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Browse 111+ Remote Software Developer Game Developer Jobs in August 2020 at companies like Network Gaming, Turbulent X Cloud Imperium Games (star Citizen) and Marcopolo Learning with salaries ranging from $30,000/year to $104,000/year working as a Unity Developer, Senior Node.js Microservices Developer or Mid Full Stack Developer. Last post

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Browse 111+ Remote Software Developer Game Developer Jobs in August 2020 at companies like Network Gaming, Turbulent X Cloud Imperium Games (star Citizen) and Marcopolo Learning with salaries ranging from $30,000/year to $104,000/year working as a Unity Developer, Senior Node.js Microservices Developer or Mid Full Stack Developer. Last post

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Network Gaming


Mid Full Stack Developer

Mid Full Stack Developer


Network Gaming


golang

full stack

dev

game dev

golang

full stack

dev

game dev


πŸ‘ 2,162 viewed | ✍️ 186 applied (9%)
London, United Kingdom - At the end of July we completed bringing the platform in house and we are now looking to build our core development team. Your goal is help take ownership of the full stack, manage the platform, pay down any technical debt accrued, and begin building a network of games that engag...

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Turbulent x Cloud Imperium Games (Star Citizen)


Senior Node.js Microservices Developer


🌏 Worldwide

Senior Node.js Microservices Developer


Turbulent x Cloud Imperium Games (Star Citizen)

🌏 Worldwide

node.js

typescript

gaming

microservices

node.js

typescript

gaming

microservices


πŸ‘ 6,072 viewed | ✍️ 348 applied (6%)
**What you will do**\n\n* As a member of the Game Services team for Star Citizen, you will be responsible for building the online MMO backend services & related tools, acting on both the server and game-client side. The team is based in Montreal but operates mostly online with studios located in the US and the UK.\n\n*Your main objectives will be to:*\n* Design service APIs to power game features by working closely with Game Designers.\n* Develop scalable online macroservices in a large meshed service ecosystem\n* Program in tandem with Gameplay Developers to enable the game client\n* Take ownership of game features in the MMO architecture from inception to deployment and operation\n\n*You will work in the following stacks:*\n* Communications with gRPC & Protobuf\n* Gameplay services under Node.JS with Typescript\n* High throughput services with C++ and gRPC\n* C++ Game Client (StarEngine) communications with gRPC\n* Distributed message queues (Kafka)\n* Deployment with Kubernetes, Docker, and Linkerd2\n\n# Responsibilities\n **You’re Eager to Take On**\n\n* Build macroservices in a polyglot environment\n* Be part of a fast-iterating development environment\n* Estimate the effort to perform specific tasks, commit to delivery deadlines and help the team set and respect production timeline collectively\n* Mentor other developers on technologies you have learned to master\n* Designing innovative online services by focusing on fault-tolerance, scalability & security\n* Understanding the game features in order to provide clean, well defined, and documented service APIs\n* Using Cloud Native technologies to guarantee that Star Citizen is built on top of a sustainable ecosystem\n* Providing tools and applications to enable LiveOps teams to manage the game.\n* Interacting with infrastructure engineers to analyze, inform, review and improve the reliability and scalability of the game’s backend \n\n# Requirements\n**You’re Savvy in**\n\n* Communicating efficiently with people and translating technical jargon\n* Adapting to various contexts, sometimes shifting priorities\n* Managing your schedule to ensure productivity and efficiency in projects\n* Showing autonomy, being thorough and curious about new technologies\n* Getting things done, sharing good practices in backend development, contributing to implementing efficient processes\n\n**You have Accomplished**\n\n* Relevant programming experience or Bachelor in Computer Science\n* 4 years+ of experience in backend programming\n* 2 years+ of experience in programming with Node.js and experience with TypeScript\n* Good understanding of Linux shell, git and build pipelines\n* Good understanding of real-time network communication through gRPC, WebSocket\n* Knowledge of Event-Sourcing and Domain-Driven Design (DDD)\n* Experience with C/C++\n* Experience with Docker and Kubernetes; *an asset*\n* Experience working in a video game studio,*an asset* \n\n#Salary\n$90,000\n\n\n#Location\n- 🌏 Worldwide

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# How do you apply?\n\n *Ready to Shake Things Up?\nApply now!*\n\n*The salary displayed is subject to change depending on the candidate's experience and seniority.
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Previously

MarcoPolo Learning


Unity Developer

verified
🌏 Worldwide

Unity Developer


MarcoPolo Learning

🌏 Worldwide

unity

c#

games

apps

unity

c#

games

apps


πŸ‘ 14,773 viewed | ✍️ 6 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
MarcoPolo Learning is a rapidly growing online kids’ educational media company and it is looking to expand its amazing team! We design award-winning products that enrich millions of kids’ learning experiences worldwide. We're a close-knit, collaborative group that obsesses about visual design, UXD, and now understanding the data to help produce bespoke learning experiences for kids (ages 3-7).\nWe’re continuing to grow and build out our product offering, and as such we have an exciting space in the team for an experienced developer to come in and make truly engaging games for kids’. The ideal candidate will come from a gaming background having worked on app and mobile based products for both IOS and Android.\n\n\n\n# Responsibilities\n * Work on our educational app MarcoPolo World School with Unity in C# for iOS and Android.\n* Plan and implement game functionality to build robust game systems.\n* Design, build, and maintain efficient, reusable, and reliable code.\n* Collaborate with game artists and developers to establish an effective production pipeline. \n\n# Requirements\n* Graduate within a computer science or game development based field or similar.\n* Unity, C#, Mobile Experience (iOS, Android)\n* Comfortable writing well-structured code and committed to code quality through any means, code reviews, automated testing and tooling.\n* Strong understanding of design\ programming best practices and various design patterns within mobile games.\n* Excellent communicator, both written and verbal.\n* Calm and professional attitude.\n* Team player with a hardworking can do attitude is a must.\n* Must be organized and able to prioritize and manage work and adhere to critical project timelines in a fast-paced environment.\n* Experience/good knowledge of the mobile app space.\n* Experience/good knowledge of the kids’ educational space.\n* Native level fluency in English (spoken and written).\n* Ability to work without direct supervision and comfortable using initiative in a lean start up.\n\n#Location\n- 🌏 Worldwide

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# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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Matchday

 

Javascript React Game Developer

Javascript React Game Developer  


Matchday


react

game dev

dev

javascript

react

game dev

dev

javascript


πŸ‘ 3,901 viewed | ✍️ 853 applied (22%)
This job post is archived and the position is probably filled. Please do not apply.
\nYour Matchplan\n\n\n* You create software solutions (design, implementation, reuse and maintenance of React based components);\n\n* debug and solve problems as they arise;\n\n* optimize performance;\n\n* contribute new ideas for the game.\n\n\n\n\nYour player characteristics\n\n\n* You are a JavaScript developer who has experience in publishing and maintaining projects in a production environment;\n\n* You have experience with git.\n\n* Bonus:\n\n\n* Experience with React;\n\n* Experience with HTML / CSS;\n\n* Experience with applications that depend on a REST / JSON API;\n\n* Experience with development in a type-safe environment.\n\n\n\n\n\n* Adding you are a strong team player with good communication skills;\n\n* and you would like to work independently and goal-oriented - also in home office and with flexible working hours.\n\n\n

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# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

kwalee

 

Game Programmer

Game Programmer  


kwalee


game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,492 viewed | ✍️ 185 applied (12%)
This job post is archived and the position is probably filled. Please do not apply.
\nKwalee is an expanding, independent mobile games developer and publisher based in the beautiful town of Leamington Spa, England, within the area known as Silicon Spa where over 3,000 game developers work.\n\nKwalee is one of the world's fastest growing studios and has rapidly become the largest hyper-casual publisher in the UK. Thanks to hit games including Draw it, Looper, Jetpack Jump, Shootout 3D, Go Fish!, Plank! and Rocket Sky, Kwalee has hundreds of millions of players across the globe, placing us within the top 5 mobile developers worldwide.\n\nThe company was founded in 2011 by David Darling CBE - awarded by the Queen, co-founder of Codemasters and comprises of a highly skilled and creative team that has doubled its size in the last year. The team includes many industry veterans and the original creator of the Micro Machines video games (yes, you read well, we have celebrities here!).\n\nAs a Game Programmer you love coding and have a passion for games, therefore creating game software is the perfect job for you!\nYou can either work REMOTELY or in our Leamington Spa office surrounded by a great bunch of people!\n\n\n\nWhat you tell your friends you do\n\n“Even if you don’t understand a word of it, thanks to my high quality code you’re able to spend many joyful hours playing our games.”\n\nWhat you will really be doing\n\n\n* \n\nDesigning and writing high quality and reliable code for our games.\n\n\n* \n\nUsing C# and Unity as the main technologies in your day to day work.\n\n\n* \n\nSolving any challenges that might appear on the way.\n\n\n\n\n\n How you will be doing this\n\n\n* \n\nYou’ll be part of an agile, multidisciplinary and creative team and work closely with them to coordinate efforts and get the best results.\n\n\n* \n\nYou’ll think creatively and will be motivated by challenges and constantly striving for the best.\n\n\n* \n\nYou’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it\n\n\n\n\n\nTeam\n\nOur talented team is our signature. We have a highly creative atmosphere with around 60 staff where you’ll have the opportunity to contribute daily to important technical decisions. You’ll work within an extremely experienced and passionate team, including David Darling and the creator of the Micro Machines video games.\n\nSkills and requirements\n\n\n* \n\nAt least 3 years of experience in game development with C#. We have 2 positions available so can consider more senior experience.\n\n\n* \n\nExperience with Unity.\n\n\n* \n\nAndroid / iOS / Amazon or UI experience would be a plus.\n\n\n* \n\nExcellent communication skills.\n\n\n* \n\nAn avid interest in either console or mobile games, preferably both.\n\n\n\n\n\n We offer\n\n\n* You can either work REMOTELY or in our Leamington Spa office surrounded by a great bunch of people!\n\n* \n\nWe want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment\n\n\n* \n\nIn addition to a competitive salary we also contribute to your pension, offer private medical cover and life assurance\n\n\n* \n\nCreative Wednesdays! (Complete freedom to design and make your own games every Wednesday)\n\n\n* \n\nAccess to on site gym - no more skiving!\n\n\n* \n\n25 days of paid holidays plus bank holidays\n\n\n* Flexible working hours\n\n\n\n\n\n* Free snacks, fruit and drinks\n\n* \n\nMonthly employee awards\n\n\n* Latest equipment available - we even have a robot!\n\n* \n\nQuarterly team building days - work hard, play hard!\n\n\n\n\n\n Our philosophy\n\nWe firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

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When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

Kodable

 

Senior Game Developer

Senior Game Developer  


Kodable


game dev

dev

senior

digital nomad

game dev

dev

senior

digital nomad


πŸ‘ 1,839 viewed | ✍️ 236 applied (13%)
This job post is archived and the position is probably filled. Please do not apply.
\nWe're looking for someone to ready to lead the game development for a profitable, growing company that teaches tens of millions of kids to code (and doubled our revenue last year). You'll work directly with top-tier artists, game designers, and educators from Harvard, Leapfrog, Teach For America, and more to build games that teach computer science to kids while *actually* being fun! The best part: this is a hands-on role. Less meetings, more coding! Sound exciting? Read on...\n\nAbout the Role\n\nYou’ll spearhead development of our first Unity-based version of Kodable, with the opportunity to work in a variety of areas including game frameworks, game design, UI, networking, optimization and everything in between. This is a direct-producer role, we're looking for someone that wants to build the product, not just direct.\n\nCurrently, Kodable is multi-platform with a main codebase written in JavaScript using Cocos2d-X. We have production deployments for Web and iOS that routinely get hundreds of thousands of users a week. You'll be responsible for bringing this all to Unity, setting the framework for a platform that can be built upon for years to come.\n\nWho we’re looking for:\n\n\n* You care deeply about programming education\n\n* You have 5+ years of Unity development experience in a production environment \n\n* You have 3+ years experience building applications in with an actual programming language such as JavaScript, Python, etc.\n\n* You have released, or been a significant part of the public release of a game (doesn't need to be anything major like a Nintendo game, but ideally something that got a few users)\n\n\n\n\nHighly Preferable (but not required) if: \n\n\n* You have 1+ years experience with 2d game development\n\n* You have experience with any Cocos2d frameworks (Cocos2d-X, JS, iPhone). If you don't - that's ok! We can help you get up to speed\n\n* You have experience with networking and interfacing with server-side code (saving/loading data, offline syncing, etc)\n\n* You have experience building and deploying multi-platform games (deploying to Web and iOS, for example)\n\n\n\n\nBonus Points if:\n\n\n* You have experience with REST APIs (creating or consuming)\n\n* You have experience with game design or illustration\n\n* You know COBOL and are an expert at punch-card coding\n\n\n\n\nAbout the team:\n\nThe Kodable team is full of bright, ambitious people who are passionate about teaching kids to code. You’ll work with a product team with over 50 years of collective experience creating top-notch games for companies like EA, Leapfrog, and Scientific Learning. Every member of the team has a voice in making Kodable great.\n\nYou'll join a remote-first team that prioritizes communication, collaboration, and insights from diverse backgrounds when building new features. Most of the team is based in the Bay Area, but includes team members from across the United States as well as immigrants from Kenya and Kyrgyzstan. Kodable places value on creating an inclusive culture, where we can learn from each other’s different experiences.\n\nWe also focus on making each other better as people, not just as workers. For example, we have a #pushups channel in Slack (complete with pushup-coach bot) and we all set a weekly goal for ourselves that has nothing to do with work. Work/Life Harmony is a big focus at Kodable, and we prioritize our own mental health instead of just the typical startup grind.\n\nAt Kodable, you’ll have the opportunity to grow as a person, as well as professionally. Join the #pushups Slack channel (complete with pushup-coach bot) if you want to. You’ll also set a personal goal for yourself each week, that has nothing to do with work. Work/Life Harmony is important at Kodable, and we prioritize our own mental health instead of just the typical startup grind.

See more jobs at Kodable

# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

Network Gaming

 

Lead Golang Developer

Lead Golang Developer  


Network Gaming


golang

dev

exec

game dev

golang

dev

exec

game dev


πŸ‘ 2,827 viewed | ✍️ 409 applied (14%)
This job post is archived and the position is probably filled. Please do not apply.
London, United Kingdom - ABOUTNetwork Gaming is a B2B games and data platform which creates viral sports & entertainment games for global media brands and a range of other companies. We have some of the country’s best data talent as investors and directors and need a lead Go deve...

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# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

BeamNG


Game Porting Developer

verified

Game Porting Developer


BeamNG


game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 2,845 viewed | ✍️ 265 applied (9%)
This job post is archived and the position is probably filled. Please do not apply.
\nBeamNG GmbH is focused on creating a state-of-the-art, real-time, soft-body physics engine and making it widely available for entertainment and simulation purposes. Our most widely known product is our vehicle game BeamNG.drive, which is now available on Steam in Early Access.\n\nIn order to support our on-going and future development plans in the entertainment, industrial and research fields we wish to hire a developer with experience of porting Windows applications onto Linux and game console environments. The candidate we are looking for has a proven track record of supporting Linux applications, working independently and being entrusted with long-term development projects. Our efforts include both working with academic and industrial partners who are using our unique physics technology for research, training and simulation purposes and this role also covers the responsibility of liaising with our clients to support the operation of our tech in the client hardware environment. The ideal candidate will have 3+ years experience of working on projects requiring adherence to strict deliverables and timelines. Participation in the process of determining client requirements and troubleshooting will be a central element of this role. Further responsibilities are to ensure that the Linux client stays up to date with the on-going improvements made to the Windows client as well as optimizing our technology performance on other platforms. The successful candidate will also be responsible for championing the wider development requirements to ensure continued support of Linux and other platforms.\n\nMajor Responsibilities\n\n\n* Port our existing Windows technology to Linux/SteamOS/POSIX and other operating systems\n\n* Giving support to academia and industrial partners for custom platforms, soft- and hardware\n\n* Support the internal development team in writing cross-platform code\n\n* Remain up to date on technological developments\n\n\n\n\nEssential Skills/Background\n\n\n* Excellent C/C++ programming skills: three years of experience in the C/C++ language\n\n* Knowledge in porting software between Windows and POSIX systems.\n\n* Self motivated to discover and solve challenging problems\n\n* Strong English skills (written and verbal): All communication will be in English\n\n\n\n\nAdditional Skills/Background\n\n\n* Experience with gaming console development\n\n* Knowledge of GCC/ LLVM / crosscompiling\n\n* Experience with the Wine ecosystem\n\n* Third party TRC/TCR compliance experience\n\n* Experience with cloud service providers\n\n\n\n\nWhat we offer\n\n\n* Small team, short communication paths\n\n* Remote work a possibility for experienced candidates\n\n* Flexible working hours\n\n\n\n\nSalary is dependent on experience. This is a full-time position. We are an equal opportunity employer and encourage applications from candidates of diverse backgrounds. Our multinational team is based both at our office in Bremen, Germany or works remotely from locations around the world. More information about BeamNG GmbH can be found at: http://www.beamng.gmbh\n\nTo apply for this position please email a motivation letter and your CV highlighting your previous work experience to [email protected]

See more jobs at BeamNG

# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

OneSecondDelivery


Unity3d Developer for Flight Simulator


South Asia(India, Philippines, Pakistan etc), Eastern Europe, Latin America

Unity3d Developer for Flight Simulator


OneSecondDelivery

South Asia(India, Philippines, Pakistan etc), Eastern Europe, Latin America

simulator

autonomous drones

unity3d

game dev

simulator

autonomous drones

unity3d

game dev


πŸ‘ 5,016 viewed | ✍️ 296 applied (6%)
This job post is archived and the position is probably filled. Please do not apply.
Game developer (Unity) for drone delivery startup\n\n**Project description**\nWe are creating a food delivery app that uses autonomous drones to deliver the food. Our drone is 10 times more energy efficient, and 25 times more quiet than any other delivery drone. It is also very versatile and can fly autonomously through complex environments. We achieve this by training our autopilot in a simulator. Your job is to build that simulator.\n\n**Job Description**\nOur delivery drone is very versatile and can fly autonomously through complex environments. We achieve this by training our autopilot in a simulator. Your job is to build that simulator.\n\nThe first part of your job will be to develop a city environment with realistic graphics. Then you will add a realistic model of our drone, with physical flight behaviour that is close to the real flight behaviour.\n\nBecause our machine learning algorithm needs a lot of variety, the simulator needs to be able to generate an infinity of different city environments. A lot of this is already done, we have a random terrain generator, a random building generator and many other features. The dynamics of the β€œgameplay” need to have a lot of variety as well. In each virtual delivery, the drone weight, the wind, the weight of the package etc. have to be a bit different.\nYou will spend a lot of time creating these algorithms that are able to generate a big variety of situations.\n\n\n**Application deadline is ending soon, please apply now if you are interested**\n \n\n# Requirements\n-You should be excited about the project, and our company.\n\n-You know how to develop Unity games, and you can show multiple projects you did in the past.\n\n-You are proficient at C#\n\n-You are good at software development in general. There will be some tasks that go beyond simple game development, like creating an efficient way for our autonomous flight software to fly around the game, and optimizing the computational speed.\n\n-Optional: It would be a plus if you also have some experience with android/ios apps. As you might be able to help with that part of our business in the future.\n\n-Optional: if you know some basics about machine learning it would be a plus as well.\n \n\n#Salary\n$30,000\n\n\n#Location\n- South Asia(India, Philippines, Pakistan etc), Eastern Europe, Latin America

See more jobs at OneSecondDelivery

# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

Thunderbite


Front End Game Developer

verified
πŸ‡ͺπŸ‡Ί EU-only

Front End Game Developer


Thunderbite

πŸ‡ͺπŸ‡Ί EU-only

gaming

casino

animations

game dev

gaming

casino

animations

game dev


πŸ‘ 4,516 viewed | ✍️ 6 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
First off -> We are not looking for outsourcing companies or recruitement agencies.\n\n---\n\nDo you want to work with a company that are fun, hard working and deliver excellence ? If the answer is yes, then read further.\n\nWe are looking to hire a front-end developer that will work closely with our team at Thunderbite to produce engaging products for our customers. Your skills will be mostly creating the front-end of the applications but knowledge about backend development is a bonus, but not required.\n\nYour job would be to develop engaging promotional games / campaigns for our clients, both existing and new which will be hosted on clients websites.\n\nWe are a company that builds and provides marketing promotions for clients with a special emphasis on the Gaming industry. The campaigns Thunderbite delivers are bespoke and we are always open to new concepts and innovative ways of working to produce a quality service.\nIn order to do this well, we are all passionate, highly motivated and extremely proud of what we do and we are looking for another individual that possesses those attributes. We all work in separate locations and even separate countries so logistics isn’t a priority, but you have to be able to work independently though still as a part of a team, your communication skills are therefore one of the keys to success.\n\nWe aim to be the best at what we do and need a talented front-end developer that is both eager and determined to produce games within our promotions that are exciting, new and engaging that will surprise, please and bring our whole game range to the next level. \n\n# Requirements\n**The skills we are looking for**\n\n* In-depth practical experience with JavaScript ( ES6 )\n* Experience with working in NODE.JS and using NPM\n* Excellent understanding of responsive design for Web and Mobile applications\n* pre-processors such as SASS or SCSS\n* RESTful Web APIs and JSON\n* Knowledge of tools such as JSLint or ESLint\n* Webpack and JS Polyfills\n* Experience with animations in both CSS and CANVAS\n* Experience with modern design tools (Photoshop, Sketch) is a plus\n* Strong debugging skills\n* You will be required to analyse and identify bottlenecks in performance\n* Proven experience in developing engaging, interactive front-end solutions\n* The ability to turn a design into an engaging interactive masterpiece\n* Experience with GIT\n* A good understanding of JavaScript module loader\n\n**Bonus points for experience with**\n\n* Working remotely\n* Managing your own time\n* PHP frameworks such as Laravel\n* Pixi.js\n\n**Finer details**\n\n* Start date: as soon as possible\n* Pay: dependent on what you bring to the table\n* Full-time role\n* Based anywhere around the world \n\n#Salary\n$50,000\n\n\n#Location\n- πŸ‡ͺπŸ‡Ί EU-only

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OneSecondDelivery


3D Game Developer (unity)


🌏 Worldwide

3D Game Developer (unity)


OneSecondDelivery

🌏 Worldwide

unity

c#

c sharp

c

unity

c#

c sharp

c


πŸ‘ 5,652 viewed | ✍️ 6 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
**Promising drone-delivery startup is hiring a 3D game developer to work remotely. We need a game developer to develop a simulator in which we can train our virtual drones to fly around and deliver small packages. This drone will then deliver millions of meals and other packages in the real world.**\n\nWe are creating a food delivery app that uses autonomous drones to deliver the food. Our drone is 10 times more energy efficient, and 25 times more quiet than any other delivery drone. It is also very versatile and can fly autonomously through complex environments. We achieve this by training our autopilot in a simulator. Your job is to build that simulator.\n\nThe first part of your job will be to develop a city environment with realistic graphics. Then you will add a realistic model of our drone, with physical flight behaviour that is close to the real flight behaviour.\n\n# Responsibilities\n Because our machine learning algorithm needs a lot of variety, the simulator needs to be able to generate an infinity of different city environments. A lot of this is already done, we have a random terrain generator, a random building generator and many other features. The dynamics of the "gameplay" need to have a lot of variety as well. In each virtual delivery, the drone weight, the wind, the weight of the package etc. have to be a bit different. You will spend a lot of time creating these algorithms that are able to generate a big variety of situations. \n\n# Requirements\n* The most important thing is that you are excited about this project, and like the mission of our company.\n\n* You know how to develop Unity games, and you can show multiple projects you did in the past.\n\n* You are proficient at C#\n\n* You are good at software development in general. There will be some tasks that go beyond simple game development, like creating an efficient way for our autonomous flight software to fly around the game, and optimizing the computational speed \n\n#Salary\n$30,000\n\n\n#Location\n- 🌏 Worldwide

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πŸ‘ 7,326 viewed | ✍️ 3 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
**About GooseChase**\n\nGooseChase is a rapidly growing, fully remote web and mobile platform for creating and facilitating scavenger hunts. Through our website, organizers create custom "hunts" specific to their events / activities. Teams and/or individuals compete in the hunt by using our iOS or Android app to: take photos/videos, enter a text response, and/or visit a specific location.\n\nThe key technologies we use are:\n\nFront-End: Javascript with React (Flux architecture, currently migrating to Redux), HTML, SCSS & Webpack.\nBack-End: Django, REST (Tastypie), Task Queuing (Celery, Redis, RabbitMQ), Postgres, Nginx, Gunicorn.\n\n**Perks**\n* Fully remote work - work whenever/wherever/however you want.\n* Competitive compensation, including stipends for equipment, co-working spaces, etc.\n* Join a company that is profitable & growing quickly, but still prioritizes doing the right thing over everything else.\n* Significant learning opportunities - whether it’s learning about other parts of the business or taking on more responsibility, we expect everyone on the team to be continually looking to grow.\n\n\n# Responsibilities\n As a Full Stack Web Developer, you’ll have the opportunity to create new, exciting features for our user base of game organizers and game participants. You will work directly with our design team to bring feature mock-ups to life, delighting our users and ensuring the delivery of high-quality code that focuses on reliability and performance.\n\nSpecific responsibilities include:\n\n* Being familiar and up-to-date with the platform functionality (online game manager & participant mobile apps).\n* Working with our customer success & design teams to understand the motivations for a feature & coding it with those objectives and the user's experience in mind. Put another way, we want you to know why you are doing what you’re doing!\n* Developing the front and back-end components for new features that will help game organizers run games more effectively while delighting participants in new and unexpected ways.\n* Participating as a member of the development team - contributing to PR reviews, sharing learnings so the rest of the team can improve, etc.\n* Working under limited supervision with significant latitude for the use of initiative and independent judgment. \n\n# Requirements\nThe candidate for this position must be:\n\n* At an advanced level in front-end and and intermediate to advanced in back-end web/application development (can be personal projects and/or work experience).\n* Advanced production level experience with React.\n* Strong command of programming best practices in autonomous and collaborative work.\n* Able to take ownership of work, maintaining high standards of performance, reliability & security.\n* An excellent communicator, problem solver, and creative thinker.\n\nAlthough not strictly required, it would be a big plus if the candidate had past experience:\n\n* Working with Django.\n* Working with smaller teams, especially in a remote setting. \n\n#Salary\n$70K-95K\n\n\n#Location\n- 🌏 Worldwide

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SpringboardVR


Lead Android / Unity Developer

verified
🌏 Worldwide

Lead Android / Unity Developer


SpringboardVR

🌏 Worldwide

android

unity

game dev

dev

android

unity

game dev

dev


πŸ‘ 4,335 viewed | ✍️ 347 applied (8%)
This job post is archived and the position is probably filled. Please do not apply.
SpringboardVR is the fastest growing Virtual Reality arcade management platform outside of China, and we are looking to expand our development team! Our development team is currently 9 people located across 5 countries working in PHP, Go, C#, and Javascript. Because we are a small team everyone has a chance to take ownership over different projects and products with control over all the technical decisions on how things get built. We love trying new things!\n\nThis is a full time contract position for 40 hours a week. We are unable to provide any Visa sponsorship.\n\nThis is a fully remote position and we are a fully remote company! Our current development team is located across the Americas, Europe, and South Korea.\n\nWe are open to someone in any timezone, with a preference to North America and Europe.\n\n# Responsibilities\n We are looking to bring on a developer to lead our Android and Unity projects at SpringboardVR. This position will be very self directed and we are definitely looking for someone who is a self starter and is able to take any task and own it from start to finish. You will be developing an Android based MDM software and will work closely with our backend API developers. You will also be working on VR based Unity projects for Android VR headsets.\n \n\n# Requirements\n* Android Development Experience (Kotlin or Java)\n* Unity Development Experience\n* Can handle constructive criticism\n* Self directed\n\n**Nice to Haves**\n* Experience working with a fully remote team\n* MDM Development Experience\n* Experience with other languages - C#, Go \n\n#Salary\n$104,000\n\n\n#Location\n- 🌏 Worldwide

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Koji - Web App Development Platform


P5 Game Template Developer

P5 Game Template Developer


Koji - Web App Development Platform


game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 4,822 viewed | ✍️ 152 applied (3%)
This job post is archived and the position is probably filled. Please do not apply.
\nJob description\n\nLooking for P5 ninjas!\n\nWhat if we could :\n\n\n* Create a marketplace, where developers can offer templates for makers to clone and create new apps .\n\n* Automatically set up a development environment, completely in the cloud, with a hot reloadable embedded preview, and the best cloud IDE on the market (Monaco Editor).\n\n* Make the IDE collaborative so that multiple people could work on code simultaneously, just like Google Docs.\n\n* Make it possible to have Visual Customization Controls (VCCs) that allow graphical abstraction of hypervariables, making it fast and easy to customize the app clone (without even touching code).\n\n* Make deployment of full-stack Progressive Web Apps effortless, so that even non-techies can do it, with all kinds of sugar (custom domains, subdomains, plugin injection, automatic submission to aggregators and app stores, etc.)\n\n* Create a community of developers (making app templates) and makers (cloning app templates and making apps).\n\n\n\n\nWell, we have!  It's called Koji, and it is growing.\n\nWe are looking for more developers to join our team and :\n\n\n* Create new P5 app templates for makers to clone.\n\n* Help makers (via collaboration) to modify or extend existing templates to meet their needs\n\n\n\n\nThis is just the beginning.  Here are the current templates : https://gokoji.com/templates\n\nHere is some press about our recent financing : https://venturebeat.com/2019/04/23/gometa-raises-6-million-and-launches-koji-web-app-development-platform/\n\nOur tech stack \n\nThe Koji platform consists of several services that work together to present our users with a unified development/deployment pipeline. Generally, consumer frontends are written in React/ES6, and backends in Typescript (Express for REST APIs and native websockets for RTC). We use Redis as a message broker and Postgres as a persistent datastore. Our infrastructure is (mostly) on AWS.\n\nThe most visually-prominent consumer product is the Koji IDE, a web-based editor that connects to a remote development server and enables full-stack development from any device with a browser. The remote development server uses Docker to create a per-project environment that runs both the editor server (file writes, PTY operations, OT-based real-time collaboration, Git operations, etc.) and the processes/servers required for the user to develop their project (backend servers, frontend dev servers, test runners, etc).\n\nAt a high level, the web editor’s frontend uses VSCode’s Monaco as a text editor and a custom parser that renders Koji-compliant JSON config files into intuitive visual controls. Because Koji projects are simply modern, standards-compliant Javascript projects (or projects that ultimately target JS), this hybrid approach gives our users the benefits of easy, visual configuration using no-code patterns for manipulating project-level config (strings, colors, styles, mechanics, settings, etc.) without subjecting them to the usual restrictions of no-code/low-code platforms (complex, unintuitive controls; ballooning trees/graphs once projects go beyond simple basics; no ability to drop down and edit native code; etc.).\n\nBecause Koji projects are staged in the cloud during development, the web editor’s live preview can be opened on any internet-connected device (without the need for ngrok, mobile device proxies, etc.). The editor provides some additional tools for easily testing backend routes and manipulating PTYs.\n\nKoji projects are backend by Git repositories. By default, new projects use a Git remote hosted by Koji’s Git server, but projects can also use repositories hosted by third-parties as their remotes. The Koji deploy pipeline uses Git hooks to trigger new builds (build steps are defined by a JSON file within the project) and shows build progress, logs, and notifications inside the web editor. Projects can deploy static bundles or dynamic services that are compiled, containerized, and deployed using Google’s Cloud Run.\n\nOnce a project is deployed, it can be accessed by an auto-generated subdomain. From within the editor, users can also register a custom subdomain on one of our root domains (e.g., myproject.withkoji.com), or register a custom domain name and configure DNS to point that domain to our CDN. We take care of HTTPS provisioning, deployment, and renewal automatically with Let’s Encrypt, and all projects are accelerated with our CDN partner, Fastly.\n\nThe CDN that serves deployed projects can also inject plugins at runtime based on path/pattern matching, which lets users easily enable features like Open Graph tags (something that is typically difficult to do on client-side SPAs without SSR or services like Prerender) or integrate things like Google Analytics. The web editor also renders server access logs for deployed projects, giving users an easy way to understand traffic and growth without the need for any third-party analytics/tracking tools.

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Falkbuilt


Senior Cross Platform Game Developer

Senior Cross Platform Game Developer


Falkbuilt


game dev

dev

senior

digital nomad

game dev

dev

senior

digital nomad


πŸ‘ 2,094 viewed | ✍️ 139 applied (7%)
This job post is archived and the position is probably filled. Please do not apply.
\nFalkbuilt is a technology driven start-up venture. Founders include Mogens Smed and Barrie Loberg. With digital intelligence we will revolutionize the construction industry. Our work leverages the video game experience while making it real with data to build the physical replica of the virtual.\n\n\nBased in Calgary, Canada (MST), we are putting together a top-shelf team of developers to build a state-of-the-art visualization and design platform. It will be a small, tight, clean-coding group of professionals working remotely from the comfort of their home offices. \n\n\nWe are looking for a senior developer with extensive experience in developing with video-game technologies across multiple platforms (iOS, Android, web, desktop).\n\n\nRequirements\n\n\n* Wizard at developing for multiple platforms, sharing code, cross compilation.\n\n* Extensive full-stack design/development experience for iOS.\n\n* Extensive full-stack design/development experience for Android.\n\n* Experience with front-end development.\n\n* Experience with desktop applications.\n\n* Experience with web-clients.\n\n* Interest in visualization technologies.\n\n* Your first task will be adding avatars and voice-chat to our multi-platform collaborative digital experience.\n\n\n\n\n\nBonus Points\n\n\n* Experience applying video game technology outside of the video game industry.\n\n* Experience with AR and VR.\n\n* Experience in Unity.\n\n* Experience developing for Revit and AutoCAD.\n\n* Experience in the construction industry, shop drawings, architectural drawings, etc…\n\n\n

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When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

StarLordsOnline.com


Meteor Game Developer


Toronto, ON

Meteor Game Developer


StarLordsOnline.com

Toronto, ON

meteor js

javascript

game dev

dev

meteor js

javascript

game dev

dev


πŸ‘ 2,088 viewed | ✍️ 156 applied (7%)
This job post is archived and the position is probably filled. Please do not apply.
\nThis is a remote position.\n\n#Location\n- Toronto, ON

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When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.


πŸ‘ 1,718 viewed | ✍️ 1 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
CVEDIA helps develop and deploy autonomous systems today. Our suite of tools substantively accelerates the time to train, test and validate neural network/deep learning algorithms. Our customers are driving the future of autonomous application and we are thrilled to help fuel their efforts.\n\nWe are seeking a remote developer responsible for developing features for virtual sensors based on Unity engine. Your primary responsibilities will be to implement shader and scripting functionality translating design ideas, concepts, and requirements into highly performant code. A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.\n\nResponsibilities\nTranslate design specification into functional features\n\nCommunicate with other team members to establish effective pipeline and integrate media assets\n\nDesign, build, and maintain efficient, reusable, and reliable code\n\nEnsure the best possible performance, quality, and responsiveness of applications\n\nIdentify bottlenecks and bugs, and devise solutions to address and mitigate these problems\n\nHelp maintain code quality, organization, and automatization\n\nSkills\nExcellent knowledge of Unity, including experience with shaders, 3D concepts,rendering pipeline, scripting, textures\n\nExperience with HLSL\n\nExperience with compute and geometry shaders\n\nExperience with CUDA is a plus\n\nExperience with rendering debug tools, such as Frame debugger, RenderDoc, Pix and NSight\n\nExperience optimizing memory and space usage\n\nPrior experience with a well-known mobile title or AAA titles are a significant asset\n\nAbility to constantly learn and stay in touch with evolving 3D standards and development technologies\n\nStrong understanding of object-oriented programming\n\nFamiliarity with current design and architectural patterns\n\nKnack for writing clean, readable, and easily maintainable code\n\nProficient knowledge of code versioning tools, such as PlasticSCM\n\n\nWhat we offer:\n\nJob location is in Cyberspace.\n\n- Communication with the all team members is done through online tools\n\n- Salary will be paid once a month with a wire transfer\n\n- Job capacity: Full time - Monday - Friday (8 hours daily)\n\nHow should you apply for this job?\n\nPlease state on the mail subject the job position you are applying for.\n\nOnly applications written in English are going to be processed!\n\nDue to time zone difficulties Only applications that are based in Europe will be processed.\n\nPlease mention your country of origin in the email. \n\nPlease send your applications to jobs at cvedia dot com\n\nMore information about us: https://syncity.com\n\n#Location\n- πŸ‡ͺπŸ‡Ί EU-only

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MapLarge


Unity 3D Webgl Graphics Developer

Unity 3D Webgl Graphics Developer


MapLarge


vfx

game dev

dev

digital nomad

vfx

game dev

dev

digital nomad


πŸ‘ 996 viewed | ✍️ 40 applied (4%)
This job post is archived and the position is probably filled. Please do not apply.
\nJob description\n\nEnjoy solving puzzles and making cool visuals?  \n\nWe are looking for developers who enjoy working on high performance graphics visualization and related algorithms (collision, shading, geometry calculations etc) either in Unity3D and/or WebGL.  We also need smart flexible people who enjoy optimizing algorithms in c# and are open to a variety of experience backgrounds like desktop game development, computer vision, mobile app graphics, WebGL or other performance sensitive graphics oriented backgrounds.  \n\nWhat We Do\n\nThe team at MapLarge builds cutting edge products for data analytics and visualization to make us safer, more productive, and more efficient.  The Maplarge API provides real time geospatial analytics for over 15 billion location events per day and trillions of historical events. Analysts using our geospatial visualization capability can instantly visualize and publish for data discovery and model testing on any desktop, mobile or tablet device.  \n\nWho We Need\n\nAlgorithm / Core Database Development -  We built our own in memory database and distributed data analytics pipeline from the ground up with funding from DARPA, and we have a team of really talented researchers working on Pattern analysis, Streaming analytics, Spatial queries and Network graph functions that power our visualization and predictive analytics engines. We are always looking for practical people who love writing highly optimized code that straddles the line between research and software development. We don't usually publish scientific papers, but we are right out on the edge pulling algorithms out of the latest research papers finding really fast "good enough" approaches that let us tease interesting patterns out of data without getting lost in "science experiment land".  We need high energy people who enjoy working quickly with a fast paced team. We release new versions of amazing products at a rapid pace (usually every day) and solve hard problems for the largest enterprises in the world.\n\nCultural Fit - While we hire all kinds of people and invent roles to fit them, there are three key traits we require of every team member that really define our team.  \n\n* Fun to Work With - Life is short and work should be fun.  \n\n* Extremely Smart - We work on cutting edge hard problems and we need people who can both architect and code these systems at the same time while working with a highly intelligent peer group.  \n\n* Passionate Engineers - We need people who really love programming and exhibit the energy and creativity that comes from being fully engaged in what you do.\n\n\n\nRequirements:\n\n\n* US Person based anywhere in the US (100% remote allowed but no offshore)\n\n* 5 Years work experience as a programmer\n\n* Highly Comfortable with Graphics code, C# and Visual Studio\n\n* Experienced solving challenging optimization problems\n\n\n

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πŸ‘ 3,231 viewed | ✍️ 29 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
**Your mission**\n\nAt Labster, we are working hard to reach our goal of changing the world by producing fully interactive learning simulations, in order to make science education both accessible and motivational for millions of students globally.\nAs a Content Developer at Labster you will collaborate closely with our scientific team as well as with our development and art teams to create engaging and innovative solutions that will significantly improve science education.\nTo better understand what we are currently working on, we would recommend you to visit our blog or check out one of our simulations. \n\n**Your responsibilities**\n\n* You will create 1-2 new simulations every month by combining various pieces of the puzzle that will be worked on and provided by your team members. This includes things like 3D animations, the learning flow, learning content, quiz questions etc.\n* Ultimately, you will be the person connecting all the dots, by bringing the work from our various teams located in Bali and Copenhagen in order to create the magic. \n\n**What do we offer?**\n\n* Responsibility and ownership from day one – autonomy for the win\n* Getting up in the morning and knowing that you’ll work on something that helps people improve their lives – education\n* Having a flexible work schedule \n* Working with an intelligent group of co-workers that will inspire you to achieve more and have fun while doing it\n* Developing your professional profile and learning a lot \n\n**About Labster**\n\nAt Labster we are dedicated to empowering the next generation of scientists to change the world. Our goal is to develop fully interactive software that makes learning both engaging and effective, and to make it accessible to as many students as possible. In order to achieve it, we are partnering with major publishers and other educational companies and just recently announced a partnership with Google.\n\nWe govern ourselves by using a flat-hierarchy system called Holacracy that is focused on roles, collaboration and distributed leadership. We believe in flexible work hours and a good work-life balance, and while we love to achieve great things via concentrated work, it’s incredibly important for us to have happy and engaged team members.\n\n# Responsibilities\n * You will create 1-2 new simulations every quarter by combining various pieces of the puzzle that will be worked on and provided by your team members. This includes things like 3D animations, the learning flow, learning content, quiz questions etc.\n* Working closely on a daily basis across different timezones with art, SQA and science teams\n* Ultimately, you will be the person connecting all the dots, by bringing the work from our various teams located in Bali and Copenhagen in order to create the magic. \n\n# Requirements\n*Must have*\n\n* One year of experience in creating applications using C# (or any other programming language)\n* Familiarity with XML format\n* Understanding of Agile software development methodology\n* Fluent in written and spoken English\n* Excellent communication skills\n* Ability to work independently while also able to work efficiently in a team\n* Ability to learn fast and stay organized as well as focused in a fast-pace environment\n\n*Nice to have*\n\n* Experience in working with Unity3D engine \n* Familiarity with git version control \n* Experience with working in distributed teams\n\n#Location\n- πŸ‡ͺπŸ‡Ί EU-only

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Advocate


Backend Developer

Backend Developer


Advocate


gaming

livestreaming

influencer marketing

saas

gaming

livestreaming

influencer marketing

saas


πŸ‘ 1,573 viewed | ✍️ 7 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
https://adv.gg/\n\nWe're on the lookout for a passionate self-starter interested in pursuing innovation & creativity within gaming marketing.\n\nWe’re a team creating an influencer management platform that allows marketing managers to build and measure sponsorship campaigns at scale. Advocate taps into the power of live video-game streaming and social media to deliver real-time control, proprietary insights, and cross-channel analytics at scale.\n\nAdvocate is seeking a full-time back-end developer to join our existing team. The successful candidate will be reporting to a product leader to continue developing features towards our future releases.\n\n# Responsibilities\n * Taking ownership of projects assigned to you from feasibility studies to development, optimization, and testing\n* Improving product performance for recurring use at scale\n* Creating tooling that implements third-party APIs (Twitch, Twitter, YouTube, etc) to produce backend services\n* Configuring backend and middleware data layers for the Advocate platform. \n\n# Requirements\n* Proficient ability in Python 3.6\n* Experience building modern customer-facing web-apps\n* Experience in small teams, startups, or early-stage web applications\n* Heavy experience with Django and Django Rest Framework\n* Experience working with asynchronous tasks in Celery\n\nRelevant Experience\n* Redis, PostgreSQL, React, Redux, GCP\n* APIs for YouTube, Twitch, Twitter, Discord\n* Predictions with machine learning\n* Working with large time series data

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Circuit Stream


Unity Game Developer

verified

Unity Game Developer


Circuit Stream


unity

unity 3d

game development

virtual reality

unity

unity 3d

game development

virtual reality


πŸ‘ 4,452 viewed | ✍️ 1 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
**Here's what you can expect from us:**\n\n* The opportunity to build your codebase from scratch and help define a new product category\n* Learn from a team of ambitious, talented, motivated, and interesting co-workers\n* Senior technical positions available (Director / CTO) on demonstration of value\n* Trust and speed, no need to demonstrate for days, just do it\n* Transparency, business metrics and decisions discussed openly\n* Family friendly, be efficient don’t work crazy hours\n* Realistic lifestyle and low cost of living\n* Well-capitalized with 2 years of strong initial customer traction and momentum\n\n\nYou’re an extremely talented  **Unity 3D Game Developer**  in Canada 🍁 or the US πŸ—½.\n\n[We’re](https://circuitstream.com/) a well-capitalized, independently driven, diverse team pioneering virtual reality training at scale.\n\nYou must have experience designing and building large (yet maintainable) Unity games and systems, and should be able to do so while working on a bi-monthly iteration/shipping cycle. \n\nYou’ll be developing directly in Unity but we’ll also rely on you to bring your game development expertise to the table when it comes to working with our back-end team to connect your Unity apps to the cloud.\n\nWilling to hire remotely so you can do your best work.\n\n# Responsibilities\n * Lead and develop new 3D training applications in Unity\n* Take care of your team’s application in production: deploy, monitor, maintain\n* Work with a back-end developer, designer and business team towards a minimum viable product\n* Speak with our customers directly about once a month\n* Set the technical directions + standards for your team\n \n\n# Requirements\n* Intimate familiarity with Unity 3D and C#\n* 5+ years of game industry experience shipping commercial games or applications\n* Technical leadership experience and a mature approach to setting the technical vision and managing your team to do their best work\n* Track record as a self starter and efficient management of own time and work\n* AAA game development a big bonus\n* Building multiplayer systems or experience working with cloud services like AWS a big bonus\n* An interest in virtual and augmented reality\n* High ambition to define a new product category\n

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Unlock The Game


Wordpress Web Developer

Wordpress Web Developer


Unlock The Game


wordpress

dev

web dev

game dev

wordpress

dev

web dev

game dev


πŸ‘ 2,585 viewed | ✍️ 22 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nRespect and Trust. These words resonate with you at a very deep level and will be reflected in all that you do.\n\nWe are a growing direct marketing services company based in Sydney, Australia with a fast-paced and ever-changing virtual work environment.\n\nOur clients are CEO's, Consultants and are great at what they do and have high expectations. They come to us for guidance to build their marketing system (the systems are similar for all of our clients), as a result, we are not order takers - our core philosophy is to lead them, giving them clear direction. This requires a high level of discernment and understanding of online/offline direct marketing systems.\n\nYou will be creating, supporting and troubleshooting our clients wordpress websites based on our formula. There are times we may need to move existing websites over to wordpress and update their older websites. \n\n\nYou will be working with a warm and welcoming virtual team and have a mastery of an online working environment as this is a virtual contract role, where youll be working from home. Your work environment needs to be quiet and free of interruptions and you need to see yourself as a high-level professional with hard-earned skills.\n\nBenefits\n\nChange Lives!

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funkitron


Game Server Programmer

Game Server Programmer


funkitron


game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,109 viewed | ✍️ 3 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
\nWe are looking for a Game Server Engineer to join our team!\nResponibilities:\n * Set up server systems for AAA mobile game.\n * This is a 40 hour per week position\n * You will work remotely with ability to attend in office meetings once a month\n \n\nQualifications:\n * Java Enterprise Development\n * Web service/RESTful interfaces\n * Familiarity with open source Java frameworks (Spring, JSF, Struts)\n * Knowledge in client side web technologies, including HTML, JavaScript, CSS, AJAX, etc.\n * Unity C# programming\n * Maven\n * Git\n * Perforce\n * Unix\n * SQL\n * Knowledge of Non-SQL databases such as MongoDB, and experience with Node.js is a plus.\n \n\nFunkitron is the team behind the top grossing hit game Cascade, and we are growing!\n\nBenefits\n\nVirtual studio via slack.

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Panda Game Manufacturing


Contract Contract Software Developer

Contract Contract Software Developer


Panda Game Manufacturing


dev

game dev

digital nomad

dev

game dev

digital nomad


πŸ‘ 873 viewed | ✍️ 34 applied (4%)
This job post is archived and the position is probably filled. Please do not apply.
Contract: Contract Software Developer at Panda Game Manufacturing in Remote Work

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Circuit Stream


Unity Instructor & Developer

verified

Unity Instructor & Developer


Circuit Stream


augmented reality

ar

vr

virtual reality

augmented reality

ar

vr

virtual reality


πŸ‘ 1,993 viewed | ✍️ 27 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
We're a rapidly growing VR and AR instruction company looking for a self-driven Unity pro with a passion for development. Ideally, we want our new instructor to join us here, in Calgary, Canada.\n\nYou’ll spend your time teaching clients how to build in Unity and doing independent virtual reality and augmented reality development. Naturally, you’re a great communicator and approachable teacher, and you have a passion for developing VR and AR applications. You’re also a problem solver who can help students work through roadblocks in their development process.\n\nWe’re excited about the future of VR and AR, and we want you to be too. Show us what you've built. Your favorite apps. See if you can beat us at Beat Saber. Make something cool between classes. We’ve found the best way to build the future is to keep learning from each other, and we want you to be a part of that.\n\n**You have:**\n\n* Extensive VR or AR development experience\n* 3+ years developing in Unity\n* Strong C# skills\n* Experience in UI/UX design or implementation\n* Ease communicating complex concepts\n* Strong English skills\n* A collaborative attitude\n\n**You'll be:**\n\n* Teaching virtual reality and augmented reality development in Unity\n* Supporting students in one-on-one sessions\n* Problem solving\n* Developing VR and AR applications\n* Contributing ideas for curriculum development\n\n**We expect you to be an expert in your field.\nIn return, here's what you can expect from us:**\n\n* Competitive salary\n* Flexible hours\n* Remote working options\n* Access to the newest gear\n* Highly skilled coworkers\n* Networking opportunities\n* Professional development

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Bede Gaming


Software Engineer

Software Engineer


Bede Gaming


dev

engineer

game dev

digital nomad

dev

engineer

game dev

digital nomad


πŸ‘ 985 viewed | ✍️ 8 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nSkills required:\n\n\n* A minimum of 3 years experience using .Net and C# based applications\n\n* Experience in developing web applications in Asp.Net, MVC or ASP.Net Web API\n\n* Design and optimisation of SQL Server Databases\n\n* Dependency Injection (Ideally autofac)\n\n* Unit Testing (Ideally Nunit)\n\n* Version Control (Ideally Git)\n\n* Creation and use of a RESTful interface (Web API)\n\n* Experience of modern Javascript standards and some exposure to front end frameworks, especially backbone, angular & react\n\n* Server side experience using node.js\n\n* Experience with Azure web services\n\n* Experience of working in a Continuous Deployment Setting\n\n* Familiarity with TeamCity and/or Octopus Deploy\n\n* Experience of working in an Agile process using SCRUM techniques.\n\n\n\n\n\nPersonal characteristics:\n\n\n* Passion for delivering quality software solutions\n\n* Must work well individually or as part of a team, irrespective of team size\n\n* Self-starter willing and able to take ownership and assume responsibility\n\n* Ability to manage own time, prioritise effectively and meet tight deadlines\n\n* Excellent communication skills at both a technical and non-technical level\n\n\n

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Fresh8 Gaming


Go Developer 3 Months Immediate Start Β£300 400 Day UK

Go Developer 3 Months Immediate Start Β£300 400 Day UK


Fresh8 Gaming


golang

dev

game dev

digital nomad

golang

dev

game dev

digital nomad


πŸ‘ 1,183 viewed | ✍️ 9 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
Bristol, United Kingdom - Fresh8 Gaming is hiring for a Go Developer, offering three months' work, possibly longer and potentially remote, with an immediate start.This is chance to work on high throughput systems, building experience around transforming dynamic third party APIs to ...

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Mansa Gaming


Senior Software Engineer

Senior Software Engineer


Mansa Gaming


dev

senior

engineer

game dev

dev

senior

engineer

game dev


πŸ‘ 590 viewed | ✍️ 4 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nCompany Description\n\nMansa Gaming are riding our own technological wave into today’s iGaming sector. A state of the art platform, bolstered by the latest technologies, clearly sets us apart from the rest of the field. Casino is our great passion and player innovation is at the heart of all we do. Our brands are a clear reflection of that.\n\nMansa Gaming was founded by two young brothers, both possessing great entrepreneurial spirit and iGaming experience. It also has roots in the thriving Silicon Valley culture.\n\nIn both our near and long term future, it is an exciting time to be under the Mansa banner!\n\nJob Description\n\nOur goal is to have a small, closely knit engineering team that is able to have an outsized impact. This means leveraging the latest technologies and writing easy to maintain code. We prioritize shipping new features and product improvements while still building our platform in a way where we do not become overburdened with technical debt. We want team members who show initiative and take responsibility for the production systems they work on. The role is primarily an individual contributor role.\n\nYour responsibilities will include:\n\n\n* Setup and ensure frontend best practices across the company\n\n* Work with and train junior people\n\n* Build both client and server side features for our player facing web apps\n\n* Integrate player facing APIs with backend services\n\n* Participate in design and code reviews\n\n* Collaborate effectively with designers and other stakeholders during implementation\n\n\n\n\nQualifications\n\n\n* Expert knowledge of Javascript, HTML and CSS\n\n* A solid understanding of recent Javascript frameworks and tools (React, Redux and Webpack)\n\n* Familiar with Node.js\n\n* Have an eye for pixel perfect designs and well thought UX\n\n* Solid experience with a SQL dialect (e.g. MySQL)\n\n* 2+ years of experience designing and maintaining large single page applications in production environments\n\n* Experience designing and maintaining JSON-based RESTful APIs in production environments\n\n* 4+ years of professional experience\n\n* Bachelor's degree or equivalent\n\n\n\n\nFamiliarity with Github, Docker, Jenkins, Google Cloud Platform, and service oriented architecture is a plus.\n\nAdditional information \n\n\n* Must have outstanding coding skills\n\n* Self motivated and someone who would not shy away from taking ownership and responsibilities in a challenging environment\n\n* Ability to prioritize work based on business needs\n\n* Search for simple and robust solutions to complex tasks\n\n* Work in an Agile methodology environment where innovation, teamwork, and creativity are the key to success\n\n* An entrepreneurial mindset with curiosity to learn new technologies and anything that adds to growth of the company\n\n* Excellent verbal and written communication skills.\n\n* Ability to explain technical concepts to a non-technical audience\n\n\n

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Bede Gaming


.NET Software Engineer

.NET Software Engineer


Bede Gaming


dev

engineer

game dev

digital nomad

dev

engineer

game dev

digital nomad


πŸ‘ 732 viewed | ✍️ 6 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nWe are looking to recruit a number Full Stack Software Engineer's to join our Platform team remotely. \n\nThe successful candidates will display a well rounded and broad approach to their use of technologies on both the front (20%) and back end (80%). We want people who are passionate about producing good quality code and keen to contribute positively to the working environment we’ve established at Bede.\n\nSkills required / nice to have:\n\n\n* Experience using .Net and C# based applications\n\n* Experience in developing web applications in Asp.Net, MVC or ASP.Net Web API\n\n* Design and optimisation of SQL Server Databases\n\n* Dependency Injection (Ideally autofac)\n\n* Unit Testing (Ideally Nunit)\n\n* Version Control (Ideally Git)\n\n* Creation and use of a RESTful interface (Web API)\n\n* Experience of modern Javascript standards and some exposure to front end frameworks, especially backbone, angular & react\n\n* Server side experience using node.js\n\n* Experience with Azure web services\n\n* Experience of working in a Continuous Deployment Setting\n\n* Familiarity with TeamCity and/or Octopus Deploy\n\n* Experience of working in an Agile process using SCRUM techniques.\n\n\n\n\nPersonal characteristics:\n\n\n* Passion for delivering quality software solutions\n\n* Must work well individually or as part of a team, irrespective of team size\n\n* Self-starter willing and able to take ownership and assume responsibility\n\n* Ability to manage own time, prioritise effectively and meet tight deadlines\n\n* Excellent communication skills at both a technical and non-technical level\n\n\n

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CUE Audio


Unity3d Developer

Unity3d Developer


CUE Audio


game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 943 viewed | ✍️ 8 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nCUE uses high-frequency, inaudible audio signals to transmit data via any sound-based media, allowing for completely customizable second screen experiences and offline/network-free data transfer.\n\nWe are looking for an experienced and highly motivated developer to create crowd-sourced, arcade-style games powered by our ultrasonic communications protocol.\n\n\n\nQualifications\n\nMinimum Qualifications\n\n\n* Portfolio of good-looking, functioning games on iOS and Android\n\n* Familiarity with Unity3D game design or equivalent.\n\n* Expertise with integrating Unity3D games into native iOS and Android apps.\n\n\n\n\n\nQualifications That Would Be a Plus\n\n\n* Familiarity with Java.\n\n* Familiarity with Android.\n\n* Familiarity with Swift and/or Obj-C.\n\n* Familiarity with iOS.\n\n\n

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πŸ‘ 1,932 viewed | ✍️ 25 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
Our goal is to have a small, closely knit engineering team that is able to have an outsized impact. This means leveraging the latest technologies and writing easy to maintain code. We prioritize shipping new features and product improvements while still building our platform in a way where we do not become overburdened with technical debt. We want team members who show initiative and take responsibility for the production systems they work on. Our engineering team is viewed as a critical component to the companies success and a key stakeholder in the product. \n\nYour responsibilities will include:\n\nBuild both client and server side features for our player facing web app\nIntegrate player facing API with backend services\nParticipate in design and code reviews\nCollaborate effectively with designers during implementation

See more jobs at Mansa Gaming Limited

Visit Mansa Gaming Limited's website

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Mansa Gaming


Software Engineer

Software Engineer


Mansa Gaming


dev

engineer

game dev

digital nomad

dev

engineer

game dev

digital nomad


πŸ‘ 731 viewed | ✍️ 15 applied (2%)
This job post is archived and the position is probably filled. Please do not apply.
\nOur goal is to have a small, closely knit engineering team that is able to have an outsized impact. This means leveraging the latest technologies and writing easy to maintain code. We prioritize shipping new features and product improvements while still building our platform in a way where we do not become overburdened with technical debt. We want team members who show initiative and take responsibility for the production systems they work on.\n\nYour responsibilities will include:\n\n\n* Build both client and server side features for our player facing web app\n\n* Integrate player facing API with backend services\n\n* Participate in design and code reviews\n\n* Collaborate effectively with designers during implementation\n\n\n\n\nQualifications:\n\n\n* Expert knowledge of Javascript, HTML and CSS\n\n* A solid understanding of recent Javascript frameworks and tools (React, Redux and Webpack)\n\n* Knowledge of Node.js\n\n* Demonstrated design and UX sensibilities\n\n* Experience with a SQL dialect (e.g. MySQL)\n\n* Knowledge designing and maintaining JSON-based RESTful APIs\n\n* 2+ years of professional experience\n\n* Bachelor's degree or equivalent\n\n* Familiarity with Github, Docker, Jenkins, Google Cloud Platform, and service oriented architecture is a plus.\n\n\n\n\nAdditional Information:\n\n\n* Must have outstanding coding skills\n\n* Self motivated and someone who would not shy away from taking ownership and responsibilities in a challenging environment\n\n* Good understanding of businesses, prioritization skills\n\n* Search for simple and robust solutions to complex tasks\n\n* Work in an Agile methodology environment where innovation, teamwork, and creativity are the key to success\n\n* An entrepreneurial mindset with curiosity to learn new technologies and anything that adds to growth of the company\n\n* Excellent verbal and written communication skills.\n\n* Ability to explain technical concepts to non-technical audience\n\n* Effective collaboration skills in building partnerships\n\n\n\n\nBenefits:\n\nWe offer a dynamic and flexible, remote working environment with highly-energetic, friendly, and inquisitive friendly team, as well as competitive compensation.\n\nAs well as:\n\n\n* Free food\n\n* Birthday gift\n\n* Anniversary bonus\n\n* Monthly event activities\n\n* Gym allowance\n\n* Gaming course\n\n* Health insurance\n\n\n

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Syncity.com


Senior Unity3d Developer for Syncity.com EU Area

Senior Unity3d Developer for Syncity.com EU Area


Syncity.com


game dev

dev

senior

digital nomad

game dev

dev

senior

digital nomad


πŸ‘ 658 viewed | ✍️ 10 applied (2%)
This job post is archived and the position is probably filled. Please do not apply.
Full Time: Remote Senior Unity3D Developer for Syncity.com - EU Area at Syncity.com in Remote position

See more jobs at Syncity.com

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Hubro Education


Meteor Developer Wanted for Educational Game Development

verified
Trondheim / Oslo, Norway

Meteor Developer Wanted for Educational Game Development


Hubro Education

Trondheim / Oslo, Norway

meteor js

full time

game dev

dev

meteor js

full time

game dev

dev


πŸ‘ 1,265 viewed | ✍️ 12 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nDevelopment agencies may not apply.\n\n#Location\n- Trondheim / Oslo, Norway

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techfolk on behalf of Fresh8 Gaming


Golang Developer

Golang Developer


techfolk on behalf of Fresh8 Gaming


golang

dev

game dev

digital nomad

golang

dev

game dev

digital nomad


πŸ‘ 743 viewed | ✍️ 2 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
Bristol or London, United Kingdom - Fresh8 Gaming is hiring for a Golang Developer, offering three months', potentially remote, coding and API integration work - December to January start - possibly longer. This is chance to work on high throughput systems, building experience around transfo...

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Tom Horn Gaming


C# Backend Developer

C# Backend Developer


Tom Horn Gaming


dev

c plus plus

backend

game dev

dev

c plus plus

backend

game dev


πŸ‘ 1,356 viewed | ✍️ 6 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
\nWe are looking for an experienced Back-End Developer. If you are constantly developing applications or improving existing ones and server-side of web applications is your best friend that we definitely have to hear from you. A fast-paced environment or keeping in touch with new technologies do not scare you.  Motivation, teamwork, logical thinking or remarkable technical resourcefulness form a considerable part of your skill set you will for sure use when you’ll work closely with our engineers. Do you have all this and more? Then get in touch with us. We are looking exactly for you!\n\n\nWho is Tom Horn Gaming?\n\nTom Horn Gaming is a leading casino software provider for online and land-based gaming operators, with offices in Slovakia, Malta and Czech Republic.\n\nWhat’s your work background?\n\n\n* .Net Framework(Web Services, ASP.NET, C#)\n\n* SQL server, T-SQL\n\n\n\n\n\nWhat will be your responsibilities?\n\n\n* To develop and implement new features and technologies into leading casino game suppliers\n\n* Play a key role in the certification of games and platforms\n\n* Work on backend development\n\n* Use techniques and systems for continuous and seamless integration and testing \n\n* Take part in agile scrum methodology\n\n\n\n\n\nWhat are your essential skills?\n\n\n* Previous experience using .Net Framework (Web Services, ASP.Net, C# ) and SQL server, T-SQL\n\n* Ability to thrive both in a team environment and as an individual\n\n* Leader willing to share knowledge with junior members of the team\n\n* A passion for new technologies\n\n* Results-driven professional with an open-minded attitude.\n\n\n\n\n\n\n Desired skills:\n\n\n* Experience using Windows Server administration and/or SQL Server administration\n\n* Knowledge of another language(s)\n\n\n\n\n\n\nWhat are our benefits?\n\n\n* Work in rapidly growing company with modern technologies\n\n* Trainings, personal development and courses \n\n* Possibility to enforce a self-initiative\n\n* Paid 5 sick days\n\n* Great Team building activities\n\n* Possibility to enforce a self-initiative\n\n\n

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πŸ‘ 1,249 viewed | ✍️ 11 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
### Why Labster?\nWith the Labster Builder platform, your code will empower 10s of thousands of educators and students globally to build high-quality learning simulations/games, using intuitive design tools with great UX and complex pattern recognition systems to aid the game designers in building the high-impact learning simulations.\nThis will ultimately boost the growth of learning games being produced globally and your work will make a significant impact on bringing high-quality science education out to millions of students - helping inspire them to solve complex and important scientific global challenges, such as global warming, energy crisis, curing disease, clean water and much much more.\n### Responsibilities\n - Extending our award-winning visual simulation editor.\n - Designing and developing new features for our highly popular virtual laboratory simulation and gamified education platform.\n - Engineer cutting-edge innovative educational gaming technologies integrated into Unity3D.\n - Work as a member of a cross-functional team comprised of C# Developers, 3D Artists, QA Engineers, Content Writers and Content Developers.\n - Drive improvements to our coding practices (such as test-driven development practices).\n - Contribute product ideas and work with the Product Team to help refine product features and requirements.\n \n### Competencies\n - 5+ years’ experience designing, developing and maintaining applications using C#.\n - MSc in Computer Science.\n - Fluent in written and spoken English.\n - Ability to take initiative and generate ideas that will help Labster to grow.\n - Great attention to detail.\n - Able to work independently and in close collaboration with a team.\n - Solid understanding of algorithms, design patterns, and best practices.\n - Working experience with Unity 3D engine and/or WPF is regarded as a plus.\n - Working experience with Agile methodologies is regarded as a plus.\n \n### What do we offer?\n - Amazing work environment with fun, smart and open-minded people.\n - Opportunity to work with the newest technologies.\n - A competitive salary based on your qualifications and experience.\n - 3 months of induction period in Bali.\n - Great opportunity to grow and take leadership.\n - Regular coaching and training with the focus on personal and professional growth.\n - A fun and challenging opportunity to work in an exciting company with NO DULL CORPORATE LIFESTYLE.\n

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πŸ‘ 1,272 viewed | ✍️ 3 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
We are developing a Unity desktop application to simulate environments for autonomous vehicles. We are looking for experienced Unity3D developers, we will value experience with:\n- Realtime physics based multiplayer games (Photon)\n- Asset bundles\nHighly valued:\n- Experience developing shaders (specially implementing raytracing effects)\nWe offer:\n- Young Start -Up company with endless opportunities.\n- Challenging and interesting long term project\n- Remote position\n-Full Time position\nPlease mention the job title and the country you live in.\nPlease send your CV to: [email protected]\n\n

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Visit Cvedia's website

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Grimm Reaper Information Technology


Unreal Engine 4 Programmer

Unreal Engine 4 Programmer


Grimm Reaper Information Technology


dev

game dev

digital nomad

dev

game dev

digital nomad


πŸ‘ 4,112 viewed | ✍️ 3 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
\nWe’re looking for enthusiastic self-learner who is in tunes with new technologies. Candidates should have solid technical fundamental skills and can collaborate in a mutually beneficial and constructively critical manner. Need key contributor in the design, development and implementation of our VR streaming technology

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πŸ‘ 1,133 viewed | ✍️ 3 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
Software Engineer\n\n\nCompany presentation \n\nFractal Systems FZCO has been delivering professional technology solutions since 2011. \nWe are a mid-sized company who chooses to be β€œgreat instead of big”.\n\nOur special event expertise has been adopted by event organizers around the world thanks to our innovative features and visionary conception of modern technology for events. While we rent ready-to-go items, Fractal Systems is also an experienced builder of custom installations. \n\nWe have developed an impeccable reputation for our attention to detail, proactive mindset and high level of customer service. It is our mandate to provide consistent service, while making our clients events unforgettable.\n\nOur in-house services and products span across:\nβ€’ Augmented & Virtual Reality\nβ€’ Holograms\nβ€’ Mechatronics\nβ€’ Digital Signage\nβ€’ Interactive Display Systems\nβ€’ LED Displays\nβ€’ 3D & App Development and much more...\n\nFrom planning process through onsite execution. Join us…\n\nJob Description\n\nDue to an on-going success we are looking for a passionate, out-of-the box software engineer, ready to take new challenges and join our company’s team. As a software engineer you will be responsible for the complete life cycle of a new or modified software products, from research and design to implementation, training and support.\n\n Responsibilities for the Software Engineer\n\nβ€’ Analyzing, designing, coordinating and supervising the development of software systems (for example for: touch Application, VR application…)\nβ€’ Producing specifications and determining operational feasibility\nβ€’ Integrating software components into a fully functional software system\nβ€’ Developing software verification plans and quality assurance procedures\nβ€’ Tailoring and deploying software tools, processes and metrics\nβ€’ Performing the analysis of current programs including performance, diagnosis and troubleshooting of programs\n\n\nRequirements for the Software Engineer\n\nCompetences in the following fields are required:\n\nβ€’ Developing in Unity 3D is a must\nβ€’ languages C# &/or C++\nβ€’ OOP (Object Oriented Programming\nβ€’ iOS or Android development experience \nβ€’ Knowledge of Windows and Mac OS\nβ€’ Strong computer skills, including Microsoft office products (Word, Excel, Outlook)\nβ€’ Experience with Maya for 3D Models will be preferredΒ \n\n\nHow to apply\nPlease send your portfolio/resume to the [email protected]

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Hubro Education


Meteor React Developer for Educational Simulation Game


Trondheim, Norway

Meteor React Developer for Educational Simulation Game


Hubro Education

Trondheim, Norway

meteor js

react

game dev

dev

meteor js

react

game dev

dev


πŸ‘ 2,139 viewed | ✍️ 14 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nYou have preferably a few years of Meteor development under your belt, and have used React in a Meteror project to great effect. You care about clean code and good practices, and is able to share your knowledge as well as improving yourself. More important than this though, is the cultural fit with the company over time. In the end, we are looking for someone who can work with us over a longer period.\n\n#Location\n- Trondheim, Norway

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Metacog


Senior Javascript Unity3d Developer

Senior Javascript Unity3d Developer


Metacog


game dev

dev

javascript

senior

game dev

dev

javascript

senior


πŸ‘ 1,126 viewed | ✍️ 3 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
\nNote:  This Position is only open for remote workers that live within the Eastern Time Zone (US)\n\nWe're looking for an expert in client-side technologies who will make the metacog learning analytics API easy to use across a wide range of client-side stacks. You will join a world-class team of learning scientists, data scientists and engineers pushing the boundaries of machine learning to support human learning and performance.\n\nIf you’ve ever used a web API and wondered why the developers didn’t “get” folks like you, this is your chance to show how it should be done.

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VGW Gaming


Code Review Expert

Code Review Expert


VGW Gaming


dev

game dev

digital nomad

dev

game dev

digital nomad


πŸ‘ 1,450 viewed | ✍️ 12 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nTo improve our quality we need someone dedicated to code reviews. You will be getting pull requests, checking the code and also checking the adherence to the specification and then either permit the request or send it back to the developer with a note about what is wrong. Part of that will be JAVA code and part of it will be checking the JavaScript, HTML5 front end.

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When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

Apex Energy Group


Unity Developer

Unity Developer


Apex Energy Group


game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,508 viewed | ✍️ 3 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
\nApex is looking for a highly creative and detail oriented Unity Developer to work with our team on our  interactive media presentations. The Unity developer would work with our in-house 3D Artist to program the functionality of our application to create immersive environments that educate consumers about our company and our products. The ideal candidate will also be responsible for publishing the app to the iTunes App Store. We estimate about 6-8 months of work and it could be more depending on the complexity of the development. We'd would also be looking at a minimum of 20 hours a week but would consider 40 hours a week with the right availability. 

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Four Letter Works


Freelance Android Unity Cocos2d Game Developer

Freelance Android Unity Cocos2d Game Developer


Four Letter Works


android

game dev

dev

digital nomad

android

game dev

dev

digital nomad


πŸ‘ 1,736 viewed | ✍️ 3 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
\nWe're looking for an Android, Unity or Cocos2D developer to port our iOS game to Android.\n\n'Qiktionary' is a fun, 4-letter word game currently released for iPhone and iPad and is available to download here. The aim of the game is to unlock hidden words to earn and collect interesting facts. We partnered with QI, the BBC TV panel show hosted by Stephen Fry, to launch Qiktionary on iOS, and we're now looking to work with someone who can help us bring it to rest of the smartphone market.\n\nWe're keen to work with someone either in-house at our London office or remotely as desired and be able to start as soon as possible.

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When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

funkitron


C Game Code Programmer

C Game Code Programmer


funkitron


game dev

dev

c plus plus

digital nomad

game dev

dev

c plus plus

digital nomad


πŸ‘ 1,466 viewed | ✍️ 3 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
\nWe are looking for talented programmers to help create and further the technology that runs the top grossing game Cascade published by Big Fish Games and developed by Funkitron. You will have a hand in programming everything from C++ game engine code to cloud code in javascript\nWe currently have a great team, fun environment, and successful game that keeps on growing. Want to join in? \n\n\nBenefits\n\nSkip the commute. Currently we are set up as a virtual office. So everyone has the ability to work at a location that works best for them.

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# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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πŸ‘ 1,586 viewed | ✍️ 3 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
## Summary\n\n**Alisa Gaming** (www.alisagaming.com) is a company focused on creating mobile gaming products of the exceptional quality. Founded in 2012, the company developed and successfully marketed a mobile game, Alisa Bingo, that attracted millions of users worldwide. \n\nWe're looking for an experienced Flash/AS3 game developer to help us build the next generation of social casino games. In this role you will lead the development of the web game client for Facebook. You'll be working closely with other development team members located across different continents. Despite the remote nature of work, you'll be treated like a full member of the team.\n\n## Responsibilities\n\n* Lead the development of the web game client for Facebook.\n\n## Requirements\n\n* Significant experience in Flash / Adobe AIR platform with exceptional knowledge of ActionScript 3.\n* Strong OOP and software architecture skills.\n* Experience in building games for Facebook platform.\n* MS/BS in Computer Science or related field.\n* Passionate about making mobile games.\n\n## What we offer\n\n* Huge impact - our games are played by millions of users worldwide.\n* Professional self-development in a team of super talented and like minded people.\n* Competitive salary based on your skills & experience.\n* Revenue sharing program.\n* Freedom to work from any location in the world.\n\nExtra tags: flash, as3, gamedev, game developer

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πŸ‘ 3,907 viewed | ✍️ 3 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
## Summary\n\n**Alisa Gaming** (www.alisagaming.com) is a company focused on creating mobile gaming products of the exceptional quality. Founded in 2012, the company developed and successfully marketed a mobile game, Alisa Bingo, that attracted millions of users worldwide. \n\nWe're looking for an experienced C++ game developer to help us build the next generation of social casino games. In this role you will lead the development of the mobile game client for iOS and Android. You'll be working closely with other development team members located across different continents. Despite the remote nature of work, you'll be treated like a full member of the team.\n\n## Responsibilities\n\n* Lead the development of the mobile game client for iOS and Android.\n\n## Requirements\n\n* Significant experience in building games for iOS and Android platforms.\n* Exceptional knowledge of C++ and design patterns.\n* Strong OOP and software architecture skills.\n* MS/BS in Computer Science or related field.\n* Passionate about making mobile games.\n\n## What we offer\n\n* Huge impact - our games are played by millions of users worldwide.\n* Professional self-development in a team of super talented and like minded people.\n* Competitive salary based on your skills & experience.\n* Revenue sharing program.\n* Freedom to work from any location in the world.\n\nExtra tags: c++, mobile, gamedev

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Evil Studios Limited


Senior Mobile Game Developer

Senior Mobile Game Developer


Evil Studios Limited


mobile

senior

game dev

dev

mobile

senior

game dev

dev


πŸ‘ 3,407 viewed | ✍️ 3 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
\nEvil Studios, creators of Evil Apples with over 10 million downloads, is looking for an ambitious game developer with a high level of experience creating cross-platform 2D mobile games using frameworks such as Cocos2d-x, Unity, or Unreal Engine. You will be the principal developer of several new games, and working directly with the co-founders of the company (both iOS developers), a graphic designer, and back-end API developers to build and release several new games over the next few years.\n\nThe ideal candidate is comfortable working from home (or your Evil Bunker of choice) and communicating with a 100% remote team using modern collaboration tools like Slack, GitHub, and Waffle.io. You are self-motivated and have an Indie game developer mentality. You also enjoy having discussions about product direction and design review, and believe that the best creative work is the culmination of ideas from many sources.\n\nYou will be given the freedom to use the cross-platform game engine of your choice and you will be responsible for most of the day-to-day decisions about the architecture of the App. You want to work on something BIG that is actually in the hands of MILLIONS of people. The games you build at Evil Studios will be cross-promoted heavily using our existing Apps. Our goal at Evil Studios is to create 5-star games with a cult following of fans who love them.\n\nRESPONSIBILITIES:\n\n\n* Rapidly prototype new game ideas.\n\n* Develop and release new games using the cross-platform game engine of choice.\n\n* Contribute to and and use Open Source libraries.\n\n* Write good code.\n\n\n

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πŸ‘ 1,941 viewed | ✍️ 3 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
HeartQuake Studios is one of the most promising game startup in Switzerland . We bring together exceptional individuals from both the worlds of analytic science and dynamic creativity. Headquartered in Bellinzona, Ticino, we make outstanding games by harnessing the unique energy generated by the daily collaboration of our employees from over 10 nations.\n\nOur new Studio is buzzing with excitement to release HeartQuake Studios’ first ever Action Adventure RPG game very soon! The team is all about fun at work and creating amazing game experiences. We are looking for passionate developers to join this studio and help us on our quest to bring fun, entertainment, and color to the lives of people all around the world!\n\nAs our Senior Unity 2D Game Developer (m/f) you will be responsible working on all the games on development. You will be tasked with controlling and organizing workflows as well as developing methods to improve productivity. You are communicative and interested in passing your knowledge on. As a Senior you will be responsible for reporting directly to the Lead Project Manager, with whom you will work closely.\nYOUR JOB:\nTake an active part in game creation and specification \nClient development of complex computer and console games \nCollaborate in the development of innovative new games in interdisciplinary and international teams \nBuild Prototypes of concepts based on the game design\nCreating and improving our asset workflows \nDeliver high quality and well-structured code \nShare knowledge, help and mentor colleagues \nMust love to rollup your sleeves and get dirty with Unity3DΝΎ integrating textures, animation, meshes, adjusting lighting, setting camera angles, optimization, audio\n\nYOUR PROFILE:\n β€’ You shipped at least one commercial Unity game\n β€’ Multiple years of personal experience in the games industry\n β€’ Excellent knowledge of the Unity game engine 2D/3D\n β€’ Extensive C# knowledge, alternatively C++\n β€’ Strong knowledge of OOP principles and software architecture\n β€’ Good understanding of cross-platform development\n β€’ Experience with agile development methods\n β€’ Knowledge in gameplay programming\n β€’ Experience with task planning and first leadership role a plus\n β€’ Very good written and spoken English.\n\nWE OFFER:\n β€’ Your professional growth is important to us. We provide agile structures, flat hierarchies, and ongoing training opportunities\n β€’ Results-oriented teamwork that values employee contribution\n β€’ A positive life balance with sports, catering, counseling, and active feedback\n β€’ Leading technology and analysis opportunities, that give you the freedom to innovate\n β€’ Sustainable and profit-oriented growth, untouched by external investors\n β€’ Bellinzona is one of the most beautiful cities in the world and provides a fantastic range of leisure activities as well as a nightlife. A wild atmosphere and its rural position enable an especially high quality of life – and safety.\n\nYour contact person for this job offer is Enrico Bottani.\n\nWe look forward to receiving your application in English (cover letter, CV, references, portfolio) and earliest possible starting date through our online application form.\n\nIf you have questions regarding your application, please send an email to the following address:[email protected]\n\nExtra tags: Unity, c#, GameDev

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Evil Studios Limited


IOS Game Developer Evil Apples

IOS Game Developer Evil Apples


Evil Studios Limited


ios

game dev

dev

digital nomad

ios

game dev

dev

digital nomad


πŸ‘ 1,802 viewed | ✍️ 17 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nEvil Apples is a filthy card & party mobile game that has attracted over 10 Million downloads on iPhone and iPad. You will be writing code for an app that is downloaded more often than AirBNB and Hearthstone!\n\nThe ideal candidate is a creative and ambitious developer who will be working on our flagship app, Evil Apples. You want to work on something BIG that is actually in the hands of MILLIONS of people. You are energetic about software and gaming, and want to keep building better things. We want to help you become a great iOS developer so you will be working closely with the co-founders of the company (both iOS devs) to learn our code-base and best practices. We are very serious about helping you to improve your own skills as an Objective-C (and Swift) developer.\n\nYou will be responsible for building out new features, adding slick animations, and brainstorming the future of this game. This position combines the freedom of working on your own project with the experience and structure of a small, focused company. \n\n\nRESPONSIBILITIES:\n\n\n* Improve existing Objective-C codebase\n\n* Creating new features for Evil Apples\n\n* Contributing and using Open Source libraries.\n\n* Making Evil Apples for iOS so good that you’d brag about it to your friends.\n\n\n

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Starbucks.com & Other Large Companies luding Retail Gaming


Senior .NET Software Development Engineer

Senior .NET Software Development Engineer


Starbucks.com & Other Large Companies luding Retail Gaming


senior

engineer

game dev

dev

senior

engineer

game dev

dev


πŸ‘ 1,065 viewed | ✍️ 14 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nCurrently Retail and Gaming companies are also looking for candidates with the same skills set! So Apply! \n\nJob #6457 | Application Developer Lead SBUX2195 | Critical | Justin Williams\n\nJoin our Starbucks Web and Mobile Engineering Platform team and help contribute to our new exciting and critical technology initiatives. This is a great opportunity for an experienced, passionate developer to apply your skills and leadership to highly visible and customer facing projects. These are projects requiring multidisciplinary approaches and collaboration with cross functional teams and business users.\n\n Summary of Key Responsibilities\n\n Responsibilities and essential job functions include but are not limited to the following:\n• Consults with development and project teams to provide technical solutions for complex issues.\n• Provides technical guidance and mentoring to technical staff.\n• Ensures application design fits within holistic vision and future state of existing systems.\n• Establishes, maintains and ensures compliance with standards and procedures for design, development, testing, and documentation, contributing to high quality, reliable systems that meet or exceed business needs.\n• Formulates and defines scope, objectives and technical direction for new or modified web applications and leads systems analysis, design, development and implementation efforts.\n• Collaborates with business partners to provide recommendations for technology decisions, including package selection and systems design and modification.

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Yousician


Rock Solid Game Developer

Rock Solid Game Developer


Yousician


game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,424 viewed | ✍️ 21 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nJoin a team of Rockstar developers to make the world a more musical place.\n\nYousician is the biggest music education company in the world with over 25 million users. Our mission is to make music education accessible for everyone by changing the way people learn to play musical instruments.\n\nWe are looking for a Rock(‘n’Roll)-solid Game Developer to join our world-class development team. In this full-time position, you will be working on developing the core functionality of our music education software together with other game developers.\n\nAbove all, you’ll have a unique opportunity to profoundly impact the lives of hundreds of millions of future musicians worldwide and re-imagine the way music education works.\n\nWhat you will do\n\n\n* Game Development in Unity\n\n* Prototyping and programming new features in the application\n\n* Taking part in product design meetings\n\n* Interacting with visual artists and the music team\n\n* Deciding on software architecture for subareas (with lead programmer & CTO)\n\n\n

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Quickspin


Senior Html5 Game Developer

Senior Html5 Game Developer


Quickspin


senior

game dev

dev

digital nomad

senior

game dev

dev

digital nomad


πŸ‘ 1,495 viewed | ✍️ 38 applied (3%)
This job post is archived and the position is probably filled. Please do not apply.
\nQuickspin is an award winning games developer working with social online video slot machines for the gambling and social gaming audience. We are now looking for a talented game developer to join one of our game teams.\n\nAt Quickspin we motivate ourselves by always striving to develop the best games. We are working in small agile teams focused on gameplay design and quality, with the ambition to always keep improving. We are seeking a social, positive, and driven person with the ambition to create the best video slots on the market. The role expects you to have a creative mind-set working in collaboration with designers and artists while also being able to deliver production quality code.

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Spiral Toys


Mobile Game Programmer

Mobile Game Programmer


Spiral Toys


mobile

game dev

dev

digital nomad

mobile

game dev

dev

digital nomad


πŸ‘ 3,597 viewed | ✍️ 28 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nMobile Game Programmer\n\nSpiral Toys is a leading provider of mobile-connected, wireless entertainment technology. We exist at the cross roads of mobile game development, cloud computing, Internet of Things (IoT), and toy manufacturing. We are a seeking a mobile game developer to help us create novel entertainment experiences that connect people, mobile apps and toys. Spiral Toys is expanding it’s development team in Vancouver, BC. In this role you would be a key hire in starting the local office. We are looking for people that are motivated to work on a broad cross section of our products and get hands-on in diverse areas. This role is best suited for someone with an entrepreneurial mindset that wishes to have a high degree of ownership on the products we deliver.\n\nRESPONSIBILITIES\n\n\n* Collaborate with producers, artists and other programmers to define, implement and iterate on features and changes.\n\n* Design and write clean, readable, modular code.\n\n* Identify and solve problems across the product and development pipeline.\n\n* Profile and optimize performance issues and avoid potential pitfalls in the first place.\n\n* Deliver accurate time estimates for the programming tasks on a project for scheduling purposes.\n\n* Pivot on features, research new technologies and jump into new code in an evolving environment.\n\n* Contribute new ideas and raise the bar on how we develop our products.\n\n\n

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Machine Zone Germany


Senior Game Engine Developer

Senior Game Engine Developer


Machine Zone Germany


senior

game dev

dev

digital nomad

senior

game dev

dev

digital nomad


πŸ‘ 1,395 viewed | ✍️ 14 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\n\n* Implement the next generation of 3D technology for mobile platforms\n\n* Develop an outstanding Software code in C++\n\n* Create high quality, well-documented code promoting modularity, extensibility and performance\n\n* Strong collaboration with the internal teams and the teams in the headquarter in the USA\n\n* Perform code reviews for peers\n\n* Demonstrate a desire to learn and grow professionally\n\n* Show a strong passion for games\n\n\n

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InnoGames


Game Developer

Game Developer


InnoGames


game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,300 viewed | ✍️ 18 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nInnoGames, based in Hamburg, is one of the leading developers and publishers of online games with more than 150 million registered players around the world. Currently, more than 350 people from 30 nations are working in the Hamburg-based headquarters. We have been characterized by dynamic growth ever since the company was founded in 2007. In order to further expand our success and to realize new projects, we are constantly looking for young talents, experienced professionals, and creative thinkers.

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Daybreak Game Company


Software Engineer

Software Engineer


Daybreak Game Company


engineer

game dev

dev

digital nomad

engineer

game dev

dev

digital nomad


πŸ‘ 1,042 viewed | ✍️ 21 applied (2%)
This job post is archived and the position is probably filled. Please do not apply.
\nWe are seeking a Software Engineer to join our Platform engineering group in San Diego.\n\nThe DGC Platform group provides infrastructure services and delivers competitive advantages to internal and partner game developers through a robust suite of analytic, E-commerce, communication, promotion and distribution systems. The DGC Platform Engineering team is responsible for creating the necessary services and web applications in development of various platform features. \n\nThe ideal candidate is a self-starter that has experience in designing, developing and delivering necessary implementation work to support the platform projects. Further, they will thrive in a fast-paced, cross-functional team where they must quickly adapt/expand to meet the needs of DGC’s dynamic game publishing/production business model. While this position will start out as a hands-on individual contributor role, suitable candidates would have the potential to grow into a technical or team leadership role in the future.

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ROBLOX


Game Engine Developer

Game Engine Developer


ROBLOX


game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 2,614 viewed | ✍️ 21 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nROBLOX allows builders to create elaborate online environments that simulate the real world, then share and play them with the community. ROBLOX is ranked #1 among kids entertainment sites by comScore in the U.S. for daily visitors, total minutes, total page views, total visits, and average visits per visitor. ROBLOX generates over 1.4 billion page views and 70 million total engagement hours each month. Our mission is to become the global leader in user-generated gaming and creation for all ages. Check out our latest news at blog.roblox.com.\n\nWork on the core of an engine used by millions of people. Changes are deployed each week. Help optimize and improve a robust cross-platform engine.\n\nAbout the Job\n\n\n* Own and develop core engine features in the C++ client and server\n\n* Improve performance and stability of our game engine\n\n\n\n\n Perks & Benefits: \n\n\n* Robust medical, dental and vision insurance\n\n* 401k \n\n* Flexible time-off\n\n* Wellness reimbursement\n\n* Free onsite parking & other commuter benefits\n\n* Free catered lunches & a fully stocked kitchen with unlimited snacks!\n\n* Chance to work with a top-notch team on cool and unique projects!\n\n\n\n\nVisas: \n\nWill transfer existing H1 visas holders and will sponsor new E-3 and TN only. \n\n\nROBLOX does not accept unsolicited resumes from 3rd party recruiters.

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MovieStarPlanet


Backend Game Developer

Backend Game Developer


MovieStarPlanet


backend

game dev

dev

digital nomad

backend

game dev

dev

digital nomad


πŸ‘ 1,172 viewed | ✍️ 25 applied (2%)
This job post is archived and the position is probably filled. Please do not apply.
\nWould you like the opportunity to touch the lives of millions of kids worldwide? To contribute to the development of one of the most successful social networks for kids on the planet?\n\nAt MovieStarPlanet you will get a unique opportunity to:\n\n\n* Use your creative mind-set to develop new, engaging features for our kids\n\n* Work with high-end technology to improve the user´s experience \n\n* Work with diverse, creative colleagues and become part of a comitted cross-disciplinary team  \n\n\n\n\nAs a BackEnd Game Developer you will get to develop software for new features in order to enhance and improve our games, always with a high focus on scalability.\n\nYou will be working with C#, developing highly scalable web services for our social network. Examples of backend feature areas could be our payment systems, a million user chat system, our external APIs for third party developers, a multi-billion image sharing system, and many other areas.  \n\nYou will be part of a cross-disciplinary team, working with the best and utilizing strengths and complimenting each other to the fullest.

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Bad Monkee


Games Developer Cocos2d X Unity Html5

Games Developer Cocos2d X Unity Html5


Bad Monkee


game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,678 viewed | ✍️ 21 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\n•    Front-end development of complex multi-player games (Unity or Cocos2d-x or Html5/JS)\n•    Participation in the development process of innovative new games\n•    Development of algorithms based on the game design\n•    Supervision of junior developers and trainees\n\nWe would ask freelancers (and companies) who wish to offer us their services, NOT to reply to this advertisement.

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Squla


Unity Game Developer

Unity Game Developer


Squla


game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,658 viewed | ✍️ 18 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nYour role?\n\nIn this role you will get the opportunity to work within a team of great developers who work hard every day on the Squla platform, the games and great features for the Squla platform web applications. In this position you will optimize and continuously improve the Squla tablet application; develop fun and highly engaging new game formats; collaborate with developers, producers, artists and game designers.

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Unity Technologies Finland


Lead Server Developer Unity Ads

Lead Server Developer Unity Ads


Unity Technologies Finland


ads

game dev

exec

dev

ads

game dev

exec

dev


πŸ‘ 1,241 viewed | ✍️ 21 applied (2%)
This job post is archived and the position is probably filled. Please do not apply.
\nUnity Ads enables mobile game developers to make a living doing what they love - making games - by monetizing their entire player base with gaming ads for gamers. Trusted by large publishers and indies alike, we're proudly built by Unity and focus strongly on gaming. Unity Ads can deliver significant revenue to our developers by providing engaging, non-intrusive user-initiated video ads.\n\nWe are looking for a very experienced Lead Server Developer to join our Unity Ads team in Helsinki. To qualify, you should understand service scalability and high-availability and have team lead experience, already having worked with a team of senior software developers.\n\nYou will work as part of the server development team, together with our tech operations guys, to make sure we can keep on growing and growing.\n\nOur technology stack is built to create solid products that allow us to operate in a high-volume environment. Stability, quality, and robustness of code are requirements in our development environment. Our advertising network handles more than 10K requests per second, reaches over 100 million of game players each day, in tens of thousands of games all around the world. Having worked with large data sets and/or scalability is a requirement for this position.\n\nFamiliarity with Node.js and Go is a bonus, however rather than requiring a specific technology, we value experienced, versatile people with a broad range of projects and solutions under their belt.

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Golem Digital


Meteor Developer Video Share Platform for Augmented Reality Mobile Game

verified
Austria

Meteor Developer Video Share Platform for Augmented Reality Mobile Game


Golem Digital

Austria

meteor js

game dev

dev

mobile

meteor js

game dev

dev

mobile


πŸ‘ 4,367 viewed | ✍️ 18 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
Next steps\nWe have already a working version but need some updates:\n\n#Location\n- Austria

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Desert Owl Games


Game Programmer

Game Programmer


Desert Owl Games


game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,353 viewed | ✍️ 29 applied (2%)
This job post is archived and the position is probably filled. Please do not apply.
\nDesert Owl Games is looking for multiple game programmers to work on an upcoming title. We are seeking energetic, highly motivated candidates that have an interest in developing games for the multiple platforms, including Playstation 4. The position will require a diverse skill set and the ability to learn new things on the fly.\n\nThis is a full-time position. Strong preference given to candidates willing to relocate to Tucson, AZ.

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Iron Gaming


Full Stack Software Engineer Job Description

Full Stack Software Engineer Job Description


Iron Gaming


scala

ruby

ui

ux

scala

ruby

ui

ux


πŸ‘ 3,673 viewed | ✍️ 15 applied (0%)
This job post is archived and the position is probably filled. Please do not apply.
\nRESPONSIBILITIES OVERVIEW:\n\nWe are seeking a passionate developer to join the growing Iron Gaming team. If you are a transparent communicator with deep technical chops, this is the position for you. It may sound cliche, but it is important that you have a team-oriented mindset. We see ourselves as team at Iron Gaming and being able to work towards the best interests of a team, regardless of personal preference, is important. This role has the opportunity to work alongside UX | UI designers, experienced developers and a Director of Product Development as we strive to expand the world of eSports to a nationally recognized level.\n\nROLE PLAY:\n\n\n* You are a person who deeply cares about the work you produce and believe your role is bigger than just a paycheck\n\n* You are comfortable working closely with designers and are interested in the the overall product development process\n\n* You maintain and write clean and efficient ruby code without fail because you are perfect\n\n* Integrity is your middle name and some amazing first person shooter is your game\n\n* You enjoy providing input and feedback when creating new features\n\n* You design code that is both scalable and secure\n\n* You are believer in executing regular deployments and utilize continuous integration tools\n\n* You follow best practices and SCRUM estimation processes\n\n* You participate in user experience feedback and technical concerns to create the best possible product for our end-user\n\n* You’re not content with what you know today; you thirst for what you can discover tomorrow\n\n\n

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QP Tech


Principal VR Game Audio Programmer

Principal VR Game Audio Programmer


QP Tech


mobile

game dev

dev

virtual reality

mobile

game dev

dev

virtual reality


πŸ‘ 4,288 viewed | ✍️ 27 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nOur client partner is a premier audio solutions provider for high-definition entertainment experiences—anytime, anywhere, on any device. They exist to make the world sound better. There audio solutions are incorporated by hundreds of license customers around the world into a vast array of consumer electronic devices. With headquarters located in beautiful Calabasas, California, they also has offices in Los Gatos and Santa Ana, California, Washington, China, France, Hong Kong, Ireland, Japan, Singapore, South Korea, Taiwan and the United Kingdom.\n\nOur partner is currently seeking a talented vr/game audio programmer to work on next generation spatial audio solutions for games and VR applications on PC, console and mobile platforms.\n\nThis is a permanent role. The location is very flexible, finding the right person is most important.\n\nThe role:\nOur client has a number of spatial audio technologies including Headphone:X and client:X which are well-suited to VR and Game applications. As part of a development team working in a scrum environment, you will help develop products and technology that enable VR and Game Developers to make high quality products which incorporate these technologies. The team is responsible for developing core technologies and integrating them into middleware products or third-party engines

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Gaming Grids


Mobile Designer Developer

Mobile Designer Developer


Gaming Grids


mobile

game dev

dev

digital nomad

mobile

game dev

dev

digital nomad


πŸ‘ 3,487 viewed | ✍️ 19 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nGaming Grids is seeking a Mobile/Web Developer to join our engineering team in designing and implementing our fitness mobile application. We are looking for well-rounded developers who have a proven track record of delivering elegant, intuitive web-based front ends for enterprise applications. You would be a member of an Agile team tasked with developing new functionality as well as maintaining and supporting the existing, publicly available product releases. The ideal candidate must be self-directed and a fast learner, flexible enough to work on new technologies as well as legacy components.\n\nThis position will begin part-time, where supporting an initial release is primary (on-call bug fixes, debug, etc). The position will transition into a full-time workload with the onset of additional development efforts, and further refinement of the mobile platform once new hardware is finalized and released for development integration. Part-time term estimations are of 3 months before full development initiatives begin.

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Sweet P & Friends Gaming


Lead Software Engineer


Wichita

Lead Software Engineer


Sweet P & Friends Gaming

Wichita

engineer

game dev

exec

dev

engineer

game dev

exec

dev


πŸ‘ 1,099 viewed | ✍️ 20 applied (2%)
This job post is archived and the position is probably filled. Please do not apply.
Sweet P & Friends Gaming is developing a platform to allow game producers the ability to reach talent, create and maintain projects, and share project files. As the Lead Software Engineer you will be tasked with back-end development of the platform as well as creating and maintaining our hosting solutions. As much involvement with design, business, or other areas of SP%F that a candidate is interested they will have the opportunity to contribute. As a startup we are looking for both software engineers and the entrepreneurship spirit.\n\n\nRoles:\n\n-Back-end Development of file sharing platform\n-Maintain website hosting\n-Back-end Website development\n-(Potentially) Review Projects\n-(Potentially) Strategic development\n\nQualifications:\n\n-Experience working with Amazon Web Services\n-Experience in back-end web development\n- 1-2 years of software development experience\n-Understanding HTML5 and CSS\n-Past work experience working for a startup or in an entrepreneurial environment\n\n\nIn addition, a strong understanding and passion for video games is highly preferred.\n\n\n \n\n \n\n#Salary\n - \n \n\n#Equity\n5.0 - 20.0\n\n\n#Location\n- Wichita

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green pointz


Mobile Game Developer


Washington, DC

Mobile Game Developer


green pointz

Washington, DC

mobile

game dev

dev

digital nomad

mobile

game dev

dev

digital nomad


πŸ‘ 3,004 viewed | ✍️ 20 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\n\n#Salary\n80000 - 120000\n \n\n#Equity\n0.1 - 5.0\n\n\n#Location\n- Washington, DC

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Visit green pointz's website

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Asociatia Omega Egalitate De Sanse


Game Developer


Brasov

Game Developer


Asociatia Omega Egalitate De Sanse

Brasov

game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,360 viewed | ✍️ 16 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
Unity 3d, Maya, Java, 3DS if any of thistoy know, please contact. \n\n#Salary\n1000 - 20000\n \n\n#Equity\n10.0 - 50.0\n\n\n#Location\n- Brasov

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Visit Asociatia Omega Egalitate De Sanse's website

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the money game


Game Developer


Dallas

Game Developer


the money game

Dallas

game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,354 viewed | ✍️ 16 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
Someone who can develop a game app from start to finish. \n\n#Salary\n60000 - 100000\n \n\n#Equity\n49.0 - 50.0\n\n\n#Location\n- Dallas

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Visit the money game's website

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GIUP


Game Developer


Palo Alto

Game Developer


GIUP

Palo Alto

game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,311 viewed | ✍️ 16 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
Amazing opportunity to be on our founding team, looking for the most ambitious and talented person. \n\n#Salary\n - \n \n\n#Equity\n3.0 - 6.0\n\n\n#Location\n- Palo Alto

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Visit GIUP's website

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GIUP


Game Developer (core Programmer


Palo Alto

Game Developer (core Programmer


GIUP

Palo Alto

game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,203 viewed | ✍️ 20 applied (2%)
This job post is archived and the position is probably filled. Please do not apply.
Amazing opportunity to be on our founding team, looking for the most ambitious and talented person. \n\n#Salary\n0 - 0\n \n\n#Equity\n3.0 - 6.0\n\n\n#Location\n- Palo Alto

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Visit GIUP's website

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Desert Owl Games


Sr Game Programmer

Sr Game Programmer


Desert Owl Games


game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,117 viewed | ✍️ 16 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nDesert Owl Games is looking for a senior game programmer to work on an unnamed new title. We are seeking energetic, highly motivated candidates that have an interest in performing across multiple disciplines (logic, AI, graphics, and networking). The position will require a diverse skill set and the ability to learn new things on the fly. The position is also responsible for communicating with others within the company to determine the direction of development with respect to budget and available developer time.\n\nThis is a full-time position that can be remote for the right candidate.

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COININO


Game Developer


San Jose, Costa Rica

Game Developer


COININO

San Jose, Costa Rica

game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,275 viewed | ✍️ 20 applied (2%)
This job post is archived and the position is probably filled. Please do not apply.
\n\n#Salary\n40000 - 50000\n \n\n#Equity\n3.0 - 6.0\n\n\n#Location\n- San Jose, Costa Rica

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Visit COININO's website

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Evil Studios Limited


Android Game Developer Evil Apples

Android Game Developer Evil Apples


Evil Studios Limited


android

game dev

dev

digital nomad

android

game dev

dev

digital nomad


πŸ‘ 1,393 viewed | ✍️ 16 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\nEvil Apples is a filthy card & party mobile game that has attracted over 5 million downloads in its first year. But our Android app sucks. Your job, if you choose to accept it, is to refactor, rebuild, and/or extend the Android version of Evil Apples until it’s good enough to make millions of users proud to own it and stoked to play it.\n\nThat’s where you come in: we're looking for Android developers who has shipped Java Applications on the Play Store, and who's up to the challenge of making Evil Apples Android as good or better than the iPhone version of the game.\n\nAs a software engineer, you will be working on a small team directly with the founders of the company, and you will be responsible for day-to-day decisions about the architecture, technologies, and code of the Application. When it comes to the code, you will be your own boss.\n\nResponsibilities:\n\n\n* Creating a polished native Android/Java app with nice, animated interactions.\n\n* RELIABLY displaying the poop emoji across the fragmented landscape of Android devices and OS versions: \n\n* Communicating with a modern websocket server layer that sends weird chats and funny cards to Android clients in realtime with MINIMAL battery drain.\n\n* Making Evil Apples Android so good that you’d brag about it to your friends.\n\n\n

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Amniverse


Unity Game Developer


Earth

Unity Game Developer


Amniverse

Earth

game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 3,164 viewed | ✍️ 21 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
Develops games in Unity according to the list provided by the company. This person designs and develops the games. This position is great for people passionate about video gaming. Currently, there are 25 games that need to we developed. We need someone who has good knowledge of the program Unity to do this job. This job allows you to work from home. \n\n#Salary\n42000 - 60000\n \n\n#Equity\n0.02 - 0.05\n\n\n#Location\n- Earth

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BWT-Buy With Thrills


Game Developer


Bournemouth

Game Developer


BWT-Buy With Thrills

Bournemouth

game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,384 viewed | ✍️ 25 applied (2%)
This job post is archived and the position is probably filled. Please do not apply.
Β \nSkilled game developer who want to develop new gaming experiences.\nΒ \nIn this role you will work with development and game programming throughout the production cycle. You will be part of a Β team and work closely with game designers and other team members.\nΒ \nYou will get a lot of freedom to influence and contribute your own suggestions from raw concept to end product. There are also great opportunities to grow and develop within the company.\nΒ \nWe expect you to have at least 5 years relevant experience in system / game development. You have good knowledge in C + +, C #, C or object-C and preferably experience within Unity. You have an interest in mobile development and it is an advantage if you have knowledge in app development or have developed their own mobile apps. We prefer that you have a relevant university education and may be interested to work abroad.Β \n \n\n#Salary\n - \n \n\n#Equity\n1.0 - 5.0\n\n\n#Location\n- Bournemouth

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When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

ComicEnglish


Meteor Dev for an Educational Game


we're in san francisco, but remote is fine

Meteor Dev for an Educational Game


ComicEnglish

we're in san francisco, but remote is fine

meteor js

edu

teaching

dev

meteor js

edu

teaching

dev


πŸ‘ 1,771 viewed | ✍️ 17 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\n\nI'm based in SF, so it would be cool if you're here, otherwise remote is also fine.\n\n#Location\n- we're in san francisco, but remote is fine

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Mr Patch


Unity Developer


Berlin

Unity Developer


Mr Patch

Berlin

game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,541 viewed | ✍️ 38 applied (2%)
This job post is archived and the position is probably filled. Please do not apply.
We need a problem solving lover that could help us disrupt the diagnosis industry with portable and accesible technology. Disrupters and risk takers is what we want \n\n#Salary\n35000 - 40000\n \n\n#Equity\n3.0 - 5.0\n\n\n#Location\n- Berlin

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When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

Fantisserie


Game Designer Developer


New York City

Game Designer Developer


Fantisserie

New York City

game dev

dev

digital nomad

game dev

dev

digital nomad


πŸ‘ 1,762 viewed | ✍️ 17 applied (1%)
This job post is archived and the position is probably filled. Please do not apply.
\n\n#Salary\n80000 - 100000\n \n\n#Equity\n5.0 - 9.0\n\n\n#Location\n- New York City

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# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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πŸ‘‰ Please reference you found the job on Remote OK, this helps us get more companies to post here!

When applying for jobs, you should NEVER have to pay to apply. That is a scam! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. Scams in remote work are rampant, be careful! When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

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