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Peak Games


closed

devops

 

engineer

 

linux

 

devops

This job post is closed and the position is probably filled. Please do not apply.
Peak Games is at a turning point. It’s a fascinating time to be joining our team as we have become a global consumer product company with multiple products. We are on a journey of reaching hundreds of millions of people and making our products part of their daily lives. We believe the only way to achieve this is to maintain our culture of continuously learning, evolving and striving for the best as a team.\n\nEvery day, millions of our users play our games, generating billions of requests and a massive amount of data. Our Cloud Platform Team strives to deliver a great gaming experience so that our users can enjoy our games anywhere, anytime they want. They build and automate the entire stack of high performance, large scale, geographically dispersed resources throughout its life-cycle to accommodate the high-growing user base. Join our Cloud Platform Team who is the spine of our growth and help them make sure that our services are up all the time.\n\nPeak Games' Cloud Platform Team is responsible for building, orchestrating, scaling and maintaining highly available systems. As a member of this team, you’ll have limitless exposure to all technologies used in the infrastructure of some of the largest casual games in the world as well as of Big Data, including numerous bleeding edge technologies. DevOps Engineers at Peak Games are responsible of architecting, building, maintaining and monitoring the entire infrastructure. They strive to automate everything possible. You will work together with fellow DevOps Engineers in a geographically dispersed team to ensure we provide a scalable and robust cloud delivery infrastructure.\n\n__Major Responsibilities/Activities__\n* Work closely with the engineering teams to design, deliver and manage our services with high uptime.\n* Engage in the development of continuous integration/deployment strategy.\n* Automate, implement, administer and maintain our databases, cloud-based servers including provisioning, backups and restores, upgrades and monitoring.\n* Master the Peak Games platform so that you can provide full stack diagnostics, when necessary, to help determine the root cause of internal problems and service issues.\n* Keep up with metrics and use monitoring systems to provide the best performance, scalability and stability.\n* Document the services and tools we provide, test and improve procedures and engage in hands-on support as needed.\n* Together with your teammates you’ll be participating in on-call rotation. While we help each other out, you may find yourself dealing with an arising issue at any given time.\n* The role requires working closely with engineering teams on a daily basis in a similar time zone to GMT+3.\n\n__What You Need for this Position__\n* BA/BS in Computer Engineering or related discipline, or equivalent work experience\n* At least 2-3 years of experience on highly-scalable, distributed systems in a Linux-based environment\n* Experience with AWS and/or other public cloud computing platforms is a big plus\n* Experience in open source DevOps technologies, such as Saltstack, Consul, Terraform, Prometheus, Docker, Ansible\n* Solid understanding of application data flow and how it meets system infrastructure\n* Strong automation mindset to continuously improve the production environment\n* Experience in Linux system-level analysis to identify and mitigate risks in the infrastructure\n\n__Main technologies used by our Cloud Platform Team:__\nAWS, CentOS, Saltstack, Terraform, Ansible, Prometheus, Alertmanager, Docker, Jenkins, Consul


See more jobs at Peak Games

Visit Peak Games's website

# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
This job post is closed and the position is probably filled. Please do not apply.
Peak Games is at a turning point. It’s a fascinating time to be joining our team as we have become a global consumer product company with multiple products. We are on a journey of reaching hundreds of millions of people and making our products part of their daily lives. We believe the only way to achieve this is to maintain our culture of continuously learning, evolving and striving for the best as a team.\n\nEvery day, millions of our users play our games, generating billions of requests and a massive amount of data. Our Cloud Platform Team is responsible for automating the entire stack of high performance, large scale, geographically dispersed resources throughout its life-cycle to accommodate the high growing user base. Join our Cloud Platform Team who is the spine of our growth and help them make sure that our services are up all the time.\n\nPeak Games' Cloud Platform Team is responsible for building, orchestrating, scaling and maintaining highly available systems. As an Operations Engineer, you will provide support for the ongoing operations to improve the overall scalability and maintainability of the infrastructure. You’ll have limitless exposure to all technologies used in the infrastructure of some of the largest casual games in the world as well as of Big Data, including numerous bleeding edge technologies. Operations Engineers at Peak Games own and solve every DevOps & Systems problem in detail - even if it seems small, we believe that they are all part of a big problem. You’ll be helping to automate everything you can think of while handling a broad scope of operational responsibilities, from updating backup processes to completing tiny security or network-related tasks on the cloud. You will work side by side with our DevOps Engineers to ensure we provide a scalable and robust cloud delivery infrastructure.\n\n__Major Responsibilities/Activities__\n\n* Master the Peak Games platform so that you can provide full stack diagnostics, when necessary, to help determine the root cause of internal problems and service issues.\n* Keep up with metrics and use monitoring systems to provide the best performance, scalability and stability.\n* Shape and perform all systems management-related tasks like server bootstrapping, site build-outs, software rollouts and security patches including monitoring and alerting.\n* Document, test and improve procedures for systems and services while troubleshooting possible issues.\n* Together with your team you’ll be participating in on-call rotation. While we help each other out, you may find yourself dealing with an arising issue at any given time.\n\n__What You Need for this Position__\n\n* BA/BS in Computer Engineering or related discipline, or equivalent work experience\n* 5+ years of operational experience of highly-scalable, distributed systems on Linux (CentOS)\n* Experience working with large scale deployments\n* Ideal candidates will have experience of AWS and/or other cloud tech\n* Experience in DevOps technologies, cloud-based provisioning, monitoring, and troubleshooting\n* Solid understanding of application data flow and how it meets system infrastructure\n* Scripting and/or development skills to automate everything\n\n__Main technologies used by our Cloud Platform Team:__\n\nAWS, CentOS, Saltstack, Terraform, Ansible, Prometheus, Alertmanager, Grafana, Jenkins, Consul


See more jobs at Peak Games

Visit Peak Games's website

# How do you apply?\n\n This job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
This job post is closed and the position is probably filled. Please do not apply.
Peak Games is at a turning point. It’s a fascinating time to be joining our team as we have become a global consumer product company with multiple products. We are on a journey of reaching hundreds of millions of people and making our products part of their daily lives. We believe the only way to achieve this is to maintain our culture of continuously learning, evolving and striving for the best as a team.\n\nEvery day, millions of our users play our games, generating billions of requests and a massive amount of data. Our Cloud Platform Team is responsible for automating the entire stack of high performance, large scale, geographically dispersed resources throughout its life-cycle to accommodate the high growing user base. Join our Cloud Platform Team who is the spine of our growth and help them make sure that our services are up all the time.\n\nPeak Games' Cloud Platform Team is responsible for building, orchestrating, scaling and maintaining highly available systems. As an Operations Engineer, you will provide support for the ongoing operations to improve the overall scalability and maintainability of the infrastructure. You’ll have limitless exposure to all technologies used in the infrastructure of some of the largest casual games in the world as well as of Big Data, including numerous bleeding edge technologies. Operations Engineers at Peak Games own and solve every DevOps & Systems problem in detail - even if it seems small, we believe that they are all part of a big problem. You’ll be helping to automate everything you can think of while handling a broad scope of operational responsibilities, from updating backup processes to completing tiny security or network-related tasks on the cloud. You will work side by side with our DevOps Engineers to ensure we provide a scalable and robust cloud delivery infrastructure.\n\n__Major Responsibilities/Activities__\n\n* Master the Peak Games platform so that you can provide full stack diagnostics, when necessary, to help determine the root cause of internal problems and service issues.\n* Keep up with metrics and use monitoring systems to provide the best performance, scalability and stability.\n* Shape and perform all systems management-related tasks like server bootstrapping, site build-outs, software rollouts and security patches including monitoring and alerting.\n* Document, test and improve procedures for systems and services while troubleshooting possible issues.\n* Together with your team you’ll be participating in on-call rotation. While we help each other out, you may find yourself dealing with an arising issue at any given time.\n\n__What You Need for this Position__\n\n* BA/BS in Computer Engineering or related discipline, or equivalent work experience\n* 5+ years of operational experience of highly-scalable, distributed systems on Linux (CentOS)\n* Experience working with large scale deployments\n* Ideal candidates will have experience of AWS and/or other cloud tech\n* Experience in DevOps technologies, cloud-based provisioning, monitoring, and troubleshooting\n* Solid understanding of application data flow and how it meets system infrastructure\n* Scripting and/or development skills to automate everything\n\n__Main technologies used by our Cloud Platform Team:__\n\nAWS, CentOS, Saltstack, Terraform, Ansible, Prometheus, Alertmanager, Grafana, Jenkins, Consul


See more jobs at Peak Games

Visit Peak Games's website

# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
This job post is closed and the position is probably filled. Please do not apply.
The Big Data Services engineering team is responsible for providing software tools, platforms and APIs for collecting and processing large datasets, complete with search, analytics & real-time pipeline processing capabilities to address the unique challenges of our industry. We are building large distributed systems that will be the heart of data architecture to serve billions of requests, provide search & analytics across structured, semi-structured datasets, and scale out to tens of terabytes while maintaining low latency & availability & immediate discoverability by clients. We are reimagining the way we architect our data infrastructure across the company and are looking for an experienced software engineer to help. If solving intricate engineering issues with distributed systems, platform API, real-time big-data pipeline and search & discovery query patterns are your calling, we would like to hear from you.\n\nMajor Responsibilities:\n-Develop and maintain internal Big Data services and tools\n-Leverage Service Oriented Architecture to create API’s, libraries and frameworks that our Studios will use\n-Help building the real-time Data Platform to support our games\n-Design & build data processing architecture in AWS\n-Design, support and build data pipelines\n-Develop ETL in distributed processing environment\n\nWhat You Need for this Position:\n-Bachelor's degree in technical field (e.g., MIS, Computer Science, Engineering, or a related field of study)\n-The ideal candidate should have full-stack experience, as you’ll be delivering data and analytics solutions for business, analytics and technology groups across the organization\n-Minimum of 3 years of demonstrated experience with object-oriented programming (Java)\n-Working knowledge of Python\n-Experience in Go (Golang) is a huge plus\n-Advanced skills in Linux shell and SQL are required\n-Background with databases\n-Experience in Data Modeling/Integration and designing REST based API's for consumer based services is a plus\n-Good knowledge of open source technologies and DevOps paradigm


See more jobs at Peak Games

Visit Peak Games's website

# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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