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\nWe are looking for a Unity Engineer who loves to work on ambitious, meaningful projects while utilizing tools on the cutting edge of 3D graphics.\n\nResponsibilities \n\n\n* Write high-quality, testable code in C# for Unity within the timelines you help estimate\n\n* Collaborate closely with the entire engineering team\n\n* Continuously improve the art/engineering pipeline through collaborations\n\n* Contribute to planning, design, implementation, optimization, and testing\n\n\n\n\nQualifications \n\n\n* Expert level experience with C# for Unity\n\n* At least 5 years of working professionally as a Unity Engineer\n\n* Demonstrate clean code and design clean architecture\n\n* Practice modern engineering standards such as SOLID and GoF patterns\n\n* Participate in PR code reviews and improve our codebase\n\n* Use design patterns to implement UIs in Unity\n\n* Integrate Backend services and APIs\n\n* Participate in scrum meetings such as grooming and retrospective\n\n* Deploy and test on a wide range of platforms, with a focus on iOS and Android\n\n* Work adaptively in a fast-paced environment\n\n\n

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