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Browse 2 Remote Design Game Design Jobs in November 2020 at companies like Goosechase and Labster working as a Content Developer (Unity3D, XML) or Product Designer. Last post

Browse 2 Remote Design Game Design Jobs in November 2020 at companies like Goosechase and Labster working as a Content Developer (Unity3D, XML) or Product Designer. Last post

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This job post is closed and the position is probably filled. Please do not apply.
**About GooseChase**\n\nGooseChase is a rapidly growing, fully remote web and mobile platform for creating and facilitating scavenger hunts. Through our website, organizers create custom "hunts" for anything from on-boarding new employees, touring museums, engaging at festivals, educating students and more! Participants can compete as teams or individuals to submit photo/video, text or GPS based missions through our native Android and iOS apps.\n\nThe key aspects of our platform are:\n\n* Game Manager (Web): The game manager is where game organizers create and manage their scavenger hunt games. We have an incredible number of different use cases for our platform, with various levels of organizer experience, making this a crucial interface for us to get right!\n\n* iOS & Android Apps: When someone participates in a GooseChase, they do so using our native mobile applications. The primary flows here are (i) finding & joining the right game, (ii) completing the missions via photos, videos, text responses & GPS check-ins, and (iii) staying up to date & engaged in the game via direct messages, announcements and bonuses from the game organizer. People can get very competitive when playing, so creating a seamless experience that doesn’t get in the way makes a big difference.\n\nBecause of the flexibility and ease-of-use of our product, we have successfully powered game types ranging from festival-wide competitions, with thousands of dollars in prizes, to K-12 classroom lessons on government types, featuring gummy bears to help demonstrate the differences between a dictatorship and a democracy!\n\nSeeing the different ways the product can be used, and the joy it creates in those who participate, is an incredibly rewarding experience & is something we’d love to share with you as well!\n\n**Perks**\n* Fully remote work - work whenever/wherever/however you want.\n* Competitive compensation & benefits, including stipends for equipment, co-working spaces, etc.\n* Join a company that is profitable & growing quickly, but still prioritizes doing the right thing over everything else.\n* Significant learning opportunities - whether it’s learning about other parts of the business or taking on more responsibility, we expect everyone on the team to be continually looking to grow.\n\n# Responsibilities\n As our first full-time Product Designer, you’ll have the opportunity to research & create new, exciting features for our game organizers & participants. You will work closely with our customers and collaborate with our product & revenue teams to ensure we’re building the right thing in a beautiful, usable way.\n\nSpecific responsibilities include:\n\n* Being familiar and up-to-date with existing platform functionality and the use cases our customers have for those features.\n* Taking ownership of ideas all the way from the initial prototype phase to the final high-fidelity mockups phase and conducting the required customer & internal stakeholder research to get there.\n* Participating as an integral member of the product team - we’re looking for someone who will readily work with the engineering team to understand existing design patterns for cost-effective development, while still prioritizing user delight!\n* Collaborating with the marketing team to create and design a mesmerizing story that immerses our customers in their journey through the product.\n* Working under limited supervision with significant latitude for the use of initiative and independent judgment. \n\n# Requirements\nThe candidate for this position must have:\n\n* 3+ years of product or UI/UX design experience.\n* A strong portfolio that highlights your ability to take concepts & turn them into highly usable, beautiful designs that achieve the desired business goals.\n* An ability to take ownership of work, maintaining high standards of design quality despite limited supervision.\n* Experience with standard design tools such as Figma, Sketch, Invision, etc.\n* Excellent written & verbal communication skills - as you may be occasionally writing customer facing copy, there’s a strong preference for native or near-native fluency in English.\n\nAlthough not required, it would be a big plus if the candidate:\n\n* Had past experience working with smaller teams, especially in a remote setting.\n* Is located within, or has regular working hours within the GMT-6 (CST) to GMT+1 (CET) time zones to ensure sufficient overlap with our distributed product team.\n* Has a passion for great stories! \n\n#Salary\n55-75K\n\n\n#Location\n🌏 Worldwide


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# How do you apply?\n\n This job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
This job post is closed and the position is probably filled. Please do not apply.
**Your mission**\n\nAt Labster, we are working hard to reach our goal of changing the world by producing fully interactive learning simulations, in order to make science education both accessible and motivational for millions of students globally.\nAs a Content Developer at Labster you will collaborate closely with our scientific team as well as with our development and art teams to create engaging and innovative solutions that will significantly improve science education.\nTo better understand what we are currently working on, we would recommend you to visit our blog or check out one of our simulations. \n\n**Your responsibilities**\n\n* You will create 1-2 new simulations every month by combining various pieces of the puzzle that will be worked on and provided by your team members. This includes things like 3D animations, the learning flow, learning content, quiz questions etc.\n* Ultimately, you will be the person connecting all the dots, by bringing the work from our various teams located in Bali and Copenhagen in order to create the magic. \n\n**What do we offer?**\n\n* Responsibility and ownership from day one – autonomy for the win\n* Getting up in the morning and knowing that you’ll work on something that helps people improve their lives – education\n* Having a flexible work schedule \n* Working with an intelligent group of co-workers that will inspire you to achieve more and have fun while doing it\n* Developing your professional profile and learning a lot \n\n**About Labster**\n\nAt Labster we are dedicated to empowering the next generation of scientists to change the world. Our goal is to develop fully interactive software that makes learning both engaging and effective, and to make it accessible to as many students as possible. In order to achieve it, we are partnering with major publishers and other educational companies and just recently announced a partnership with Google.\n\nWe govern ourselves by using a flat-hierarchy system called Holacracy that is focused on roles, collaboration and distributed leadership. We believe in flexible work hours and a good work-life balance, and while we love to achieve great things via concentrated work, it’s incredibly important for us to have happy and engaged team members.\n\n# Responsibilities\n * You will create 1-2 new simulations every quarter by combining various pieces of the puzzle that will be worked on and provided by your team members. This includes things like 3D animations, the learning flow, learning content, quiz questions etc.\n* Working closely on a daily basis across different timezones with art, SQA and science teams\n* Ultimately, you will be the person connecting all the dots, by bringing the work from our various teams located in Bali and Copenhagen in order to create the magic. \n\n# Requirements\n*Must have*\n\n* One year of experience in creating applications using C# (or any other programming language)\n* Familiarity with XML format\n* Understanding of Agile software development methodology\n* Fluent in written and spoken English\n* Excellent communication skills\n* Ability to work independently while also able to work efficiently in a team\n* Ability to learn fast and stay organized as well as focused in a fast-pace environment\n\n*Nice to have*\n\n* Experience in working with Unity3D engine \n* Familiarity with git version control \n* Experience with working in distributed teams\n\n#Location\nπŸ‡ͺπŸ‡Ί EU-only


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# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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