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IMG.LY

 This job is getting a high amount of applications right now (15% of viewers clicked Apply)

๐ŸŽˆ
๐Ÿ‡ช๐Ÿ‡บ EU
 
๐Ÿ’ฐ $80k - $110k

c++

 

c

 

rust

 

zig

๐Ÿ”Ž1,867 opens
โœ… 289 applications (15%)

IMG.LY is hiring a Remote Senior Software Engine Architect C

You will be working on our core technologies, developing our in-house creative engine UBQ. \nThe UBQ engine is a portable cloud-native runtime for creative editing needs implemented in C++ and used in all our new products.\nThe core of the engine focuses on graphics, animation, and print quality output. Its primary focus is the development of creative tools such as Photo-, Video-Editing Applications as well as Desktop Publishing Applications.\n\nThis isn't your next code monkey job where you transform coffee into code. Since we operate highly autonomously within our cycles you need to plan out new features by collaborating with your peers and design an architecture that will have the right balance between getting it done and not being a pain in the ass in the future.\nOf course, it is essential to know your tools. We all know that C++ can get messy quickly, so we need to take special care to write understandable, clean, and yet performant code. You need to know how to do this.\n\nWhat would make you shine brightly is a broad understanding of modern renderer pipelines and game engines. \nIs data driven design and an entity component system your state of mind? \nHave you worked on compute-, render and frame-graphs? \nHave you maybe even tinkered with vector or text rendering on the GPU or CPU? \nOr deep-dived into writing your own game engine in C++ or Rust for fun? \nIf this sounds like you, we definetly need to talk. \n\nBe sure to mention the words **OBTAIN EYEBROW SHUFFLE** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants.\n\n \n\n#Salary and compensation\n$80,000 — $110,000/year\n\n\n#Location\n๐Ÿ‡ช๐Ÿ‡บ EU


See more jobs at IMG.LY

# How do you apply?\n\nJust shoot us a message. Don't worry to not match all the bullet points. Let's be honest, no one does. Send us a piece of code like a link to your GitHub repository or a personal project app that you are quite proud of. Links to GitHub and a CV would also be cute as a button.
Apply for this job

IMG.LY

 This job is getting a high amount of applications right now (11% of viewers clicked Apply)

closed
๐Ÿ‡ช๐Ÿ‡บ EU
 
๐Ÿ’ฐ $80k - $100k

react

 

angular

 

vuejs

 

next js

๐Ÿ”Ž3,033 opens
โœ… 324 applications (11%)
This job post is closed and the position is probably filled. Please do not apply.
Join us at magical times where youโ€™ll play a pivotal role in further developing and improving our UI development utilizing your expertise implementing React components and workflows. \nWe're currently in a phase of maintaining, fine-tuning and improving the status quo of our SDKs, and bethink of what we assume to be most important - improving the developer experience and ease to use.\n\nYour Mission\n* You'll be working closely with the core teams that build our UBQ Engine and our CreativeEditorSDK.\n* You'll be essential in improving developer experience and product versatility by leveraging our technologies to build multiple demonstrators and appliances.\n* This includes some full fledged unreleased B2C products as well as use case specific show-cases for a multitude of different products. This includes custom editors for postcards, sodical-media, apparel and more.\n* Youโ€™ll build and implement pixel perfect UIs, boostrap backends and services that are directly connected to our APIs and SDKs.\n* Youโ€™ll collaborate with your fellow developers, designers to directly convert ideas to real products.\n\nYour Profile\n* You have expertise developing professional frontends in React, Angular, VueJS or similar.\n* You have expertise in creating small backends with modern technologies like Next.js, Ruby on Rails 5, or similar technoligies.\n* You have a passion for technology and design.\n* You already have basic skills in TypeScript, JavaScript, or Rollup, โ€˜cause these are a big thumbs up.\n* You are passionate about developing creative tools that help create stunning content.\n* You like to work self-sufficient and feel comfortable with jumping in at the deep and, but that's okay, 'cause you are convivial fellow and social butterfly. \n\nBe sure to mention the words **CART SMILE WINE** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants.\n\n \n\n#Salary and compensation\n$80,000 — $100,000/year\n\n\n#Location\n๐Ÿ‡ช๐Ÿ‡บ EU


See more jobs at IMG.LY

# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

IMG.LY


closed
๐Ÿ‡ช๐Ÿ‡บ EU
 
๐Ÿ’ฐ $80k - $120k

kotlin

 

sdk

 

android

 

architecture

๐Ÿ”Ž1,391 opens
โœ… 118 applications (8%)
This job post is closed and the position is probably filled. Please do not apply.
Your Mission\n* You are the owner of new features and play a vital role in the complete process from proposal, to design, development and documentation, to marketing and shipping.\n* You work on all layers of the SDK, from UI-, model-, to engine layer - you name it.\n* You write world-class documentation, as well as concise, terse, and useful blog articles about topics that excite you at work and build your personal brand.\n* You work with our customers to understand their needs and use cases and support them in achieving their goals.\n* You collaborate with our creative and technically adept team of designers and developers, extend our internal knowledge base, and your personal knowledge base by thriving in a tech-driven environment of utterly skilled devs and an outstanding community beyond.\n\nYour Profile\n* You have a sound understanding and experience working with the Android SDK and tools, such as Android Studio, Gradle and NDK.\n* You are familiar with Java and Kotlin (and probably have one or the other official Android merch item in your shed)\n* You are interested in OpenGL and GPU programming (if you already have a fair chunk of experiences, that would be the frosting on the cake)\n* You have a high sense of responsibility and an eye for the details, but also have good judgement of where it makes sense to go the extra mile vs. pushing a quick bug fix\n* You like working remotely and bring the right mindset to the table - manage yourself and the way you work, be one kind of a good communicator and have a decent level of English for written and spoken communication with our distributed and asynchronous team \n\nBe sure to mention the words **DOVE PRIORITY DUTCH** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants.\n\n \n\n#Salary and compensation\n$80,000 — $120,000/year\n\n\n#Location\n๐Ÿ‡ช๐Ÿ‡บ EU


See more jobs at IMG.LY

# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

IMG.LY


closed
๐Ÿ‡ช๐Ÿ‡บ EU
 
๐Ÿ’ฐ $80k - $110k

c++

 

c

 

rust

 

zig

๐Ÿ”Ž1,336 opens
โœ… 109 applications (8%)
This job post is closed and the position is probably filled. Please do not apply.
You will be working on our core technologies, developing our in-house creative engine UBQ. The UBQ engine is a portable cloud-native runtime for creative editing needs implemented in C++ and used in all our new products\nThe core of the engine focuses on graphics, animation, and print quality output. Its primary focus is the development of creative tools such as Photo-, Video-Editing Applications as well as Desktop Publishing Applications.\n\nWe all know that C++ can get messy quickly, so we need to take special care to write understandable, clean, and yet performant code. You need to know how to do this.\nWhat would make you shine brightly is a broad understanding of modern renderer pipelines and game engines. \nIs data driven design and an entity component system your state of mind? \nHave you worked on compute-, render and frame-graphs? \nHave you maybe even tinkered with vector or text rendering on the GPU or CPU? \nOr deep-dived into writing your own game engine in C++ or Rust for fun?\n\nIf this sounds like you, we should definitely talk. \n\nBe sure to mention the words **ASSIST CATTLE MUFFIN** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants.\n\n \n\n#Salary and compensation\n$80,000 — $110,000/year\n\n\n#Location\n๐Ÿ‡ช๐Ÿ‡บ EU


See more jobs at IMG.LY

# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

IMG.LY

 This job is getting a high amount of applications right now (11% of viewers clicked Apply)

๐ŸŽˆ closed
๐Ÿ‡ช๐Ÿ‡บ EU
 
๐Ÿ’ฐ $80k - $120k

sdk

 

swift

 

object c

 

open gl

๐Ÿ”Ž1,985 opens
โœ… 223 applications (11%)
This job post is closed and the position is probably filled. Please do not apply.
The Mission \n* You will be working on both, PhotoEditor SDK as well as VideoEditor SDK for iOS\n* You will be responsible for everything, from architecture, over encoding, decoding, and rendering, to UI \n* You'll communicate and collaborate with our Android team and come up with concepts for both platforms\n* You'll use your platform-specific knowledge to make the call whether a unified API across platforms or an iOS-tailored API makes more sense\n* Your architectural decisions lay the foundation for our future shift to UBQ, our cross-platform rendering engine, and the integration of our upcoming cloud services\n\nYour Profile\n* You care deeply about developer experience\n* Your mindset is API-first and thus thoughtful public API design and documentation are dear to your heart\n* You are fully capable to plan out new features by collaborating with your peers and design an architecture that will have the right balance between getting it done and not being a pain in the ass in the future to complement our highly autonomously operation within our cycles\n* You know how to write an SDK in Swift, this is not a code-golf challenge\n* You know how to write understandable, clean, and yet performant code.\n\nIt is alright to miss stuff here and there. What is important for every team member is to happily share your knowledge and ideas for improvement in code reviews and architectural discussions. And this is not a one-way street.\n\n\nIf you nod in agreement to any of this, we need to talk:\n* Some experience writing Objective-C to design bindings that feel right at home in this prehistorian language.\n* Have you worked with Core Image, OpenGL, or Metal before?\n* You can't sleep the night before WWDC out of excitement and can't wait to evaluate the latest additions to Foundation, UIKit, SwiftUI, SPM, or DocC to see if we should support this?\n* Do you feel a rush of adrenaline when you read about Hopper, reverse engineering, or swizzling?\n* You can't help but shudder when someone writes Ios or xCode instead of iOS and Xcode? \n\nBe sure to mention the words **SEEK DOMAIN AMOUNT** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants.\n\n \n\n#Salary and compensation\n$80,000 — $120,000/year\n\n\n#Location\n๐Ÿ‡ช๐Ÿ‡บ EU


See more jobs at IMG.LY

# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

IMG.LY


closed
๐Ÿ‡ช๐Ÿ‡บ EU
 
๐Ÿ’ฐ $65k - $80k

sdk

 

android

 

design

 

photo editing

๐Ÿ”Ž4,624 opens
This job post is closed and the position is probably filled. Please do not apply.
**Who we are**\n\nHi! We are that super-groundbreaking technology provider youโ€™ve probably never heard of! Our flagship product, the PhotoEditor SDK is a fully customizable photo editing solution for web and mobile platforms that is being used by marvelously big brands like HP, Hootsuite, ZARA and hundreds of other companies around the world. Our products for photo and video editing are world-class and market leaders, and weโ€™re damn proud of it. ๐Ÿ’ช \n\n\n**Where we work**\n\nOur office is in the very heart of Bochum Germany, but our team is working wherever they can thrive. From Bochum over Berlin, at the seaside or beyond the hills. We give you the freedom and tools to choose where you work best. We are currently on our way to become a remote-first company. We wonโ€™t get back to the old normal, as we donโ€™t believe in an old normals.\n\n\n**Why we need you**\n\nWeโ€™ve become a quite buzzy startup in tech circles but we want to be a lot more than the buzz. Therefore we merged the talents of our team, bringing together the best of design, arts, and tech. After successfully developing our SDK flagships over the past years, we're on the rise for the next generation of our photo and video editing SDKs. And that's where you step in.\n\n\n**What you'll do**\n\nYou are the owner of new features and play a vital role in the complete process from proposal, to design, development and documentation, to marketing and shipping.\nYou work on all layers of the SDK, from UI-, model-, to engine layer - you name it.\nYou write world-class documentation, as well as concise, terse, and useful blog articles about topics that excite you at work and build your personal brand.\nYou work with our customers to understand their needs and use cases and support them in achieving their goals.\nYou collaborate with our creative and technically adept team of designers and developers, extend our internal knowledge base, and your personal knowledge base by thriving in a tech-driven environment of utterly skilled devs and an outstanding community beyond.\n\n**Strings in your bow include . . .**\n* You have a sound understanding and experience working with the Android SDK and tools, such as Android Studio, Gradle and NDK.\n* You are familiar with Java and Kotlin (and probably have one or the other official Android merch item in your shed)\n* You are interested in OpenGL and GPU programming (if you already have a fair chunk of experiences, that would be the frosting on the cake)\n* You have a high sense of responsibility and an eye for the details, but also have good judgement of where it makes sense to go the extra mile vs. pushing a quick bug fix\n* You like working remotely and bring the right mindset to the table - manage yourself and the way you work, be one kind of a good communicator and have a decent level of English for written and spoken communication with our distributed and asynchronous team \n\nBe sure to mention the words **RAISE NEGATIVE CREW** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants.\n\n \n\n#Salary and compensation\n$65,000 — $80,000/year\n\n\n#Location\n๐Ÿ‡ช๐Ÿ‡บ EU


See more jobs at IMG.LY

# How do you apply?\n\nThis job post is older than 30 days and the position is probably filled. Try applying to jobs posted recently instead.

IMG.LY


closed
๐Ÿ‡ช๐Ÿ‡บ EU
 
๐Ÿ’ฐ $65k - $80k

sdk

 

startup

 

design

 

photoeditor

๐Ÿ”Ž5,342 opens
This job post is closed and the position is probably filled. Please do not apply.
**Who we are**\nHi! We are that super-groundbreaking technology provider youโ€™ve probably never heard of! Our flagship products, the PhotoEditor SDK and VideoEditor SDK are fully customizable photo and video editing solution for web and mobile platforms that are being used by marvelously big brands like HP, Hootsuite, ZARA, and hundreds of other companies around the world. Our products for photo and video editing are world-class and market leaders, and weโ€™re damn proud of it. ๐Ÿ’ช\n\n**Where we work**\nOur office is in the very heart of Bochum, but our team is working wherever they can thrive. From Bochum over Berlin, at the seaside or beyond the hills. We give you the freedom and tools to choose where you work best. We are currently on our way to become a remote-first company. We wonโ€™t get back to the old normal, as we donโ€™t believe in an old normal.\n\n**Why we need you**\nWeโ€™ve become a quite buzzy startup in tech circles but we want to be a lot more than the buzz. Therefore we merged the talents of our team, bringing together the best of design, arts, and tech. After successfully developing our SDK flagships over the past years, we're going back to our roots and to what we are best at - creating the best development experience possible. And that's where you step in.\n\n**What youโ€™ll do**\n* Join us at magical times where youโ€™ll play a pivotal role in further developing and improving our UI development utilizing your expertise implementing React components and workflows. And behold, VideoEditor SDK for Web is coming . . . \n* We're currently in a phase of maintaining, fine-tuning and improving the status quo of our SDKs, and bethink of what we assume to be most important - improving the developer experience and ease to use.\n* Youโ€™ll build and implement pixel perfect React UIs, enhance our core technology with new features and core concepts, integrate it in other tool kits and support our customers with the integration.\n* Youโ€™ll collaborate with your fellow designer colleagues to directly convert components and interactively shape the UI together.\n* Youโ€™ll provide technical leadership on React frontend and UI development and mentor our team on best practices around frontend technologies.\n\n**This might be a job for you if you . . .**\n* have expertise developing professional frontends in React, Angular, VueJS or similar\n* have a passion for technology and design, and maybe are interested in new fields like creative coding\n* already have basic skills in TypeScript, JavaScript, or Rollup, โ€˜cause these are a big thumbs up\n* have experience with state management libraries such as Redux or MobX, as well as the React testing library or Cypress\n* are passionate about developing creative tools that help create stunning content\n* like to work self-sufficient and feel comfortable with jumping in at the deep and, but that's okay, 'cause you are convivial fellow and social butterfly ๐Ÿฆ‹\nWe are a razor-sharp team of coders and designers thatโ€™ll be always by your side to code, create and collaborate and together with you to always have the edge over everybody else. We are open about technology choices, and we like to tinker with the new stuff. So, the odds are overwhelming that, no matter what you like, youโ€™ll find a place here to run free your affinity for cutting-edge technologies. \n\nBe sure to mention the words **SMILE FAME MUSCLE** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants.\n\n \n\n#Salary and compensation\n$65,000 — $80,000/year\n\n\n#Location\n๐Ÿ‡ช๐Ÿ‡บ EU


See more jobs at IMG.LY

# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
FeedbackIf you find a bug, or have feedback, put it here. Please no job applications in here, click Apply on the job instead.Thanks for the message! We will get back to you soon.

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