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There have been 3 remote jobs at MarcoPolo Learning tagged Unity, C# and Mobile
such as Unity Developer, Unity Developer and Unity Team Lead

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MarcoPolo Learning


Unity Team Lead

verified
๐ŸŒ Worldwide

Unity Team Lead


MarcoPolo Learning

๐ŸŒ Worldwide

unity

engineering management

engineer

game dev

unity

engineering management

engineer

game dev

MarcoPolo is reinventing early learning children's media for a new generation. The company is a top global publisher of award-winning educational games and videos for children age 3-7. We inspire children to become explorers and life-long learners. We make STEAM learning an adventure, filled with the thrills and joys of discovery, for early learners, parents and educators.\n\nApps include our flagship subscription-based app, Emmy-nominated MarcoPolo World School, and a suite of free-to-play apps (Weather, Arctic, Recall and Ocean). MarcoPolo also produces award-winning content for broadcast. Our TV series, The Polos, is broadcast worldwide, including Discovery Family (USA), NatGeo (LatAm), YouKu (China) and Nickelodeon (India). \n\n**The role:**\nThis role will play a vital part in the way products are architected, built and launched. Working closely with the Product Owner and the Head of IT and Engineering, the Unity Team Lead will help design and develop exciting new products, leading a small team of experienced developers (c. 4-6 devs).\n\n**Key responsibilities:**\n* Collaborate with the Head of IT and Engineering, Product Managers and developers to conceptualize, strategize, architect and develop new features and functionality. \n* Build, mentor and manage a world-class team of engineers. \n* Clear the road for your team by identifying and removing obstacles.\n* Enable high pace of features delivery while controlling for technical debt and ensuring the highest engineering quality.\n* Identifying technical and customer-facing impacts, recommending best-practices and/or alternate approaches, and providing timeline estimates.\n* Articulating development status and challenges to both technical and non-technical audiences.\n* Help with code improvements and fixing bugs in Unity.\n* Conduct peer code reviews.\n* Serve as the teamโ€™s ambassador to other teams and departments.\n\n**Requirements:**\n\n* 5+ years of experience as a hands-on Unity developer\n* 3+ years of experience managing and growing a development team. \n* Experience in building, retaining, and managing high performing diverse and inclusive teams, and growing and mentoring software engineers. Ability to manage a remote team is essential.\n* Excellent communication skills with the ability to build relationships across the company.\n* Must be organized and able to prioritize and manage work and adhere to critical project timelines in a fast-paced environment.\n* Create an environment where people can do their best work, while having fun doing it. \n* Experience/good knowledge of the mobile app space essential.\n* Experience/good knowledge of the kidsโ€™ education and/or content sector desirable.\n* Excellent spoken and written English language skills. \n\n\n\n#Location\n๐ŸŒ Worldwide


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MarcoPolo Learning


Unity Developer

verified
๐ŸŒ Worldwide

Unity Developer


MarcoPolo Learning

๐ŸŒ Worldwide

unity

c#

games

apps

unity

c#

games

apps

This job post is archived and the position is probably filled. Please do not apply.
MarcoPolo Learning is a rapidly growing online kidsโ€™ educational media company and it is looking to expand its amazing team! We design award-winning products that enrich millions of kidsโ€™ learning experiences worldwide. We're a close-knit, collaborative group that obsesses about visual design, UXD, and now understanding the data to help produce bespoke learning experiences for kids (ages 3-7).\nWeโ€™re continuing to grow and build out our product offering, and as such we have an exciting space in the team for an experienced developer to come in and make truly engaging games for kidsโ€™. The ideal candidate will come from a gaming background having worked on app and mobile based products for both IOS and Android.\n\n\n\n# Responsibilities\n * Work on our educational app MarcoPolo World School with Unity in C# for iOS and Android.\n* Plan and implement game functionality to build robust game systems.\n* Design, build, and maintain efficient, reusable, and reliable code.\n* Collaborate with game artists and developers to establish an effective production pipeline. \n\n# Requirements\n* Graduate within a computer science or game development based field or similar.\n* Unity, C#, Mobile Experience (iOS, Android)\n* Comfortable writing well-structured code and committed to code quality through any means, code reviews, automated testing and tooling.\n* Strong understanding of design\ programming best practices and various design patterns within mobile games.\n* Excellent communicator, both written and verbal.\n* Calm and professional attitude.\n* Team player with a hardworking can do attitude is a must.\n* Must be organized and able to prioritize and manage work and adhere to critical project timelines in a fast-paced environment.\n* Experience/good knowledge of the mobile app space.\n* Experience/good knowledge of the kidsโ€™ educational space.\n* Native level fluency in English (spoken and written).\n* Ability to work without direct supervision and comfortable using initiative in a lean start up.\n\n#Location\n๐ŸŒ Worldwide


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# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

MarcoPolo Learning


Unity Developer

verified
๐ŸŒ Worldwide

Unity Developer


MarcoPolo Learning

๐ŸŒ Worldwide

unity

c#

mobile

c

unity

c#

mobile

c

This job post is archived and the position is probably filled. Please do not apply.
MarcoPolo is a rapidly growing online kidsโ€™ educational media company and it is looking to expand its amazing team! We design award-winning products that enrich millions of kidsโ€™ learning experiences worldwide. We're a close-knit, collaborative group that obsesses about visual design, UXD, and now understanding the data to help produce bespoke learning experiences for kids (ages 3-7).\n\nWeโ€™re continuing to grow and build out our product offering, and as such we have an exciting space in the team for an experienced developer to come in and make truly engaging games for kidsโ€™. The ideal candidate will come from a gaming background having worked on app and mobile based products for both IOS and Android.\n\n# Responsibilities\n * Work on our educational app MarcoPolo World School with Unity in C# for iOS and Android.\n* Plan and implement game functionality to build robust game systems.\n* Design, build, and maintain efficient, reusable, and reliable code.\n* Collaborate with game artists and developers to establish an effective production pipeline. \n\n# Requirements\n* Graduate within a computer science or game development based field or similar.\n* Unity, C#, Mobile Experience (iOS, Android)\n* Comfortable writing well-structured code and committed to code quality through any means, code reviews, automated testing and tooling.\n* Strong understanding of design\ programming best practices and various design patterns within mobile games.\n* Excellent communicator, both written and verbal.\n* Calm and professional attitude.\n* Team player with a hardworking can do attitude is a must.\n* Must be organized and able to prioritize and manage work and adhere to critical project timelines in a fast-paced environment.\n* Experience/good knowledge of the mobile app space.\n* Experience/good knowledge of the kidsโ€™ educational space.\n* Native level fluency in English (spoken and written).\n* Ability to work without direct supervision and comfortable using initiative in a lean start up.\n\n\n#Location\n๐ŸŒ Worldwide


See more jobs at MarcoPolo Learning

# How do you apply?\n\n This job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.
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