iPhone and Android apps, Web app and server.\n\nThey should be native iPhone (preferably Swift) and Android apps and you can use whatever is your preferred web technology.\n\nYou will be responsible for all aspects of development but will work in collaboration with us on overall system design. You can do the front end development yourself or if you prefer we can hire a part time developer to handle some of the front end targets. We will source a designer locally to provide assets for Android, iPhone and Web.\n\nYou will be building all functionality from scratch and you will be the only developer on the project for now. \n\nThe apps will be for scanning energy and health insurance bills and comparing them to find a lower cost competitor.\n\nAn overview of the functionality in the initial system:\n\n* Simple registration flow via Facebook or Email signup; bonus if you’ve integrated Facebook login flow into a previous app, but it’s fairly simple so you can learn on the job,\n\n* Simple animations; we’ve identified through user testing that it’s very important that the user onboarding process be very visual, simple and aptly convey the actions required by the user,\n\n* Allow the user to take photos of their energy/insurance bill and upload them to a backend system for storing and management,\n\n* Backend system to allow company staff to interact with scanned images and communicate with the user, through: email (mailchimp), SMS (twilio) and/or push notifications (Parse Push ); basically, a simple custom CMS with a standard web-portal, authentication and DB integration.\n\n\n\nThe initial version of the app will be quite simple, you can expect detailed requirements, but we will be building more functionality as we go. It’s important that you are happy to work on both the mobile app/web development and backend system. It’s also important that you are happy to work on building a very simple app without much technology and later adding some more complex technology to the app.\n\nYou should have prior experience in developing by Android and iPhone apps. Please include in your application letter your prior experience in developing Android and iPhone apps.\n\nOur company is based in Australia but we will hire from any country. You will probably not relocate to Australia, you will be working from home (or from a shared office space near your home).  You should use software technology to track your hours and verify hours worked, and you will be required to do a minimum of 160 hours per month to be paid your full time rate. \n\nYou can work basically flexible hours (whenever you want); but you will need to be available from time to time for regular meetings to work through any aspects of development, dependencies, design and code reviews, etc..


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Ooyala


closed

mobile

 

sys admin

 

engineer

 
๐Ÿ”Ž2,094 opens
โœ… 3 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
\nHave you ever watched a sporting event live on your computer or tablet? Or caught up on the latest videos on your phone? If so, you already know Ooyala. \n\nThe game is the NBA, the broadcaster is ESPN, and the video is quietly powered by Ooyala. You see our work online every day for clients likeUnivision, Foxtel, Comedy Central, NBC Universal, Telstra, ESPN, Telegraph Media Group, Telefonica, The North Face, Rolling Stone, Dell, Sephora and Yahoo! Japan. We help them deliver their premium video to screens of all kinds, from mobile phones to plasma TVs and from Texas to Tokyo.\n\nWe’re looking for front-end engineers who want to build more great video experiences for companies like these, and help us keep growing and keep innovating at the incredibly fast-moving front edge of online video.\n\n\nWhat you will do:\n\n\n\n* Design and build innovative solutions that deliver video at high quality and with superior bandwidth efficiency\n\n* Expand Ooyala's product line in the areas of content management, monetization, and syndication\n\n* Provide infrastructure, support, and frameworks as we build, launch, and measure Ooyala's client-side features\n\n* Develop the application frameworks used by our customers to create engaging and amazing video viewing experiences\n\n* Build development tools and automation systems that help us build and deploy our products\n\n\n\n\n


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HourlyConsultant


closed
United Kingdom
 
๐Ÿ’ฐ $25k - $30k
๐Ÿ”Ž1,363 opens
โœ… 3 applications (0%)
This job post is closed and the position is probably filled. Please do not apply.
We are looking for a freelance Video Developer cum Editor for our clients at http://tinyurl.com/ltbzod2.\n\nResponsibilities -\nCreate engaging high quality videos for promotion, explanatory, whiteboard and intro purpose\nEdit and composite videos in 2D and 3D \nRender raw videos in different formats for the web\n\nDesired Skills -\nWell Versed with video production software such as Flash, After Effects, Premiere Pro\nWell versed with Project management tools\nWell versed with Multimedia authoring tools\nExcellent oral and written communication skills \n\n#Salary and compensation\n$25,000 — $30,000/year\n \n\n#Equity\n - \n\n\n#Location\nUnited Kingdom


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Ape55


verified closed
Utrecht, The Netherlands

meteor

 

javascript

 

css

๐Ÿ”Ž2,782 opens
โœ… 21 applications (1%)
This job post is closed and the position is probably filled. Please do not apply.
\nWe are looking to setup a team with 3 experienced Meteor programmers to develop a Meteor Phonegap application. The screens are already designed, so we can start directly. It will be a very nice looking slick application that includes some sort of communication between users.\n\n#Location\nUtrecht, The Netherlands


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# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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