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There are now 5 Remote Jobs at bigscreen tagged Dev, Javascript and Node Js
such as Backend Node.js Engineer, Head of Marketing PR and Video Game Trailer Editor

There are now 5 Remote Jobs at bigscreen tagged Dev, Javascript and Node Js
such as Backend Node.js Engineer, Head of Marketing PR and Video Game Trailer Editor

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2017-03-16FlexibleRemote

Bigscreen

Senior Front End UI Designer Web


Bigscreen


design

ui

web dev

senior

design

ui

web dev

senior

12d

Apply

Bigscreen is powered by a traditional web tech stack. In fact, the Bigscreen UI is actually built with HTML, CSS, and Javascript (here's an example of the Bigscreen VR UI) using frameworks like Bootstrap and jQuery. If you've worked on web front-ends, you’ll feel right at home at Bigscreen.

As a front-end developer, you'll work on both 2D user interfaces as well as cutting-edge VR user interfaces. Much of the VR interface reuses these HTML UI components, but some are native UI elements built in Unity.

We're looking for front-end web developers with strong programming skills and a strong design background.

Prior experience with VR and Unity3D is not required.

About Bigscreen

Founded in 2014, Bigscreen is a California-based technology company creating an immersive virtual reality telepresence platform that aims to revolutionize the way people work, play, hangout, and collaborate. Since its beta launch in March 2016, it has become one of the most popular and highly rated VR apps. Power users spend 20-30 hours per week in Bigscreen, making it one of the most widely used "killer apps" in the industry.

Join us and help design the future of computing and collaboration.

Responsibilities

  • Prototype, design, and develop front-end UI (HTML/CSS/JS) for new features in the Bigscreen app
  • Prototype and iterate on new VR UI (Unity, C#) in order to make Bigscreen the best collaborative, productive, and immersive computing application
  • Work on user-facing web, mobile, and desktop apps to allow users on more platforms to interact and communicate with others in Bigscreen, just as Slack/Skype/Discord have apps on every major platform

    Required Skills

  • Several years of experience designing and developing web or mobile products
  • Strong background in UI/mobile/web design and development
  • Several years of experience with front-end development (HTML, CSS, Javascript) using Bootstrap, jQuery and/or React
  • Several years of experience with design tools (Photoshop, Sketch, etc.)
  • Experience with web backends, HTTP REST APIs, and real time & reactive web apps
  • Good communication skills in English
  • Good project management skills
  • Great at working independently and collaboratively on small teams

    Bonus Skills

  • Experience building and designing VR apps, games, and interaction design
  • Experience designing and developing in Unity and C#
  • Some experience building and designing Android apps

    Location is Remote

    We're currently in Berkeley, California (UTC-8) so ideally you live in North America or South America. We prefer if you live in a timezone that is less than 4 hours different from UTC-8 / Pacific Time.
2017-03-16FlexibleRemote

Bigscreen

Senior Full Stack Javascript Developer


Bigscreen


dev

full stack

javascript

senior

dev

full stack

javascript

senior

12d

Apply

Bigscreen is powered by a traditional web stack. If you've worked with Node.js and Redis, you'll feel right at home with the Bigscreen backend. The Bigscreen front-end UI in VR is actually HTML/CSS and Javascript.

We're looking for a Javascript engineer to jump in and work on the full stack, from the core Node.js backend to the Javascript in the front-end UI.

Prior VR experience is not required

About Bigscreen

Founded in 2014, Bigscreen is a California-based technology company creating an immersive virtual reality telepresence platform that aims to revolutionize the way people work, play, hangout, and collaborate. Since its beta launch in March 2016, it has become one of the most popular and highly rated VR apps. Power users spend 20-30 hours per week in Bigscreen, making it one of the most widely used "killer apps" in the industry.

Join us and help design the future of computing and collaboration.

Responsibilities

  • Build Bigscreen's social backend, including friends lists, cross-platform invite mechanisms, and other social features
  • Develop the Bigscreen user account system, the backend for the Bigscreen Store, and payments integrations
    Manage the backend web services, ensure uptime and performance, and manage releases
  • Creating a suite of user-facing web and desktop apps to allow users on more platforms to interact and communicate with others in Bigscreen, just as Slack/Skype/Discord have apps on every major platform
  • Build new front-end UIs for 2D and VR
  • Focus on technical challenges such as: scaling APIs, decentralized consensus, peer-to-peer networking, real-time and reactive UIs and more!
  • Manage, coordinate, and work with the designers, backend developers, and front-end developers on the team

    Desired Skills

  • Several years of experience with front-end development (HTML, CSS, Javascript) using Bootstrap, jQuery and/or React
  • Strong skills in UI design
  • Several years of experience building and scaling web apps in production, with Node.js, Redis, and similar tech stacks
  • Several years of experience with Javascript
  • Several years of experience with networking, databases, CDNs, message queues, and reverse proxies
  • Several years of experience managing web services in production
  • Strong engineering practices, code quality, and project management skills
  • Good communication skills in English
  • Experience working independently and collaboratively on small teams
  • Experience managing small engineering teams

    Bonus Skills

  • Expertise with decentralized peer-to-peer (P2P) network architectures, real-time media encoding, WebRTC, and MCUs are highly desired
  • Expertise with the Chromium codebase and embedded Chromium (CEF, NWJS or Electron) are highly desired

    Location is Remote

    We're currently in Berkeley, California (UTC-8) so ideally you live in North America or South America. We prefer if you live in a timezone that is less than 4 hours different from UTC-8 / Pacific Time.
2017-03-15FlexibleRemote

Bigscreen

Video Game Trailer Editor


Bigscreen


game dev

video

non tech

game dev

video

non tech

13d

Apply

Bigscreen has frequent weekly and monthly updates, and we need 30-90 second videos and GIFs to explain and promote new features. We are looking for a creative and experienced video editor to capture footage of Bigscreen and edit video game trailers.

You must be able to communicate the purpose and excitement of Bigscreen and virtual reality, and craft an engaging narrative around features and use cases of Bigscreen.

Part of your responsibilies will be to come up with creative stories and ideas, followed by shooting footage using in-engine (Unity3d) camera tools, and external capture tools (ex. Open Broadcaster Software/OBS). You will need to be not only an editor but a director and cinematographer as well.

About Bigscreen

Founded in 2014, Bigscreen is a California-based technology company creating an immersive virtual reality telepresence platform that aims to revolutionize the way people work, play, hangout, and collaborate. Since its beta launch in March 2016, it has become one of the most popular and highly rated VR apps. Power users spend 20-30 hours per week in Bigscreen, making it one of the most widely used "killer apps" in the industry.

Join us and help design the future of computing and collaboration.

Requirements

  • 2+ years of video editing experience
  • Portfolio of video game trailers or similar
  • Creative production and storytelling skills
  • Experience working independently, as well as collaboratively
  • Strong communication skills in English
  • Familiarity and love of video games in various genres on PC/consoles

    Bonus Skills

  • Experience with filming Mixed Reality trailers for VR using green screens
  • Familiarity with the Unity3d Editor

    Location is remote

    Please send us a showreel or portfolio to demonstrate your creative style and your ability to produce video content
2017-03-15FlexibleRemote

Bigscreen

Head Of Marketing PR


Bigscreen


marketing

non tech

marketing

non tech

13d

Apply

Bigscreen is one of the most popular and widely used VR apps in the world. Use cases of Bigscreen include playing your fav Steam games in VR, watching movies in a virtual theater with friends, and even working and collaborating with colleagues in a virtual office.

We're looking for a hungry, scrappy & talented person to take charge of marketing and PR at Bigscreen. Your job is to communicate the value proposition of Bigscreen - "what, why, and how" - to the world.

You'll also be responsible for content marketing, social media, coordinating press coverage for product launches. Content marketing work includes writing blog posts and creating visual (screenshot/GIF/video) content to explain and promote use cases of Bigscreen. You'll get to work remotely, a budget to buy and play videogames, write compelling blog posts, create engaging content for YouTube and Twitter, and build the Bigscreen brand.

Examples

This article and video describes how people love using Bigscreen to play Overwatch in VR with their friends. This reddit post shows Bigscreen Rocket League virtual LAN party, and this shows what it's like to play Civilization VI in Bigscreen. This article covers business use cases where teams use Bigscreen to collaborate and work together.

About Bigscreen

Founded in 2014, Bigscreen is a California-based technology company creating an immersive virtual reality telepresence platform that aims to revolutionize the way people work, play, hangout, and collaborate. Since its beta launch in March 2016, it has become one of the most popular and highly rated VR apps. Power users spend 20-30 hours per week in Bigscreen, making it one of the most widely used "killer apps" in the industry.

Join us and help design the future of computing and collaboration.

Requirements

  • Strong writing skills with prior published work in blogs or news sites
  • Strong understanding of VR and AR
  • Familiarity with a wide range of gaming genres and popular PC/console games
  • Good communication skills in English
  • Experience working independently and remotely
  • Experience using Bigscreen
  • Must own a Vive or Rift
  • Must enjoy playing PC & console videogames

    Bonus Skills

  • Design and photo editing skills with Adobe Photoshop (or similar)
  • Video production and editing skills, specifically video game trailers
  • Experience with video editing software (Premiere Pro, Final Cut Pro, or similar)
  • Experience with making VR videos using green screens (mixed reality)

    Responsibilities

  • Improve user acquisition and retention by effectively communicating Bigscreen's value propositions and use cases to new users
  • Content marketing (writing blog posts & help center docs, capturing & editing videos, GIFs, and screenshots)
  • Press outreach (pitch journalists and secure coverage for major product launches and announcements)
  • Please send us examples of published work, blog posts, game reviews, YouTube videos, and other content you've created.

    Location is remote.

    Once hired, you'll have access to any hardware you need ranging from the latest VR headsets to PCs, gaming consoles, as well as a budget to buy and play the latest games and movies.

    This can be a part-time/freelance or a full-time position. Like all positions at Bigscreen, this job will start out as a 2-8 week paid contract (a trial period). If that works out well, we can discuss a full-time role.
2017-03-15FlexibleRemote

Bigscreen

Backend Node.JS Engineer


Bigscreen


dev

javascript

node js

engineer

dev

javascript

node js

engineer

13d

Apply

Bigscreen is powered by a traditional web stack. If you've worked with Node.js and Redis, you'll feel right at home with the Bigscreen backend.

We're looking for an experienced backend engineer to architect, develop, and manage various web services such as the Bigscreen Store, User Accounts, and Social products.

Optionally, if you have experience with peer-to-peer architectures, WebRTC, and real-time media streaming, you'll also get to work on the streaming technology at Bigscreen.

About Bigscreen

Founded in 2014, Bigscreen is a California-based technology company creating an immersive virtual reality telepresence platform that aims to revolutionize the way people work, play, hangout, and collaborate. Since its beta launch in March 2016, it has become one of the most popular and highly rated VR apps. Power users spend 20-30 hours per week in Bigscreen, making it one of the most widely used "killer apps" in the industry.

Join us and help design the future of computing and collaboration.

We are looking for a start date in Summer 2017, and are not immediately filling this role

Responsibilities

  • Build the Bigscreen Social backend, including friends lists, cross-platform invite mechanisms, and other social features
  • Develop the Bigscreen User Accounts system, the backend for the Bigscreen Store, and payments integrations
  • Focus on technical challenges such as: scaling APIs, decentralized consensus, peer-to-peer networking, real-time and reactive UIs and more!
  • Manage the backend web services, ensure uptime and performance, and manage releases

    Requirements

  • Several years of experience building and scaling web backends in production, with Node.js, Redis, and similar tech stacks
  • Several years of experience with Javascript
  • Several years of experience with distributed systems, networking, databases, CDNs, message queues, and reverse proxies
  • Several years of DevOps experience managing web services in production
  • Strong engineering practices, code quality, and project mangement skills
  • Good communication skills in English
  • Experience working independently and collaboratively on small teams

    Bonus skills

  • Expertise with decentralized peer-to-peer (P2P) network architectures, real-time media encoding, WebRTC, and MCUs are highly desired
  • Expertise with the Chromium codebase and embedded Chromium (CEF, NWJS or Electron) are highly desired

    Location is Remote

    We're currently in Berkeley, California (UTC-8) so ideally you live in North America or South America. We prefer if you live in a timezone that is less than 4 hours different from UTC-8 / Pacific Time.

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